Player Matchup

Sobek
Sobek
Masters
Im Only 8 Tho
Sobek
Masters
Level 159
God Stats
12W - 4L
1,947 SR
Queue Stats
94W - 32L
2,794 MMR
Party 1
Yu Huang
Yu Huang
Diamond IV
Th0r5509
Yu Huang
Diamond IV
Level 160
God Stats
3W - 4L
1,270 SR
Queue Stats
223W - 207L
1,916 MMR
Party 1
Anhur
Anhur
Grandmaster
TtvGMdrizzy
Anhur
Grandmaster
Level 157
God Stats
20W - 3L
2,071 SR
Queue Stats
95W - 20L
3,019 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,763 SR
2,576 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,774 SR
2,297 MMR
Baron Samedi
Baron Samedi
Platinum I
Sultan Kash
Baron Samedi
Platinum I
Level 106
God Stats
10W - 6L
1,794 SR
Queue Stats
26W - 12L
2,379 MMR
Party 2
Athena
Athena
Masters
Tewnie
Athena
Masters
Level 156
God Stats
2W - 1L
1,751 SR
Queue Stats
280W - 338L
2,192 MMR
Solo
Chaac
Chaac
Platinum I
TsukuyomiHub
Chaac
Platinum I
Level 129
God Stats
22W - 11L
1,777 SR
Queue Stats
56W - 52L
2,321 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
12,111
757
10,626
19,209
24,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Th0r5509
Yu Huang
17
4 / 2 / 11
11,560
723
13,211
11,359
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 6
12,309
769
28,186
17,798
8,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AresAtlasPersephoneShivaXing Tian

VS

Bans
Ah Muzen CabKuzenboThothGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sultan Kash
Baron Samedi
15
0 / 5 / 3
9,782
611
11,594
15,875
8,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Tewnie
Athena
13
1 / 5 / 2
10,184
637
8,858
23,862
34,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 1
10,017
626
19,479
20,996
22,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
15
Kills
3
3
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
Baron Samedi
Sultan Kash
Baron Samedi
0
5
3
0.3
L
Athena
Tewnie
Athena
1
5
2
0.4
W
Yu Huang
Th0r5509
Yu Huang
4
2
11
4.75
L
2
5
1
0.5
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,023
Damage
39,931
48,366
Taken
60,733
38,528
Mitigated
65,770
17,455
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,626
383
0
7,954
19,209
24,274
218
7,133
11,715
30,975
0
L
Baron Samedi
Sultan Kash
Baron Samedi
11,594
891
2,200
4,372
15,875
8,996
0
8,509
7,366
43,615
0
L
Athena
Tewnie
Athena
8,858
1,998
0
2,898
23,862
34,434
14
8,671
15,191
21,344
0
W
Yu Huang
Th0r5509
Yu Huang
13,211
1,779
0
2,484
11,359
5,529
712
4,616
6,275
50,638
0
L
19,479
2,884
0
7,115
20,996
22,340
0
6,802
14,194
0
56,572
W
28,186
18,873
0
7,017
17,798
8,725
1,742
9,036
8,388
0
69,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
29,983
197
Minions Killed
172
7
Camps Cleared
7
911,930
Distance Traveled
935,875
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,111
757
41
3
2
332,802
6
L
Baron Samedi
9,782
611
67
4
5
294,633
4
L
Athena
10,184
637
30
2
0
312,941
1
W
Yu Huang
11,560
723
89
6
3
288,861
1
L
Chaac
10,017
626
75
5
2
328,301
4
W
Anhur
12,309
769
67
4
2
290,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role