Player Matchup

Izanami
Izanami
Platinum V
TheSleeKGamer
Izanami
Platinum V
Level 120
God Stats
10W - 15L
1,708 SR
Queue Stats
339W - 313L
1,814 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,708 SR
1,814 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,618 SR
1,365 MMR
Kali
Kali
Bronze III
Sckar70
Kali
Bronze III
Level 59
God Stats
2W - 1L
1,618 SR
Queue Stats
2W - 5L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
6 / 0 / 0
11,502
1,046
11,653
9,826
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BakasuraAthenaAh Muzen CabYmirChronos

VS

Bans
AtlasSkadiBacchusSolFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Sckar70
Kali
14
0 / 6 / 0
8,308
755
6,404
17,040
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
Sckar70
Kali
0
6
0
0
W
Izanami
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,653
Damage
6,404
9,826
Taken
17,040
3,838
Mitigated
9,294
1,974
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Sckar70
Kali
6,404
2,424
0
4,393
17,040
9,294
117
497
16,543
110
42,363
W
Izanami
11,653
7,350
0
1,974
9,826
3,838
1,563
174
9,652
59
84,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,502
Gold Earned
8,308
145
Minions Killed
80
7
Camps Cleared
4
191,636
Distance Traveled
211,133
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,308
755
80
7
4
211,133
1
W
Izanami
11,502
1,046
145
13
7
191,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role