Player Matchup

Skadi
Skadi
DEMON_WOLF_192
Skadi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,393 Elo+
Party 2
Yemoja
Yemoja
FellipeFS
Yemoja
Level 40
God Stats
11W - 10L
1,397 SR
Queue Stats
188W - 189L
1,401 Elo+
Party 4
Tsukuyomi
Tsukuyomi
PANNDEM1C
Tsukuyomi
Level 14
God Stats
2W - 6L
1,320 SR
Queue Stats
6W - 8L
1,439 Elo+
Party 2
Yu Huang
Yu Huang
oxkor
Yu Huang
Level 156
God Stats
10W - 14L
1,454 SR
Queue Stats
278W - 277L
1,425 Elo+
Party 4
Shiva
Shiva
washuM
Shiva
Level 160
God Stats
28W - 19L
1,544 SR
Queue Stats
176W - 159L
1,437 Elo+
Party 4
Team Averages
Level 105
1,443 SR
1,419 Elo+

VS

Team Averages
Level 83
1,637 SR
1,565 Elo+
Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BabyYoda0215
Ganesha
Level 30
God Stats
25W - 19L
1,787 SR
Queue Stats
453W - 381L
1,656 Elo+
Party 3
Achilles
Achilles
Leomaris_
Achilles
Level 120
God Stats
23W - 16L
1,638 SR
Queue Stats
382W - 332L
1,649 Elo+
Party 3
Camazotz
Camazotz
MindfulRevenge
Camazotz
Level 152
God Stats
9W - 10L
1,471 SR
Queue Stats
950W - 1,019L
1,521 Elo+
Solo
Chang'e
Chang'e
Prophecy_626
Chang'e
Level 48
God Stats
4W - 2L
1,790 SR
Queue Stats
95W - 91L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
11,517
1,047
26,313
12,116
5,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
FellipeFS
Yemoja
16
1 / 0 / 3
11,503
1,046
3,518
8,681
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
PANNDEM1C
Tsukuyomi
16
0 / 7 / 4
10,218
929
13,729
20,099
15,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
oxkor
Yu Huang
17
1 / 1 / 3
11,311
1,028
12,846
11,558
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
washuM
Shiva
17
2 / 6 / 4
11,798
1,073
20,076
19,956
24,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

192

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 2 / 13
10,949
995
18,233
18,366
10,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
BabyYoda0215
Ganesha
18
0 / 2 / 12
12,066
1,097
8,239
20,044
20,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Leomaris_
Achilles
17
8 / 0 / 7
13,147
1,195
21,571
20,786
29,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
17
3 / 1 / 9
12,066
1,097
12,110
13,817
6,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Prophecy_626
Chang'e
17
3 / 2 / 10
11,414
1,038
9,656
13,643
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
7
Kills
15
15
Deaths
7
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
13
3.75
W
Ganesha
BabyYoda0215
Ganesha
0
2
12
3
L
3
1
3
4.5
L
Yemoja
FellipeFS
Yemoja
1
0
3
2.5
W
Achilles
Leomaris_
Achilles
8
0
7
11.5
W
Camazotz
3
1
9
7.5
L
Tsukuyomi
PANNDEM1C
Tsukuyomi
0
7
4
0.29
W
Chang'e
Prophecy_626
Chang'e
3
2
10
4
L
Yu Huang
oxkor
Yu Huang
1
1
3
2.5
L
Shiva
washuM
Shiva
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,482
Damage
69,809
72,410
Taken
86,656
60,017
Mitigated
74,474
16,865
Healing
29,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
18,233
3,992
708
2,003
18,366
10,928
0
3,560
14,675
33,328
0
W
Ganesha
BabyYoda0215
Ganesha
8,239
482
0
1,511
20,044
20,593
0
4,264
13,361
23,611
0
L
26,313
12,490
0
2,733
12,116
5,047
0
6,066
5,714
0
62,957
L
Yemoja
FellipeFS
Yemoja
3,518
1,081
6,042
1,179
8,681
9,237
0
5,620
2,830
6,294
0
W
Achilles
Leomaris_
Achilles
21,571
4,646
1,925
2,378
20,786
29,485
0
3,456
16,980
0
32,112
W
Camazotz
12,110
3,489
0
5,083
13,817
6,546
0
2,093
11,505
0
36,429
L
Tsukuyomi
PANNDEM1C
Tsukuyomi
13,729
3,041
0
1,429
20,099
15,943
0
10,107
9,625
0
22,064
W
Chang'e
Prophecy_626
Chang'e
9,656
609
11,480
4,875
13,643
6,922
0
2,991
10,586
32,498
0
L
Yu Huang
oxkor
Yu Huang
12,846
822
265
1,183
11,558
5,530
0
3,808
7,548
46,645
0
L
Shiva
washuM
Shiva
20,076
2,219
2,002
2,032
19,956
24,260
0
8,928
10,565
0
28,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,347
Gold Earned
59,642
209
Minions Killed
215
5
Camps Cleared
13
1,052,995
Distance Traveled
1,157,609
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,949
995
44
4
1
226,201
0
W
Ganesha
12,066
1,097
0
0
0
211,130
3
L
Skadi
11,517
1,047
85
8
2
213,892
1
L
Yemoja
11,503
1,046
1
0
0
183,046
2
W
Achilles
13,147
1,195
37
3
0
228,657
0
W
Camazotz
12,066
1,097
53
5
10
254,549
0
L
Tsukuyomi
10,218
929
14
1
1
208,649
1
W
Chang'e
11,414
1,038
81
7
2
237,072
1
L
Yu Huang
11,311
1,028
81
7
1
226,500
1
L
Shiva
11,798
1,073
28
3
1
220,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role