Player Matchup

Fenrir
Fenrir
HYB_KING
Fenrir
Level 120
God Stats
4W - 3L
1,264 SR
Queue Stats
105W - 138L
1,342 Elo+
Party 2
Athena
Athena
MoisesGh18
Athena
Level 64
God Stats
1W - 2L
1,332 SR
Queue Stats
39W - 51L
1,349 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PlayCarlosaco
Tsukuyomi
Level 63
God Stats
4W - 8L
1,289 SR
Queue Stats
89W - 103L
1,368 Elo+
Party 2
Jing Wei
Jing Wei
StanTheMan765
Jing Wei
Level 68
God Stats
18W - 15L
1,367 SR
Queue Stats
110W - 122L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rubengh18
Morgan Le Fay
Level 117
God Stats
2W - 1L
1,736 SR
Queue Stats
137W - 156L
1,377 Elo+
Party 2
Team Averages
Level 86
1,397 SR
1,372 Elo+

VS

Team Averages
Level 83
1,548 SR
1,251 Elo+
Ares
Ares
GaudiestBug3796
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,291 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rekticio
Kumbhakarna
Level 69
God Stats
2W - 6L
1,556 SR
Queue Stats
106W - 132L
1,312 Elo+
Solo
Hun Batz
Hun Batz
cxdgaming
Hun Batz
Level 108
God Stats
1W - 1L
1,680 SR
Queue Stats
21W - 31L
1,256 Elo+
Party 1
Anubis
Anubis
iTz Honeybadg3r
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sillydilly56
Ah Muzen Cab
Level 109
God Stats
3W - 3L
1,503 SR
Queue Stats
23W - 36L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HYB_KING
Fenrir
13
1 / 2 / 1
7,717
514
7,609
10,559
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MoisesGh18
Athena
11
1 / 0 / 4
6,740
449
1,972
8,446
7,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
PlayCarlosaco
Tsukuyomi
13
2 / 4 / 4
8,003
534
5,301
13,487
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
StanTheMan765
Jing Wei
14
2 / 1 / 1
7,978
532
8,248
8,765
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
rubengh18
Morgan Le Fay
15
8 / 0 / 3
9,648
643
10,157
6,191
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,972
465
5,713
11,531
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Rekticio
Kumbhakarna
12
1 / 1 / 2
7,295
486
5,699
8,123
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
cxdgaming
Hun Batz
11
2 / 4 / 0
6,742
449
5,086
13,814
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 9 / 1
5,458
364
2,197
11,962
5,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
sillydilly56
Ah Muzen Cab
11
3 / 1 / 0
6,651
443
4,747
7,251
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
7
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
Fenrir
HYB_KING
Fenrir
1
2
1
0.75
W
Athena
MoisesGh18
Athena
1
0
4
3
W
Tsukuyomi
PlayCarlosaco
Tsukuyomi
2
4
4
1
L
Kumbhakarna
Rekticio
Kumbhakarna
1
1
2
2
W
Jing Wei
StanTheMan765
Jing Wei
2
1
1
2.5
L
Hun Batz
cxdgaming
Hun Batz
2
4
0
0.5
L
0
9
1
0.06
W
Morgan Le Fay
rubengh18
Morgan Le Fay
8
0
3
9.5
L
Ah Muzen Cab
sillydilly56
Ah Muzen Cab
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
23,442
47,448
Taken
52,681
24,338
Mitigated
31,447
16,889
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,713
257
0
2,205
11,531
11,810
0
2,354
9,177
22,334
0
W
Fenrir
HYB_KING
Fenrir
7,609
3,708
0
3,233
10,559
4,594
196
5,157
5,402
0
44,573
W
Athena
MoisesGh18
Athena
1,972
547
315
792
8,446
7,714
378
3,046
5,400
21,932
0
W
Tsukuyomi
PlayCarlosaco
Tsukuyomi
5,301
1,675
0
6,146
13,487
5,399
554
1,172
12,315
0
55,986
L
Kumbhakarna
Rekticio
Kumbhakarna
5,699
1,111
0
324
8,123
5,048
132
0
8,123
37,878
4,381
W
Jing Wei
StanTheMan765
Jing Wei
8,248
6,365
0
4,022
8,765
3,740
1,935
1,997
6,768
0
67,230
L
Hun Batz
cxdgaming
Hun Batz
5,086
765
0
3,754
13,814
5,764
0
3,280
10,534
0
40,351
L
2,197
725
0
1,884
11,962
5,609
0
5,005
6,957
23,893
0
W
Morgan Le Fay
rubengh18
Morgan Le Fay
10,157
1,418
106
2,275
6,191
2,891
984
1,724
4,467
70,301
0
L
Ah Muzen Cab
sillydilly56
Ah Muzen Cab
4,747
1,800
154
1,440
7,251
3,216
0
1,490
5,761
0
32,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
33,118
456
Minions Killed
248
0
Camps Cleared
0
1,504,598
Distance Traveled
1,309,669
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,972
465
26
2
0
306,023
1
W
Fenrir
7,717
514
88
6
0
300,659
0
W
Athena
6,740
449
53
4
0
335,432
1
W
Tsukuyomi
8,003
534
91
6
0
287,824
0
L
Kumbhakarna
7,295
486
75
5
0
227,322
1
W
Jing Wei
7,978
532
105
7
0
270,991
3
L
Hun Batz
6,742
449
63
4
0
305,327
3
L
Anubis
5,458
364
32
2
0
201,310
6
W
Morgan Le Fay
9,648
643
119
8
0
309,692
2
L
Ah Muzen Cab
6,651
443
52
3
0
269,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role