Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ColdllX
Heimdallr
Level 62
God Stats
11W - 14L
1,475 SR
Queue Stats
306W - 377L
1,442 Elo+
Party 3
Kukulkan
Kukulkan
McOmpaLompa
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,425 Elo+
Solo
Osiris
Osiris
McSpankTown
Osiris
Level 128
God Stats
11W - 11L
1,523 SR
Queue Stats
145W - 210L
1,446 Elo+
Party 3
Nemesis
Nemesis
When Ur Too Ehh
Nemesis
Level 146
God Stats
3W - 0L
1,753 SR
Queue Stats
388W - 450L
1,520 Elo+
Party 3
Team Averages
Level 114
1,550 SR
1,467 Elo+

VS

Team Averages
Level 98
1,420 SR
1,460 Elo+
Mulan
Mulan
EvilWolfBeast
Mulan
Level 103
God Stats
9W - 10L
1,565 SR
Queue Stats
56W - 76L
1,435 Elo+
Solo
The Morrigan
The Morrigan
N3ONValkyrie
The Morrigan
Level 127
God Stats
4W - 10L
1,398 SR
Queue Stats
131W - 137L
1,499 Elo+
Party 1
Cerberus
Cerberus
RexLudos98
Cerberus
Level 66
God Stats
7W - 8L
1,362 SR
Queue Stats
70W - 81L
1,447 Elo+
Party 2
Nemesis
Nemesis
SlippySnowTV
Nemesis
Level 127
God Stats
2W - 6L
1,310 SR
Queue Stats
75W - 79L
1,472 Elo+
Party 1
Izanami
Izanami
SuperMann104
Izanami
Level 65
God Stats
23W - 26L
1,466 SR
Queue Stats
71W - 81L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 2 / 2
6,384
491
4,078
9,869
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
ColdllX
Heimdallr
9
1 / 3 / 3
5,741
442
5,529
9,465
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
McOmpaLompa
Kukulkan
11
0 / 0 / 3
6,661
512
4,481
4,034
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
11
1 / 2 / 0
6,892
530
5,740
10,378
8,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 1 / 2
8,137
626
8,227
9,290
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,063
543
6,212
10,776
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
N3ONValkyrie
The Morrigan
10
0 / 5 / 0
5,685
437
1,938
7,201
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RexLudos98
Cerberus
9
2 / 3 / 0
5,966
459
4,069
11,482
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
SlippySnowTV
Nemesis
12
3 / 1 / 3
7,289
561
5,558
10,044
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SuperMann104
Izanami
10
1 / 1 / 1
5,895
453
6,297
7,247
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
8
8
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
2
1.5
W
Heimdallr
ColdllX
Heimdallr
1
3
3
0.83
L
2
1
1
2.5
W
Kukulkan
McOmpaLompa
Kukulkan
0
0
3
1.5
W
Osiris
1
2
0
0.5
L
The Morrigan
N3ONValkyrie
The Morrigan
0
5
0
0
L
Cerberus
RexLudos98
Cerberus
2
3
0
0.67
L
Nemesis
SlippySnowTV
Nemesis
3
1
3
4.5
L
Izanami
SuperMann104
Izanami
1
1
1
1.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,055
Damage
24,074
43,036
Taken
46,750
21,526
Mitigated
25,687
14,011
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,078
404
2,206
3,911
9,869
3,278
147
1,796
8,073
31,399
0
W
Heimdallr
ColdllX
Heimdallr
5,529
2,988
0
608
9,465
3,153
1,155
1,701
7,764
0
26,017
L
6,212
2,108
0
4,977
10,776
9,226
768
0
10,776
0
49,333
W
Kukulkan
McOmpaLompa
Kukulkan
4,481
726
0
889
4,034
1,617
748
1,590
2,434
37,967
0
W
Osiris
5,740
2,817
0
4,500
10,378
8,946
74
0
9,886
0
45,157
L
The Morrigan
N3ONValkyrie
The Morrigan
1,938
546
0
880
7,201
2,832
377
2,625
4,408
34,078
0
L
Cerberus
RexLudos98
Cerberus
4,069
312
140
3,545
11,482
7,361
0
2,892
8,564
20,925
0
L
Nemesis
SlippySnowTV
Nemesis
5,558
2,664
0
1,790
10,044
3,896
0
1,380
8,546
0
55,725
L
Izanami
SuperMann104
Izanami
6,297
3,887
0
1,362
7,247
2,372
439
1,350
5,897
0
43,434
W
8,227
3,879
0
1,897
9,290
4,532
0
910
8,344
0
63,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,815
Gold Earned
31,898
331
Minions Killed
383
0
Camps Cleared
0
1,080,331
Distance Traveled
1,241,504
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,384
491
31
2
0
218,944
4
W
Heimdallr
5,741
442
41
3
0
226,844
0
L
Mulan
7,063
543
93
7
0
224,102
0
W
Kukulkan
6,661
512
76
6
0
167,789
1
W
Osiris
6,892
530
78
6
0
183,776
1
L
The Morrigan
5,685
437
53
4
0
187,831
3
L
Cerberus
5,966
459
68
5
0
274,570
0
L
Nemesis
7,289
561
98
8
0
283,750
4
L
Izanami
5,895
453
71
5
0
271,251
6
W
Nemesis
8,137
626
105
8
0
282,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role