Player Matchup

Cthulhu
Cthulhu
Kyokugenfight
Cthulhu
Level 46
God Stats
13W - 7L
1,861 SR
Queue Stats
234W - 46L
1,947 Elo+
Party 2
Discordia
Discordia
Maui320
Discordia
Level 26
God Stats
1W - 0L
1,802 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
NotAnEgirlLover
Hachiman
Level 104
God Stats
2W - 0L
1,778 SR
Queue Stats
251W - 62L
1,878 Elo+
Party 2
Team Averages
Level 59
1,814 SR
1,775 Elo+

VS

Team Averages
Level 100
1,530 SR
1,642 Elo+
Anhur
Anhur
ErickCB1299
Anhur
Level 127
God Stats
1W - 5L
1,596 SR
Queue Stats
90W - 60L
1,690 Elo+
Party 1
Geb
Geb
KeilebRH
Geb
Level 145
God Stats
4W - 3L
1,729 SR
Queue Stats
138W - 101L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
Kuppesor
Kukulkan
Level 28
God Stats
1W - 3L
1,264 SR
Queue Stats
69W - 62L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 0 / 5
12,461
733
16,083
17,993
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Maui320
Discordia
16
4 / 4 / 4
11,341
667
7,708
10,560
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
16
2 / 2 / 5
11,122
654
16,179
14,422
7,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,906
583
12,222
15,040
6,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 5
10,689
629
10,606
20,629
23,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Kuppesor
Kukulkan
15
4 / 4 / 2
10,511
618
10,691
12,398
5,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
10
Kills
6
6
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
1
2
5
1.75
L
Kukulkan
Kuppesor
Kukulkan
4
4
2
1.25
W
Cthulhu
4
0
5
6.5
W
Discordia
Maui320
Discordia
4
4
4
1.5
W
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,970
Damage
33,519
42,975
Taken
48,067
37,133
Mitigated
35,926
10,320
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,222
6,398
0
2,046
15,040
6,510
670
8,175
6,865
0
39,752
L
10,606
1,376
0
1,517
20,629
23,901
0
6,431
14,198
25,366
0
L
Kukulkan
Kuppesor
Kukulkan
10,691
990
0
826
12,398
5,515
0
9,511
2,887
47,933
0
W
Cthulhu
16,083
959
212
5,324
17,993
24,813
88
4,984
13,009
44,009
0
W
Discordia
Maui320
Discordia
7,708
628
256
1,106
10,560
4,811
189
6,111
4,449
24,532
0
W
Hachiman
16,179
9,797
0
3,422
14,422
7,509
2,579
10,419
4,003
0
61,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
31,106
192
Minions Killed
179
7
Camps Cleared
6
933,544
Distance Traveled
899,022
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,906
583
75
4
2
291,415
4
L
Geb
10,689
629
18
1
1
320,948
5
L
Kukulkan
10,511
618
86
5
3
286,659
6
W
Cthulhu
12,461
733
60
4
1
340,965
3
W
Discordia
11,341
667
31
2
3
287,356
7
W
Hachiman
11,122
654
101
6
3
305,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role