Player Matchup

Freya
Freya
BenneySutikku
Freya
Level 127
God Stats
4W - 5L
1,409 SR
Queue Stats
363W - 346L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
DawnSutikku
Cthulhu
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
141W - 177L
1,313 Elo+
Party 2
Yemoja
Yemoja
TUGBOATmj
Yemoja
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 75L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Terraphoenix1
Sun Wukong
Level 125
God Stats
4W - 2L
1,669 SR
Queue Stats
283W - 289L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
surehotnative
Gilgamesh
Level 159
God Stats
17W - 16L
1,660 SR
Queue Stats
1,437W - 1,533L
1,433 Elo+
Solo
Team Averages
Level 117
1,504 SR
1,395 Elo+

VS

Team Averages
Level 102
1,473 SR
1,469 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Darkforce023
Aphrodite
Level 101
God Stats
7W - 7L
1,442 SR
Queue Stats
877W - 927L
1,422 Elo+
Party 3
Skadi
Skadi
DrGirlfriendD
Skadi
Level 89
God Stats
12W - 11L
1,421 SR
Queue Stats
677W - 737L
1,424 Elo+
Party 3
Ares
Ares
RedBeardActualx
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Charybdis
Charybdis
a flying BBQ
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 7
11,745
783
21,628
23,707
14,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DawnSutikku
Cthulhu
17
2 / 4 / 13
10,620
708
18,283
27,355
35,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
TUGBOATmj
Yemoja
15
0 / 4 / 12
9,303
620
15,052
19,144
17,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Terraphoenix1
Sun Wukong
19
3 / 4 / 14
11,954
797
17,216
27,338
29,883
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
surehotnative
Gilgamesh
15
3 / 6 / 11
9,614
641
19,082
23,174
17,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 4 / 12
10,251
683
9,425
20,058
29,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Darkforce023
Aphrodite
18
2 / 5 / 16
10,592
706
14,797
20,174
20,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 4 / 14
11,847
790
24,263
14,610
9,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 3 / 15
11,332
755
16,795
35,064
34,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
a flying BBQ
Charybdis
20
8 / 2 / 14
12,383
826
34,589
17,141
10,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
94
18
Kills
23
23
Deaths
18
57
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
12
2
L
10
5
7
2.7
W
Aphrodite
Darkforce023
Aphrodite
2
5
16
2
L
Cthulhu
DawnSutikku
Cthulhu
2
4
13
2.13
W
5
4
14
3
W
6
3
15
4.5
L
Yemoja
TUGBOATmj
Yemoja
0
4
12
1.5
L
Sun Wukong
Terraphoenix1
Sun Wukong
3
4
14
2.5
W
Charybdis
a flying BBQ
Charybdis
8
2
14
7.5
L
Gilgamesh
surehotnative
Gilgamesh
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,261
Damage
99,869
120,718
Taken
107,047
115,047
Mitigated
103,228
43,863
Healing
52,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,425
1,210
1,593
2,019
20,058
29,113
601
10,681
9,377
18,459
0
L
21,628
6,700
4,707
8,941
23,707
14,987
1,404
6,874
16,833
37,938
0
W
Aphrodite
Darkforce023
Aphrodite
14,797
1,679
12,259
9,764
20,174
20,350
718
12,442
7,732
29,899
0
L
Cthulhu
DawnSutikku
Cthulhu
18,283
725
4,857
4,032
27,355
35,002
24
10,255
17,100
29,636
0
W
24,263
10,116
3,312
2,210
14,610
9,030
2,296
8,811
5,799
0
44,668
W
16,795
611
1,928
10,695
35,064
34,084
1,025
14,919
20,145
25,441
0
L
Yemoja
TUGBOATmj
Yemoja
15,052
2,415
7,883
1,898
19,144
17,964
36
7,177
11,967
24,688
0
L
Sun Wukong
Terraphoenix1
Sun Wukong
17,216
3,378
1,876
4,331
27,338
29,883
263
8,509
18,829
0
35,828
W
Charybdis
a flying BBQ
Charybdis
34,589
15,657
1,178
7,222
17,141
10,651
3,364
8,110
9,031
0
63,783
L
Gilgamesh
surehotnative
Gilgamesh
19,082
2,781
2,060
3,278
23,174
17,211
0
8,202
14,972
0
30,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,236
Gold Earned
56,405
151
Minions Killed
159
0
Camps Cleared
0
1,347,459
Distance Traveled
1,221,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,251
683
21
1
0
166,909
0
L
Freya
11,745
783
43
3
0
231,706
1
W
Aphrodite
10,592
706
36
2
0
252,375
0
L
Cthulhu
10,620
708
26
2
0
312,665
0
W
Skadi
11,847
790
38
3
0
247,145
0
W
Ares
11,332
755
15
1
0
284,499
0
L
Yemoja
9,303
620
18
1
0
249,458
0
L
Sun Wukong
11,954
797
42
3
0
290,569
0
W
Charybdis
12,383
826
49
3
0
270,076
0
L
Gilgamesh
9,614
641
22
1
0
263,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role