Player Matchup

Tsukuyomi
Tsukuyomi
GAMB1N0_96
Tsukuyomi
Level 87
God Stats
5W - 5L
1,508 SR
Queue Stats
155W - 136L
1,526 Elo+
Party 2
Achilles
Achilles
LTspartan1172
Achilles
Level 108
God Stats
30W - 26L
1,508 SR
Queue Stats
333W - 368L
1,403 Elo+
Solo
Merlin
Merlin
Schafdoggy
Merlin
Level 94
God Stats
15W - 12L
1,491 SR
Queue Stats
134W - 113L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
VaIar-MorghuIIis
Ne Zha
Level 92
God Stats
2W - 0L
1,537 SR
Queue Stats
157W - 159L
1,461 Elo+
Party 2
Freya
Freya
shorty717_ACES
Freya
Level 36
God Stats
2W - 2L
1,336 SR
Queue Stats
45W - 30L
1,605 Elo+
Party 2
Team Averages
Level 83
1,476 SR
1,505 Elo+

VS

Team Averages
Level 35
1,349 SR
1,236 Elo+
Ao Kuang
Ao Kuang
Anubes467
Ao Kuang
Level 57
God Stats
2W - 7L
1,181 SR
Queue Stats
6W - 17L
1,183 Elo+
Party 1
Agni
Agni
GTX_Giu_
Agni
Level 18
God Stats
1W - 5L
1,065 SR
Queue Stats
1W - 7L
970 Elo+
Party 1
Bellona
Bellona
Kleiner_Klopfer7
Bellona
Level 45
God Stats
6W - 10L
1,500 SR
Queue Stats
105W - 74L
1,428 Elo+
Party 1
Hachiman
Hachiman
Manuel1986100
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,099 Elo+
Party 1
Hou Yi
Hou Yi
proManGEL
Hou Yi
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GAMB1N0_96
Tsukuyomi
15
3 / 2 / 5
9,559
531
6,500
15,125
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
LTspartan1172
Achilles
16
1 / 1 / 0
10,042
558
7,115
13,549
10,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Schafdoggy
Merlin
18
11 / 0 / 4
11,484
638
11,843
8,648
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 11
8,924
496
6,203
16,014
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 3
10,630
591
12,304
9,994
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anubes467
Ao Kuang
13
2 / 3 / 1
8,350
464
6,493
18,400
8,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
12
1 / 7 / 0
7,505
417
3,903
9,332
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 1
8,344
464
6,557
10,381
11,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Manuel1986100
Hachiman
12
0 / 5 / 0
7,215
401
5,303
12,531
4,509
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
proManGEL
Hou Yi
10
0 / 7 / 0
6,732
374
4,300
14,545
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
23
Kills
4
4
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Anubes467
Ao Kuang
2
3
1
0.83
W
Tsukuyomi
GAMB1N0_96
Tsukuyomi
3
2
5
2.75
L
Agni
1
7
0
0.14
L
1
1
1
1.5
W
Achilles
LTspartan1172
Achilles
1
1
0
1
L
Hachiman
Manuel1986100
Hachiman
0
5
0
0
W
Merlin
Schafdoggy
Merlin
11
0
4
13
W
0
1
11
5.5
L
Hou Yi
proManGEL
Hou Yi
0
7
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,965
Damage
26,556
63,330
Taken
65,189
42,572
Mitigated
34,349
28,243
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Anubes467
Ao Kuang
6,493
1,576
0
5,552
18,400
8,182
0
6,286
12,114
58,176
0
W
Tsukuyomi
GAMB1N0_96
Tsukuyomi
6,500
1,968
0
7,604
15,125
6,406
548
2,686
12,263
0
74,129
L
Agni
3,903
250
0
349
9,332
3,819
0
5,122
4,210
35,953
0
L
6,557
2,684
0
3,417
10,381
11,904
107
70
10,311
0
50,001
W
Achilles
LTspartan1172
Achilles
7,115
1,489
0
6,373
13,549
10,800
625
1,973
11,576
0
65,154
L
Hachiman
Manuel1986100
Hachiman
5,303
2,917
0
2,590
12,531
4,509
1,095
4,758
7,773
0
44,886
W
Merlin
Schafdoggy
Merlin
11,843
808
0
5,001
8,648
4,149
1,575
2,602
5,684
102,730
0
W
6,203
1,614
0
3,358
16,014
16,563
346
2,281
13,729
0
34,455
L
Hou Yi
proManGEL
Hou Yi
4,300
1,838
0
1,642
14,545
5,935
0
7,911
6,634
0
36,457
W
12,304
5,213
0
5,907
9,994
4,654
2,440
710
9,276
87,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
38,146
577
Minions Killed
363
0
Camps Cleared
0
1,825,394
Distance Traveled
1,496,550
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,350
464
95
5
0
352,270
5
W
Tsukuyomi
9,559
531
112
6
0
418,986
2
L
Agni
7,505
417
65
4
0
264,039
0
L
Bellona
8,344
464
83
5
0
326,588
1
W
Achilles
10,042
558
125
7
0
305,477
4
L
Hachiman
7,215
401
67
4
0
258,666
0
W
Merlin
11,484
638
163
9
0
349,658
3
W
Ne Zha
8,924
496
43
2
0
383,657
5
L
Hou Yi
6,732
374
53
3
0
294,987
1
W
Freya
10,630
591
134
7
0
367,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role