Player Matchup

Khepri
Khepri
Gold V
JustFlyCasual
Khepri
Gold V
Level 121
God Stats
29W - 21L
1,689 SR
Queue Stats
81W - 102L
1,548 MMR
Party 1
Skadi
Skadi
Gold V
Krackozz
Skadi
Gold V
Level 128
God Stats
1W - 1L
1,699 SR
Queue Stats
12W - 13L
1,707 MMR
Solo
Olorun
Olorun
Gold V
SpanglyEnvelope
Olorun
Gold V
Level 124
God Stats
2W - 2L
1,875 SR
Queue Stats
83W - 104L
1,544 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,754 SR
1,600 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,619 SR
1,592 MMR
Tsukuyomi
Tsukuyomi
Gold I
Gingabreadsnap
Tsukuyomi
Gold I
Level 157
God Stats
0W - 1L
1,767 SR
Queue Stats
30W - 36L
1,715 MMR
Solo
Hercules
Hercules
Gold IV
LordCklaudio
Hercules
Gold IV
Level 128
God Stats
3W - 2L
1,590 SR
Queue Stats
50W - 62L
1,574 MMR
Solo
Geb
Geb
Bronze IV
MxMKs-
Geb
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
12,573
786
6,824
13,122
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Krackozz
Skadi
17
4 / 3 / 8
11,465
717
22,693
15,748
8,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 1 / 9
11,833
740
25,778
11,833
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabAchillesAtlasThothBaron Samedi

VS

Bans
BastetPoseidonNoxAresAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gingabreadsnap
Tsukuyomi
14
1 / 5 / 3
10,067
629
12,564
15,695
7,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
LordCklaudio
Hercules
15
4 / 4 / 1
10,670
667
11,470
24,018
24,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
MxMKs-
Geb
14
0 / 5 / 4
10,120
633
7,024
23,018
30,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Gingabreadsnap
Tsukuyomi
1
5
3
0.5
W
5
1
8
9
W
Skadi
Krackozz
Skadi
4
3
8
2.67
L
Hercules
LordCklaudio
Hercules
4
4
1
1.13
L
Geb
MxMKs-
Geb
0
5
4
0.4
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,295
Damage
31,058
40,703
Taken
62,731
31,556
Mitigated
62,701
12,835
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Gingabreadsnap
Tsukuyomi
12,564
2,734
0
3,238
15,695
7,463
0
7,701
7,994
0
47,661
W
6,824
840
1,513
3,554
13,122
15,078
93
2,700
10,422
25,991
0
W
Skadi
Krackozz
Skadi
22,693
10,372
0
1,724
15,748
8,485
2,383
3,779
11,969
0
67,116
L
Hercules
LordCklaudio
Hercules
11,470
2,559
200
6,007
24,018
24,275
0
11,050
12,968
1,584
22,793
L
Geb
MxMKs-
Geb
7,024
564
13
4,083
23,018
30,963
0
10,803
12,215
22,281
0
W
25,778
13,184
954
5,090
11,833
7,993
637
2,731
9,102
59,527
7,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
30,857
191
Minions Killed
137
8
Camps Cleared
5
863,813
Distance Traveled
844,901
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,067
629
82
5
5
292,210
7
W
Khepri
12,573
786
24
2
2
327,108
3
W
Skadi
11,465
717
99
6
3
265,911
4
L
Hercules
10,670
667
29
2
0
275,948
1
L
Geb
10,120
633
26
2
0
276,743
1
W
Olorun
11,833
740
68
4
3
270,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role