Player Matchup

Anhur
Anhur
HTR_Diablo
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HTR_Leja
Morgan Le Fay
Level 78
God Stats
2W - 1L
1,818 SR
Queue Stats
12W - 13L
1,566 Elo+
Party 1
Da Ji
Da Ji
HTR_Unicorns
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,642 Elo+
Party 1
Sobek
Sobek
Lord_Headass_B
Sobek
Level 47
God Stats
6W - 5L
1,662 SR
Queue Stats
51W - 53L
1,587 Elo+
Party 1
Mulan
Mulan
Shambinks1987
Mulan
Level 69
God Stats
2W - 4L
1,409 SR
Queue Stats
31W - 38L
1,432 Elo+
Solo
Team Averages
Level 84
1,578 SR
1,553 Elo+

VS

Team Averages
Level 67
1,674 SR
1,453 Elo+
Ymir
Ymir
DrSlippyslide5
Ymir
Level 88
God Stats
5W - 2L
1,896 SR
Queue Stats
40W - 41L
1,505 Elo+
Party 2
Neith
Neith
Tunellwunel
Neith
Level 39
God Stats
55W - 48L
1,582 SR
Queue Stats
171W - 187L
1,485 Elo+
Solo
Hercules
Hercules
VERY_ColdSoup
Hercules
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,457 Elo+
Party 2
Poseidon
Poseidon
maurito1428mauri
Poseidon
Level 121
God Stats
17W - 5L
1,657 SR
Queue Stats
358W - 406L
1,398 Elo+
Solo
Nemesis
Nemesis
millersburg
Nemesis
Level 4
God Stats
3W - 0L
1,735 SR
Queue Stats
3W - 2L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
3 / 5 / 5
10,184
727
10,323
16,741
8,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
HTR_Leja
Morgan Le Fay
16
3 / 8 / 5
9,783
699
13,930
16,569
8,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 7
9,458
676
7,816
18,138
9,382
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 7
10,277
734
7,053
18,875
25,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 6 / 4
9,839
703
11,782
21,130
18,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 12
11,868
848
10,103
17,315
22,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 1 / 14
11,036
788
20,257
9,893
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
VERY_ColdSoup
Hercules
17
4 / 2 / 11
10,597
757
10,212
17,497
14,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
5 / 3 / 12
11,579
827
19,766
11,360
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
millersburg
Nemesis
20
9 / 4 / 6
12,387
885
19,336
16,634
9,667
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
12
Kills
27
27
Deaths
12
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
Anhur
3
5
5
1.1
L
Morgan Le Fay
HTR_Leja
Morgan Le Fay
3
8
5
0.69
L
2
4
7
1.38
L
2
4
7
1.38
L
2
6
4
0.67
W
3
1
14
10
W
Hercules
VERY_ColdSoup
Hercules
4
2
11
4.75
W
5
3
12
3.67
W
Nemesis
millersburg
Nemesis
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,904
Damage
79,674
91,453
Taken
72,699
70,234
Mitigated
56,756
9,103
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,103
858
0
1,361
17,315
22,980
438
4,932
12,383
22,590
0
L
Anhur
10,323
5,151
0
3,433
16,741
8,033
0
3,326
13,143
0
44,267
L
Morgan Le Fay
HTR_Leja
Morgan Le Fay
13,930
2,760
0
397
16,569
8,650
0
4,712
11,587
28,454
0
L
7,816
1,753
0
500
18,138
9,382
0
8,333
9,724
0
19,045
L
7,053
417
0
3,643
18,875
25,677
0
7,066
11,670
18,232
0
L
11,782
3,111
0
1,130
21,130
18,492
0
6,432
14,555
0
32,454
W
20,257
5,275
1,229
4,524
9,893
4,870
3,742
3,125
6,768
0
42,487
W
Hercules
VERY_ColdSoup
Hercules
10,212
2,359
361
7,552
17,497
14,004
1,591
5,300
12,197
0
20,659
W
19,766
2,218
0
2,604
11,360
5,235
991
3,228
8,132
68,595
0
W
Nemesis
millersburg
Nemesis
19,336
10,544
0
3,707
16,634
9,667
791
4,398
12,236
0
65,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,541
Gold Earned
57,467
206
Minions Killed
290
0
Camps Cleared
0
1,234,617
Distance Traveled
1,510,381
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,868
848
25
2
0
303,520
0
L
Anhur
10,184
727
93
7
0
236,244
4
L
Morgan Le Fay
9,783
699
21
2
0
231,878
0
L
Da Ji
9,458
676
29
2
0
252,121
1
L
Sobek
10,277
734
26
2
0
252,658
1
L
Mulan
9,839
703
37
3
0
261,716
3
W
Neith
11,036
788
61
4
0
270,255
2
W
Hercules
10,597
757
20
1
0
308,792
0
W
Poseidon
11,579
827
95
7
0
296,459
2
W
Nemesis
12,387
885
89
6
0
331,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role