Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
J95 Th3 Truth
Izanami
Level 48
God Stats
112W - 96L
1,560 SR
Queue Stats
373W - 397L
1,478 Elo+
Solo
Achilles
Achilles
McClouduwu
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,386 Elo+
Party 2
Sol
Sol
SlamChin
Sol
Level 60
God Stats
1W - 2L
1,498 SR
Queue Stats
77W - 75L
1,482 Elo+
Party 2
Thor
Thor
mina_sr_my
Thor
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 117L
1,427 Elo+
Party 2
Team Averages
Level 72
1,512 SR
1,455 Elo+

VS

Team Averages
Level 68
1,536 SR
1,594 Elo+
Nike
Nike
Blackangel32
Nike
Level 29
God Stats
11W - 7L
1,809 SR
Queue Stats
78W - 62L
1,526 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HeemeySchleemey
Morgan Le Fay
Level 102
God Stats
3W - 2L
1,495 SR
Queue Stats
86W - 78L
1,574 Elo+
Party 3
Ymir
Ymir
UldamenWolf
Ymir
Level 49
God Stats
4W - 7L
1,681 SR
Queue Stats
111W - 73L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
samuraycham
Danzaburou
Level 46
God Stats
1W - 0L
1,228 SR
Queue Stats
47W - 25L
1,656 Elo+
Solo
Cu Chulainn
Cu Chulainn
zDrewskiii
Cu Chulainn
Level 115
God Stats
1W - 0L
1,470 SR
Queue Stats
183W - 144L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 3 / 10
9,096
455
10,435
15,760
18,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
16
2 / 3 / 3
10,294
515
12,547
16,572
7,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
McClouduwu
Achilles
13
2 / 2 / 1
8,854
443
5,276
17,370
19,890
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 5 / 3
9,836
492
11,115
18,424
6,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 6 / 7
8,481
424
9,765
17,887
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,941
497
13,216
13,922
9,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
HeemeySchleemey
Morgan Le Fay
17
5 / 2 / 7
10,119
506
17,133
10,953
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 8
9,018
451
6,102
16,914
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
samuraycham
Danzaburou
12
0 / 6 / 6
7,878
394
5,612
11,255
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
zDrewskiii
Cu Chulainn
18
8 / 1 / 1
11,220
561
16,590
22,397
12,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
14
Kills
18
19
Deaths
14
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
10
2.33
W
2
1
6
5
W
Morgan Le Fay
HeemeySchleemey
Morgan Le Fay
5
2
7
4.25
L
Izanami
2
3
3
1.17
L
Achilles
McClouduwu
Achilles
2
2
1
1.25
L
7
5
3
1.7
W
3
4
8
1.75
L
1
6
7
0.75
W
Danzaburou
samuraycham
Danzaburou
0
6
6
0.5
W
Cu Chulainn
zDrewskiii
Cu Chulainn
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,138
Damage
58,653
86,013
Taken
75,441
60,285
Mitigated
48,950
25,399
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,435
2,554
1,853
4,702
15,760
18,399
498
4,854
10,906
33,121
10,210
W
13,216
1,988
0
2,650
13,922
9,038
378
2,275
11,647
0
76,519
W
Morgan Le Fay
HeemeySchleemey
Morgan Le Fay
17,133
1,139
217
3,552
10,953
5,426
0
2,242
8,711
105,385
0
L
Izanami
12,547
9,208
0
5,118
16,572
7,501
1,403
6,157
10,415
0
102,919
L
Achilles
McClouduwu
Achilles
5,276
1,179
0
1,538
17,370
19,890
43
4,766
12,604
0
45,078
L
11,115
4,031
0
6,008
18,424
6,656
2,554
2,876
15,548
67,990
0
W
6,102
968
0
3,984
16,914
17,987
0
6,459
10,455
25,521
0
L
9,765
1,455
0
6,180
17,887
7,839
0
4,582
13,305
0
54,668
W
Danzaburou
samuraycham
Danzaburou
5,612
2,822
0
1,630
11,255
4,286
0
5,557
5,698
0
38,369
W
Cu Chulainn
zDrewskiii
Cu Chulainn
16,590
6,523
0
6,844
22,397
12,213
0
4,208
18,189
0
123,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
48,176
496
Minions Killed
547
0
Camps Cleared
0
1,810,262
Distance Traveled
1,962,025
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,096
455
69
3
0
355,725
9
W
Nike
9,941
497
124
6
0
394,495
4
W
Morgan Le Fay
10,119
506
156
8
0
401,906
4
L
Izanami
10,294
515
177
9
0
349,674
2
L
Achilles
8,854
443
86
4
0
388,061
4
L
Sol
9,836
492
93
5
0
354,090
3
W
Ymir
9,018
451
27
1
0
329,841
4
L
Thor
8,481
424
71
4
0
362,712
3
W
Danzaburou
7,878
394
59
3
0
391,357
0
W
Cu Chulainn
11,220
561
181
9
0
444,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role