Player Matchup

Sylvanus
Sylvanus
Gold V
Fad1ngProdigy
Sylvanus
Gold V
Level 109
God Stats
10W - 5L
1,707 SR
Queue Stats
75W - 77L
1,629 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
GetOutMeSwamps
Cernunnos
Platinum IV
Level 155
God Stats
3W - 4L
1,388 SR
Queue Stats
409W - 384L
1,626 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Jettpage
Zhong Kui
Gold I
Level 68
God Stats
18W - 10L
1,845 SR
Queue Stats
152W - 149L
1,662 MMR
Party 1
Anubis
Anubis
Gold V
TheJaskoolest
Anubis
Gold V
Level 84
God Stats
15W - 8L
1,635 SR
Queue Stats
61W - 46L
1,640 MMR
Solo
Bastet
Bastet
Gold III
melg9
Bastet
Gold III
Level 106
God Stats
39W - 20L
1,754 SR
Queue Stats
325W - 321L
1,591 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,666 SR
1,630 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,704 SR
1,629 MMR
Ne Zha
Ne Zha
Gold III
GucciLatex
Ne Zha
Gold III
Level 40
God Stats
2W - 1L
1,742 SR
Queue Stats
32W - 35L
1,620 MMR
Solo
Guan Yu
Guan Yu
Gold V
PittsburghAdam9
Guan Yu
Gold V
Level 157
God Stats
0W - 1L
1,610 SR
Queue Stats
88W - 66L
1,673 MMR
Solo
Apollo
Apollo
Silver I
dumaSTheFeed
Apollo
Silver I
Level 127
God Stats
3W - 1L
1,911 SR
Queue Stats
7W - 4L
1,703 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
huhuhuu
Ah Muzen Cab
Gold V
Level 86
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 9L
1,615 MMR
Solo
Merlin
Merlin
Gold II
xIscariotex
Merlin
Gold II
Level 159
God Stats
17W - 21L
1,574 SR
Queue Stats
478W - 472L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fad1ngProdigy
Sylvanus
13
0 / 6 / 5
8,831
465
4,532
17,438
14,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
GetOutMeSwamps
Cernunnos
18
1 / 4 / 1
10,917
575
7,735
20,373
8,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Jettpage
Zhong Kui
18
3 / 0 / 0
11,514
606
9,001
20,702
14,145
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 5 / 4
10,249
539
8,046
11,188
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
melg9
Bastet
16
1 / 5 / 6
9,731
512
9,279
19,421
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bans
King ArthurUllrJing WeiAthena

VS

Bans
KhepriKaliThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GucciLatex
Ne Zha
17
3 / 0 / 8
9,887
520
9,582
11,691
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 1 / 4
11,167
588
19,561
19,723
16,230
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
11
2 / 4 / 3
8,004
421
6,850
13,088
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
huhuhuu
Ah Muzen Cab
15
7 / 4 / 3
10,124
533
9,272
13,083
4,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
3 / 1 / 7
10,126
533
10,003
9,706
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
19
20
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fad1ngProdigy
Sylvanus
0
6
5
0.42
W
Cernunnos
GetOutMeSwamps
Cernunnos
1
4
1
0.38
L
Ne Zha
GucciLatex
Ne Zha
3
0
8
7
W
Zhong Kui
Jettpage
Zhong Kui
3
0
0
3
L
4
1
4
6
W
5
5
4
1.4
L
Apollo
2
4
3
0.88
L
Ah Muzen Cab
huhuhuu
Ah Muzen Cab
7
4
3
2.13
W
Bastet
melg9
Bastet
1
5
6
0.8
L
Merlin
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,593
Damage
55,268
89,122
Taken
67,291
50,713
Mitigated
35,787
41,804
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fad1ngProdigy
Sylvanus
4,532
554
3,596
3,108
17,438
14,971
96
4,733
12,435
23,039
0
W
Cernunnos
GetOutMeSwamps
Cernunnos
7,735
3,620
0
11,908
20,373
8,315
450
1,327
18,988
0
118,225
L
Ne Zha
GucciLatex
Ne Zha
9,582
2,831
0
2,048
11,691
6,172
0
2,293
9,398
0
77,321
W
Zhong Kui
Jettpage
Zhong Kui
9,001
2,230
0
15,965
20,702
14,145
0
1,167
19,471
109,233
0
L
19,561
3,286
351
6,212
19,723
16,230
0
8,882
10,841
0
106,808
W
8,046
327
0
2,361
11,188
5,544
0
2,123
8,967
76,183
0
L
Apollo
6,850
5,501
0
3,362
13,088
5,201
0
2,335
10,753
0
47,686
L
Ah Muzen Cab
huhuhuu
Ah Muzen Cab
9,272
2,423
0
2,257
13,083
4,588
0
6,161
6,922
0
70,324
W
Bastet
melg9
Bastet
9,279
3,122
0
4,866
19,421
7,738
0
2,252
16,971
0
77,800
L
Merlin
10,003
801
0
649
9,706
3,596
456
2,634
7,072
85,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
49,308
660
Minions Killed
638
0
Camps Cleared
0
1,836,316
Distance Traveled
1,847,792
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,831
465
44
2
0
388,203
6
W
Cernunnos
10,917
575
154
8
0
313,418
3
L
Ne Zha
9,887
520
115
6
0
429,984
5
W
Zhong Kui
11,514
606
206
11
0
379,711
4
L
Guan Yu
11,167
588
173
9
0
419,757
0
W
Anubis
10,249
539
135
7
0
328,236
4
L
Apollo
8,004
421
81
4
0
246,650
2
L
Ah Muzen Cab
10,124
533
120
6
0
348,267
9
W
Bastet
9,731
512
121
6
0
426,748
0
L
Merlin
10,126
533
149
8
0
403,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role