Player Matchup

Chaac
Chaac
OnkelFruchtzwerg
Chaac
Level 125
God Stats
7W - 4L
1,658 SR
Queue Stats
128W - 48L
1,779 Elo+
Party 2
Discordia
Discordia
OnyxMidnights
Discordia
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Rippified
Ne Zha
Level 159
God Stats
4W - 1L
1,556 SR
Queue Stats
136W - 52L
1,791 Elo+
Party 2
Team Averages
Level 107
1,571 SR
1,672 Elo+

VS

Team Averages
Level 148
1,742 SR
1,656 Elo+
Baron Samedi
Baron Samedi
ItsTragicGuy
Baron Samedi
Level 159
God Stats
25W - 16L
1,627 SR
Queue Stats
223W - 180L
1,587 Elo+
Party 1
Achilles
Achilles
Karpador_Chiko
Achilles
Level 157
God Stats
26W - 11L
1,854 SR
Queue Stats
427W - 212L
1,747 Elo+
Solo
Bastet
Bastet
T4STE TH3 R4MBO
Bastet
Level 128
God Stats
4W - 3L
1,743 SR
Queue Stats
281W - 238L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
9,080
649
12,032
17,020
17,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
OnyxMidnights
Discordia
14
0 / 2 / 8
8,922
637
9,737
9,009
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Rippified
Ne Zha
16
8 / 1 / 2
10,255
733
16,862
14,611
14,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsTragicGuy
Baron Samedi
12
0 / 5 / 4
8,179
584
7,907
13,891
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
14
5 / 3 / 1
9,700
693
14,215
18,642
20,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 5
8,795
628
13,768
15,538
7,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ItsTragicGuy
Baron Samedi
0
5
4
0.4
L
Achilles
5
3
1
1.83
W
2
3
7
1.83
W
Discordia
OnyxMidnights
Discordia
0
2
8
2
W
Ne Zha
Rippified
Ne Zha
8
1
2
9
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,631
Damage
35,890
40,640
Taken
48,071
34,854
Mitigated
36,257
12,798
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ItsTragicGuy
Baron Samedi
7,907
250
2,528
3,873
13,891
8,226
234
2,310
10,957
29,952
0
L
Achilles
14,215
4,730
248
4,657
18,642
20,540
0
4,673
13,130
0
39,202
W
12,032
2,354
0
6,229
17,020
17,275
294
4,540
11,992
0
31,565
W
Discordia
OnyxMidnights
Discordia
9,737
738
0
493
9,009
3,193
468
1,002
7,805
34,454
0
W
Ne Zha
Rippified
Ne Zha
16,862
4,218
0
6,076
14,611
14,386
996
2,650
11,568
0
36,529
L
13,768
3,266
0
3,185
15,538
7,491
233
3,092
11,953
0
32,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
26,674
172
Minions Killed
147
6
Camps Cleared
6
800,163
Distance Traveled
790,810
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,179
584
41
3
4
218,513
3
L
Achilles
9,700
693
53
4
0
260,126
1
W
Chaac
9,080
649
54
4
1
254,583
1
W
Discordia
8,922
637
78
6
2
262,743
3
W
Ne Zha
10,255
733
40
3
3
282,837
2
L
Bastet
8,795
628
53
4
2
312,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role