Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DR_CIMMY
Erlang Shen
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 45L
1,666 Elo+
Party 3
Olorun
Olorun
Deniiz42
Olorun
Level 142
God Stats
1W - 1L
1,712 SR
Queue Stats
65W - 50L
1,584 Elo+
Party 3
Zeus
Zeus
ObiCem
Zeus
Level 29
God Stats
7W - 5L
1,780 SR
Queue Stats
23W - 13L
1,664 Elo+
Party 3
Sylvanus
Sylvanus
TayGhost
Sylvanus
Level 69
God Stats
3W - 0L
1,767 SR
Queue Stats
103W - 90L
1,524 Elo+
Party 3
Team Averages
Level 86
1,652 SR
1,588 Elo+

VS

Team Averages
Level 30
1,448 SR
1,229 Elo+
Scylla
Scylla
 
Scylla
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Crankella
Thor
Level 28
God Stats
1W - 2L
1,240 SR
Queue Stats
5W - 24L
1,155 Elo+
Party 1
Shiva
Shiva
Jumilunu88
Shiva
Level 13
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 12L
1,164 Elo+
Party 2
Skadi
Skadi
Porane
Skadi
Level 26
God Stats
2W - 4L
1,745 SR
Queue Stats
7W - 16L
1,164 Elo+
Party 2
Aphrodite
Aphrodite
Tavon
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 2 / 5
8,199
586
8,279
14,236
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
DR_CIMMY
Erlang Shen
12
3 / 0 / 10
8,454
604
6,967
12,688
9,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Deniiz42
Olorun
12
2 / 1 / 6
7,546
539
8,604
10,086
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
ObiCem
Zeus
13
3 / 0 / 5
7,809
558
10,667
5,386
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TayGhost
Sylvanus
12
5 / 0 / 7
7,515
537
14,319
11,302
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 3 / 0
5,784
413
5,853
8,139
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
8
1 / 5 / 1
5,653
404
4,726
12,816
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
10
1 / 3 / 1
5,976
427
6,810
16,256
8,807
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Porane
Skadi
8
0 / 5 / 1
5,004
357
6,856
11,420
3,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Tavon
Aphrodite
8
0 / 4 / 1
5,684
406
2,301
11,749
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
3
3
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
5
4.75
L
Scylla
 
Scylla
1
3
0
0.33
L
Thor
1
5
1
0.3
W
Erlang Shen
DR_CIMMY
Erlang Shen
3
0
10
8
W
Olorun
Deniiz42
Olorun
2
1
6
5
L
Shiva
1
3
1
0.5
W
Zeus
ObiCem
Zeus
3
0
5
5.5
L
Skadi
Porane
Skadi
0
5
1
0.1
L
Aphrodite
Tavon
Aphrodite
0
4
1
0.13
W
Sylvanus
TayGhost
Sylvanus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,836
Damage
26,546
53,698
Taken
60,380
31,428
Mitigated
26,883
28,008
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,279
2,918
0
2,783
14,236
8,068
0
2,981
11,255
0
53,237
L
Scylla
 
Scylla
5,853
1,779
0
1,230
8,139
3,184
0
4,862
3,277
34,924
0
L
Thor
4,726
669
0
2,036
12,816
4,555
0
5,193
7,623
0
21,733
W
Erlang Shen
DR_CIMMY
Erlang Shen
6,967
2,860
2,980
5,238
12,688
9,097
93
1,383
11,305
0
27,603
W
Olorun
Deniiz42
Olorun
8,604
3,563
1,917
4,923
10,086
4,569
2,905
826
9,260
53,653
0
L
Shiva
6,810
1,469
733
2,148
16,256
8,807
0
8,154
8,102
0
34,496
W
Zeus
ObiCem
Zeus
10,667
1,005
0
1,859
5,386
2,317
820
939
4,447
57,532
0
L
Skadi
Porane
Skadi
6,856
2,342
0
500
11,420
3,512
0
5,758
5,662
0
25,353
L
Aphrodite
Tavon
Aphrodite
2,301
204
1,041
3,874
11,749
6,825
0
7,488
4,261
19,868
0
W
Sylvanus
TayGhost
Sylvanus
14,319
5,235
3,665
4,643
11,302
7,377
562
2,326
8,976
45,060
14,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
28,101
362
Minions Killed
214
0
Camps Cleared
0
1,297,463
Distance Traveled
1,249,579
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,199
586
77
6
0
297,281
0
L
Scylla
5,784
413
52
4
0
234,558
1
L
Thor
5,653
404
44
3
0
260,104
1
W
Erlang Shen
8,454
604
36
3
0
295,691
3
W
Olorun
7,546
539
85
6
0
235,741
2
L
Shiva
5,976
427
48
3
0
268,579
2
W
Zeus
7,809
558
81
6
0
234,788
1
L
Skadi
5,004
357
39
3
0
237,399
3
L
Aphrodite
5,684
406
31
2
0
248,939
0
W
Sylvanus
7,515
537
83
6
0
233,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role