Player Matchup

Shiva
Shiva
HeadsOrTails203
Shiva
Level 81
God Stats
1W - 2L
1,270 SR
Queue Stats
33W - 55L
1,224 Elo+
Solo
Nemesis
Nemesis
ItsKrUnchYY
Nemesis
Level 63
God Stats
1W - 4L
1,107 SR
Queue Stats
193W - 190L
1,337 Elo+
Party 1
Ares
Ares
TaxForeclosure33
Ares
Level 65
God Stats
7W - 7L
1,500 SR
Queue Stats
46W - 49L
1,355 Elo+
Solo
Chernobog
Chernobog
biggieforever
Chernobog
Level 47
God Stats
23W - 13L
1,576 SR
Queue Stats
142W - 155L
1,327 Elo+
Solo
Sol
Sol
oompa loompa653
Sol
Level 55
God Stats
28W - 31L
1,432 SR
Queue Stats
181W - 186L
1,316 Elo+
Party 1
Team Averages
Level 62
1,377 SR
1,312 Elo+

VS

Team Averages
Level 66
1,575 SR
1,365 Elo+
Jing Wei
Jing Wei
FranktheTank41
Jing Wei
Level 121
God Stats
14W - 8L
1,617 SR
Queue Stats
239W - 258L
1,321 Elo+
Solo
Da Ji
Da Ji
MG D14BL0
Da Ji
Level 68
God Stats
12W - 12L
1,440 SR
Queue Stats
84W - 93L
1,336 Elo+
Solo
King Arthur
King Arthur
ManicYeww
King Arthur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 144L
1,514 Elo+
Party 2
Scylla
Scylla
POTATOEGODOFWAR
Scylla
Level 68
God Stats
1W - 1L
1,681 SR
Queue Stats
202W - 260L
1,276 Elo+
Solo
Ymir
Ymir
SIXVP
Ymir
Level 46
God Stats
6W - 6L
1,637 SR
Queue Stats
105W - 131L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
7,827
559
8,658
9,735
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
ItsKrUnchYY
Nemesis
12
1 / 1 / 2
7,165
512
2,181
10,587
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 4
6,765
483
5,127
8,626
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
biggieforever
Chernobog
10
2 / 0 / 2
6,615
473
6,727
6,593
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 2 / 0
8,539
610
9,974
10,403
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 3 / 0
5,986
428
3,352
10,067
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
MG D14BL0
Da Ji
9
3 / 3 / 0
6,027
431
7,507
12,179
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ManicYeww
King Arthur
10
1 / 4 / 0
6,033
431
3,721
12,058
8,466
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
6,202
443
3,472
6,648
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
SIXVP
Ymir
9
0 / 1 / 1
5,986
428
3,088
9,412
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
5
5
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
3
0
0.33
W
4
1
1
4.5
W
Nemesis
ItsKrUnchYY
Nemesis
1
1
2
2
L
Da Ji
MG D14BL0
Da Ji
3
3
0
1
L
King Arthur
ManicYeww
King Arthur
1
4
0
0.25
L
0
4
1
0.13
L
Ymir
SIXVP
Ymir
0
1
1
0.5
W
1
1
4
3
W
Chernobog
biggieforever
Chernobog
2
0
2
3
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,667
Damage
21,140
45,944
Taken
50,364
23,764
Mitigated
24,800
12,235
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,352
2,008
0
4,762
10,067
3,392
0
1,526
8,505
0
46,595
W
8,658
2,093
0
2,716
9,735
8,056
1,145
0
9,735
0
40,229
W
Nemesis
ItsKrUnchYY
Nemesis
2,181
1,030
0
1,099
10,587
3,680
0
400
10,187
0
57,337
L
Da Ji
MG D14BL0
Da Ji
7,507
1,423
354
2,437
12,179
4,571
0
4,281
7,834
0
31,501
L
King Arthur
ManicYeww
King Arthur
3,721
836
0
1,970
12,058
8,466
0
579
10,857
0
25,869
L
3,472
584
169
323
6,648
2,315
0
5,212
1,436
35,426
0
L
Ymir
SIXVP
Ymir
3,088
1,161
0
1,814
9,412
6,056
0
3,503
5,909
19,470
0
W
5,127
828
0
1,086
8,626
6,470
0
1,891
6,735
19,146
0
W
Chernobog
biggieforever
Chernobog
6,727
3,270
0
2,840
6,593
2,073
0
1,491
5,102
0
28,328
W
9,974
3,817
0
4,494
10,403
3,485
5,340
2,778
7,625
58,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
30,234
316
Minions Killed
262
0
Camps Cleared
0
1,293,359
Distance Traveled
1,171,910
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,986
428
77
6
0
202,494
3
W
Shiva
7,827
559
65
5
0
238,001
1
W
Nemesis
7,165
512
82
6
0
297,763
1
L
Da Ji
6,027
431
41
3
0
240,638
1
L
King Arthur
6,033
431
44
3
0
258,270
0
L
Scylla
6,202
443
65
5
0
217,669
1
L
Ymir
5,986
428
35
3
0
252,839
5
W
Ares
6,765
483
24
2
0
261,956
0
W
Chernobog
6,615
473
42
3
0
268,212
1
W
Sol
8,539
610
103
7
0
227,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role