Player Matchup

Ra
Ra
DeductedClub31
Ra
Level 122
God Stats
22W - 22L
1,542 SR
Queue Stats
391W - 303L
1,582 Elo+
Party 3
Cliodhna
Cliodhna
Iuail
Cliodhna
Level 47
God Stats
9W - 2L
1,619 SR
Queue Stats
138W - 97L
1,538 Elo+
Party 3
Olorun
Olorun
RodThaMartian
Olorun
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 88L
1,500 Elo+
Party 1
Artemis
Artemis
StarsAndBlades
Artemis
Level 92
God Stats
0W - 1L
1,485 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 1
Fenrir
Fenrir
hollygroveQ0017
Fenrir
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
46W - 64L
1,500 Elo+
Party 1
Team Averages
Level 63
1,529 SR
1,514 Elo+

VS

Team Averages
Level 93
1,574 SR
1,577 Elo+
Ymir
Ymir
Crimson XG
Ymir
Level 40
God Stats
32W - 14L
1,686 SR
Queue Stats
56W - 32L
1,657 Elo+
Party 2
Neith
Neith
EquinoxXG
Neith
Level 114
God Stats
10W - 3L
1,674 SR
Queue Stats
60W - 31L
1,661 Elo+
Party 2
Cliodhna
Cliodhna
King Murazor
Cliodhna
Level 96
God Stats
11W - 3L
1,702 SR
Queue Stats
63W - 42L
1,626 Elo+
Party 2
Sol
Sol
moemoe510
Sol
Level 65
God Stats
6W - 4L
1,351 SR
Queue Stats
26W - 27L
1,314 Elo+
Solo
Ullr
Ullr
xProtheon
Ullr
Level 148
God Stats
2W - 1L
1,458 SR
Queue Stats
84W - 55L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,110
611
2,598
4,303
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Iuail
Cliodhna
7
0 / 4 / 0
4,536
454
2,540
8,207
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,612
461
1,302
4,936
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 1
4,554
455
3,107
4,322
1,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 4 / 0
3,996
400
0
5,325
1,460
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,962
596
1,655
4,117
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
EquinoxXG
Neith
10
2 / 0 / 4
5,700
570
3,907
3,285
1,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
King Murazor
Cliodhna
10
3 / 1 / 3
6,061
606
2,867
7,004
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 2
6,051
605
3,167
5,671
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
11
1 / 0 / 1
6,304
630
4,740
4,126
1,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
11
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
2
1
0
2
W
Neith
EquinoxXG
Neith
2
0
4
4
L
Cliodhna
Iuail
Cliodhna
0
4
0
0
W
Cliodhna
King Murazor
Cliodhna
3
1
3
4.5
L
0
1
0
0
L
0
1
1
0.5
L
0
4
0
0
W
2
1
2
3
W
Ullr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,547
Damage
16,336
27,093
Taken
24,203
8,544
Mitigated
10,851
4,943
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,655
506
0
1,625
4,117
3,727
0
0
4,117
19,180
0
L
2,598
208
14
993
4,303
1,630
0
1,545
2,758
43,274
0
W
Neith
EquinoxXG
Neith
3,907
1,991
0
1,624
3,285
1,134
0
377
2,908
0
38,019
L
Cliodhna
Iuail
Cliodhna
2,540
310
0
770
8,207
2,600
0
1,089
7,118
0
26,408
W
Cliodhna
King Murazor
Cliodhna
2,867
777
0
3,484
7,004
2,441
294
610
6,394
0
35,771
L
1,302
961
0
462
4,936
1,471
0
0
4,936
22,398
0
L
3,107
941
0
1,364
4,322
1,383
0
1,089
3,233
0
25,125
L
0
0
0
1,340
5,325
1,460
0
1,099
4,226
0
11,467
W
3,167
1,657
148
2,958
5,671
1,961
1,428
1,611
4,060
35,315
0
W
Ullr
4,740
2,264
0
526
4,126
1,588
450
1,302
2,824
0
41,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
30,078
235
Minions Killed
311
0
Camps Cleared
0
920,085
Distance Traveled
1,018,209
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,962
596
36
4
0
211,016
0
L
Ra
6,110
611
89
9
0
199,298
1
W
Neith
5,700
570
68
7
0
196,859
2
L
Cliodhna
4,536
454
45
5
0
186,500
0
W
Cliodhna
6,061
606
68
7
0
233,879
2
L
Olorun
4,612
461
39
4
0
184,810
0
L
Artemis
4,554
455
41
4
0
165,690
2
L
Fenrir
3,996
400
21
2
0
183,787
2
W
Sol
6,051
605
66
7
0
188,582
1
W
Ullr
6,304
630
73
7
0
187,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role