Player Matchup

Bellona
Bellona
Alpaca 9998206
Bellona
Level 64
God Stats
19W - 17L
1,436 SR
Queue Stats
265W - 455L
1,225 Elo+
Party 2
Chiron
Chiron
Get Joogied
Chiron
Level 47
God Stats
5W - 14L
1,251 SR
Queue Stats
188W - 261L
1,282 Elo+
Solo
Zeus
Zeus
Ghedesouls
Zeus
Level 61
God Stats
11W - 17L
1,287 SR
Queue Stats
351W - 578L
1,221 Elo+
Party 2
Team Averages
Level 57
1,325 SR
1,243 Elo+

VS

Team Averages
Level 50
1,531 SR
1,333 Elo+
Mercury
Mercury
Hugh_Jass_Benis
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 232L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
ThatAsianZing36
Baron Samedi
Level 19
God Stats
11W - 12L
1,592 SR
Queue Stats
18W - 25L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
beasty10106
Cthulhu
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 33L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
12,719
748
15,827
17,710
16,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
17
7 / 2 / 2
12,830
755
10,948
11,935
5,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 6 / 7
12,090
711
25,330
13,897
6,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
11,065
651
5,651
16,650
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ThatAsianZing36
Baron Samedi
16
2 / 5 / 4
10,612
624
13,982
20,224
10,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
beasty10106
Cthulhu
16
5 / 6 / 6
12,027
707
14,518
28,191
27,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
16
Kills
11
11
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Chiron
7
2
2
4
W
4
6
7
1.25
L
4
5
4
1.2
L
Baron Samedi
ThatAsianZing36
Baron Samedi
2
5
4
0.8
L
Cthulhu
beasty10106
Cthulhu
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,105
Damage
34,151
43,542
Taken
65,065
28,925
Mitigated
46,585
11,071
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,827
5,741
0
2,830
17,710
16,731
500
10,079
7,631
0
50,491
W
Chiron
10,948
4,620
1,113
3,562
11,935
5,563
1,095
8,782
3,153
531
34,039
W
25,330
2,343
81
3,485
13,897
6,631
0
10,103
3,794
61,834
0
L
5,651
2,623
0
1,858
16,650
7,934
1,242
4,810
11,840
0
35,957
L
Baron Samedi
ThatAsianZing36
Baron Samedi
13,982
451
2,309
6,530
20,224
10,868
258
8,725
11,499
40,189
0
L
Cthulhu
beasty10106
Cthulhu
14,518
1,422
339
5,181
28,191
27,783
14
12,944
15,247
33,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
33,704
167
Minions Killed
135
8
Camps Cleared
5
899,451
Distance Traveled
855,463
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,719
748
59
3
4
347,207
3
W
Chiron
12,830
755
32
2
0
290,003
0
W
Zeus
12,090
711
76
4
4
262,241
3
L
Mercury
11,065
651
47
3
5
308,954
1
L
Baron Samedi
10,612
624
50
3
0
285,298
0
L
Cthulhu
12,027
707
38
2
0
261,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role