Player Matchup

Kuzenbo
Kuzenbo
ImHoudini
Kuzenbo
Level 160
God Stats
9W - 16L
1,329 SR
Queue Stats
2,360W - 1,629L
1,628 Elo+
Party 1
Cliodhna
Cliodhna
NotAMonster
Cliodhna
Level 160
God Stats
24W - 11L
1,782 SR
Queue Stats
1,186W - 979L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
TargetLock0n-
Jormungandr
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 93L
1,605 Elo+
Party 1
Neith
Neith
gh0stp3wp3w
Neith
Level 124
God Stats
10W - 3L
1,510 SR
Queue Stats
1,497W - 991L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
lAppleChickenl
Guan Yu
Level 106
God Stats
4W - 7L
1,500 SR
Queue Stats
443W - 457L
1,549 Elo+
Solo
Team Averages
Level 141
1,524 SR
1,597 Elo+

VS

Team Averages
Level 147
1,600 SR
1,575 Elo+
Kali
Kali
FreshThyme
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
457W - 438L
1,594 Elo+
Solo
Cerberus
Cerberus
I Maxamus I
Cerberus
Level 149
God Stats
8W - 9L
1,641 SR
Queue Stats
550W - 560L
1,590 Elo+
Solo
Khepri
Khepri
RyvHvyR
Khepri
Level 159
God Stats
0W - 3L
1,269 SR
Queue Stats
180W - 206L
1,535 Elo+
Solo
Skadi
Skadi
shaGuarrr
Skadi
Level 146
God Stats
1W - 3L
1,737 SR
Queue Stats
154W - 178L
1,558 Elo+
Solo
Chang'e
Chang'e
vK Zilla
Chang'e
Level 157
God Stats
11W - 7L
1,852 SR
Queue Stats
462W - 459L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ImHoudini
Kuzenbo
19
5 / 1 / 17
11,497
821
16,748
15,935
19,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
NotAMonster
Cliodhna
18
5 / 2 / 12
10,535
753
20,206
13,971
5,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TargetLock0n-
Jormungandr
17
6 / 4 / 12
10,481
749
21,629
14,216
12,559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
5 / 2 / 13
10,701
764
16,183
10,447
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 13
9,465
676
5,584
15,887
19,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
8,896
635
8,950
14,543
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
I Maxamus I
Cerberus
16
4 / 4 / 5
10,104
722
9,587
25,054
30,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
RyvHvyR
Khepri
16
0 / 5 / 12
8,682
620
5,879
18,742
23,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
shaGuarrr
Skadi
17
4 / 4 / 6
9,525
680
17,894
14,212
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
vK Zilla
Chang'e
17
3 / 5 / 9
9,734
695
12,894
16,141
8,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
22
Kills
12
14
Deaths
23
67
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
Cerberus
I Maxamus I
Cerberus
4
4
5
1.63
W
Kuzenbo
ImHoudini
Kuzenbo
5
1
17
13.5
W
Cliodhna
NotAMonster
Cliodhna
5
2
12
5.5
L
Khepri
RyvHvyR
Khepri
0
5
12
1.2
W
Jormungandr
TargetLock0n-
Jormungandr
6
4
12
3
W
5
2
13
5.75
W
1
5
13
1.5
L
Skadi
shaGuarrr
Skadi
4
4
6
1.75
L
Chang'e
vK Zilla
Chang'e
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,350
Damage
55,204
70,456
Taken
88,692
62,396
Mitigated
77,396
30,115
Healing
30,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,950
3,414
1,500
3,191
14,543
8,739
0
6,529
8,014
0
21,273
L
Cerberus
I Maxamus I
Cerberus
9,587
145
540
7,366
25,054
30,264
33
8,720
16,334
18,913
0
W
Kuzenbo
ImHoudini
Kuzenbo
16,748
5,352
1,496
5,153
15,935
19,873
888
7,165
8,770
30,080
0
W
Cliodhna
NotAMonster
Cliodhna
20,206
1,086
573
3,932
13,971
5,837
1,024
6,148
7,823
0
38,466
L
Khepri
RyvHvyR
Khepri
5,879
292
1,327
2,561
18,742
23,083
215
9,227
9,515
12,853
0
W
Jormungandr
TargetLock0n-
Jormungandr
21,629
4,511
1,708
2,261
14,216
12,559
1,047
5,042
9,174
34,108
0
W
16,183
9,321
0
3,699
10,447
5,087
2,728
3,543
6,904
0
36,146
W
5,584
1,250
7,498
3,795
15,887
19,040
220
6,462
9,425
0
8,557
L
Skadi
shaGuarrr
Skadi
17,894
7,370
129
1,795
14,212
6,968
2,176
5,741
8,471
0
40,146
L
Chang'e
vK Zilla
Chang'e
12,894
1,425
6,971
5,020
16,141
8,342
635
8,160
7,981
36,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,679
Gold Earned
46,941
141
Minions Killed
174
0
Camps Cleared
0
1,241,500
Distance Traveled
1,151,447
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,896
635
28
2
0
263,717
0
L
Cerberus
10,104
722
30
2
0
230,908
0
W
Kuzenbo
11,497
821
20
1
0
242,719
1
W
Cliodhna
10,535
753
48
3
0
290,327
2
L
Khepri
8,682
620
10
1
0
205,677
2
W
Jormungandr
10,481
749
22
2
0
223,467
3
W
Neith
10,701
764
41
3
0
219,973
0
W
Guan Yu
9,465
676
10
1
0
265,014
1
L
Skadi
9,525
680
52
4
0
228,673
0
L
Chang'e
9,734
695
54
4
0
222,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role