Player Matchup

Kali
Kali
Djulios_macioro
Kali
Level 111
God Stats
6W - 7L
1,606 SR
Queue Stats
193W - 246L
1,459 Elo+
Party 1
Terra
Terra
Jowcena
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,283 Elo+
Party 2
Izanami
Izanami
Queiiimalento
Izanami
Level 52
God Stats
4W - 4L
1,463 SR
Queue Stats
10W - 11L
1,300 Elo+
Party 2
Hera
Hera
Thefergos
Hera
Level 141
God Stats
5W - 7L
1,258 SR
Queue Stats
288W - 339L
1,421 Elo+
Party 1
Chaac
Chaac
kurosakidenni
Chaac
Level 108
God Stats
14W - 12L
1,549 SR
Queue Stats
274W - 331L
1,401 Elo+
Party 1
Team Averages
Level 88
1,475 SR
1,373 Elo+

VS

Team Averages
Level 97
1,507 SR
1,429 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GabrielCBelmont
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 232L
1,428 Elo+
Solo
Hun Batz
Hun Batz
VTNCHonesto
Hun Batz
Level 145
God Stats
4W - 1L
1,921 SR
Queue Stats
312W - 342L
1,499 Elo+
Solo
Danzaburou
Danzaburou
alexmija
Danzaburou
Level 36
God Stats
0W - 5L
1,095 SR
Queue Stats
91W - 127L
1,195 Elo+
Solo
Freya
Freya
canobreaks
Freya
Level 88
God Stats
7W - 4L
1,517 SR
Queue Stats
73W - 64L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,503
528
10,154
16,354
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Jowcena
Terra
13
1 / 2 / 6
8,177
454
4,560
11,695
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
15
5 / 3 / 1
9,253
514
11,767
13,799
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
16
8 / 2 / 2
9,757
542
9,311
8,175
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
8,824
490
8,632
14,774
12,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 4 / 1
9,103
506
5,800
9,807
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 5
7,721
429
2,936
15,190
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
VTNCHonesto
Hun Batz
14
2 / 3 / 2
8,569
476
7,410
15,797
6,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
alexmija
Danzaburou
11
3 / 4 / 2
8,026
446
7,686
12,620
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
14
2 / 4 / 2
8,752
486
13,174
16,077
7,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
9
10
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
W
3
0
6
6
L
0
3
5
0.83
W
Terra
Jowcena
Terra
1
2
6
2
W
Izanami
5
3
1
1.83
W
Hera
8
2
2
4.5
L
Hun Batz
VTNCHonesto
Hun Batz
2
3
2
1
L
Danzaburou
alexmija
Danzaburou
3
4
2
1
L
Freya
2
4
2
0.75
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,424
Damage
37,006
64,797
Taken
69,491
37,252
Mitigated
36,776
23,527
Healing
20,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,800
607
0
1,493
9,807
3,629
1,782
2,513
7,294
80,080
0
W
10,154
4,510
0
9,058
16,354
8,038
0
6,054
10,300
0
66,050
L
2,936
437
0
4,074
15,190
15,429
384
2,603
12,587
17,385
0
W
Terra
Jowcena
Terra
4,560
1,327
907
4,204
11,695
7,647
120
2,671
9,024
14,507
0
W
Izanami
11,767
9,377
0
4,257
13,799
5,492
2,204
1,801
11,998
0
86,818
W
Hera
9,311
2,815
0
375
8,175
3,267
1,728
2,615
5,560
61,195
0
L
Hun Batz
VTNCHonesto
Hun Batz
7,410
1,256
0
5,032
15,797
6,623
0
3,087
12,710
0
71,830
L
Danzaburou
alexmija
Danzaburou
7,686
4,407
0
3,795
12,620
3,947
1,005
2,914
9,706
0
40,915
L
Freya
13,174
5,248
0
6,292
16,077
7,148
238
2,924
13,153
59,755
0
W
8,632
1,751
0
4,726
14,774
12,808
1
10,523
4,251
1,984
58,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
42,171
436
Minions Killed
421
0
Camps Cleared
0
1,707,536
Distance Traveled
1,547,450
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,103
506
140
8
0
298,989
9
W
Kali
9,503
528
117
7
0
423,226
4
L
Sobek
7,721
429
29
2
0
333,293
5
W
Terra
8,177
454
21
1
0
333,101
8
W
Izanami
9,253
514
130
7
0
278,205
4
W
Hera
9,757
542
86
5
0
334,293
2
L
Hun Batz
8,569
476
112
6
0
346,541
5
L
Danzaburou
8,026
446
57
3
0
276,278
0
L
Freya
8,752
486
83
5
0
292,349
2
W
Chaac
8,824
490
82
5
0
338,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role