Player Matchup

Vulcan
Vulcan
Alandrumd
Vulcan
Level 109
God Stats
76W - 82L
1,519 SR
Queue Stats
473W - 519L
1,505 Elo+
Solo
Hercules
Hercules
Brandito191
Hercules
Level 160
God Stats
4W - 5L
1,498 SR
Queue Stats
479W - 468L
1,514 Elo+
Party 2
Neith
Neith
Kahotic123
Neith
Level 160
God Stats
2W - 4L
1,748 SR
Queue Stats
205W - 219L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
KingwP xFnFx
Baron Samedi
Level 96
God Stats
1W - 2L
1,822 SR
Queue Stats
11W - 24L
1,421 Elo+
Party 2
Osiris
Osiris
MACUAL wP
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,402 Elo+
Party 2
Team Averages
Level 129
1,617 SR
1,462 Elo+

VS

Team Averages
Level 97
1,579 SR
1,572 Elo+
Susano
Susano
EL SMACK
Susano
Level 154
God Stats
1W - 1L
1,766 SR
Queue Stats
8W - 2L
1,589 Elo+
Party 3
Cthulhu
Cthulhu
KiNG_DoLFo74
Cthulhu
Level 48
God Stats
1W - 0L
1,499 SR
Queue Stats
13W - 9L
1,509 Elo+
Party 3
Izanami
Izanami
NC ARTHUR1438
Izanami
Level 79
God Stats
5W - 1L
1,534 SR
Queue Stats
35W - 34L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
OffDig
Baron Samedi
Level 140
God Stats
14W - 10L
1,581 SR
Queue Stats
157W - 137L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
Xendoss
Sun Wukong
Level 63
God Stats
5W - 3L
1,516 SR
Queue Stats
126W - 117L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alandrumd
Vulcan
16
1 / 3 / 3
9,403
627
8,075
9,322
4,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Brandito191
Hercules
17
2 / 4 / 3
10,040
669
7,825
25,776
35,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
1 / 4 / 5
10,136
676
13,831
13,975
6,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
KingwP xFnFx
Baron Samedi
17
2 / 7 / 3
9,897
660
9,257
16,376
10,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
MACUAL wP
Osiris
16
1 / 8 / 2
9,598
640
3,659
22,658
23,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EL SMACK
Susano
19
5 / 2 / 8
11,448
763
13,166
12,108
5,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
KiNG_DoLFo74
Cthulhu
16
1 / 3 / 9
10,458
697
6,574
16,325
14,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
3 / 1 / 11
11,991
799
17,432
11,716
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
OffDig
Baron Samedi
20
10 / 0 / 11
12,542
836
23,112
7,895
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Xendoss
Sun Wukong
19
7 / 1 / 15
12,193
813
14,749
18,137
20,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
7
Kills
26
26
Deaths
7
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Alandrumd
Vulcan
1
3
3
0.83
L
Hercules
Brandito191
Hercules
2
4
3
0.88
W
Susano
EL SMACK
Susano
5
2
8
4.5
L
Neith
1
4
5
0.88
W
Cthulhu
KiNG_DoLFo74
Cthulhu
1
3
9
1.83
L
Baron Samedi
KingwP xFnFx
Baron Samedi
2
7
3
0.5
L
Osiris
MACUAL wP
Osiris
1
8
2
0.25
W
Izanami
3
1
11
8.5
W
Baron Samedi
OffDig
Baron Samedi
10
0
11
15.5
W
Sun Wukong
Xendoss
Sun Wukong
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
75,033
88,107
Taken
66,181
80,578
Mitigated
52,128
12,589
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Alandrumd
Vulcan
8,075
2,923
0
1,090
9,322
4,373
0
2,495
6,827
31,805
0
L
Hercules
Brandito191
Hercules
7,825
1,794
0
4,499
25,776
35,145
0
8,448
17,115
3,819
20,592
W
Susano
EL SMACK
Susano
13,166
3,652
0
991
12,108
5,908
2,327
4,398
7,491
0
37,490
L
Neith
13,831
3,988
0
2,144
13,975
6,549
0
5,117
8,668
0
52,642
W
Cthulhu
KiNG_DoLFo74
Cthulhu
6,574
352
854
692
16,325
14,793
865
5,196
10,925
25,766
0
L
Baron Samedi
KingwP xFnFx
Baron Samedi
9,257
394
1,823
1,224
16,376
10,597
28
4,327
11,884
37,847
0
L
Osiris
MACUAL wP
Osiris
3,659
1,832
0
1,809
22,658
23,914
0
8,817
13,548
0
17,212
W
Izanami
17,432
11,939
0
2,548
11,716
5,295
6,088
3,188
8,345
0
74,598
W
Baron Samedi
OffDig
Baron Samedi
23,112
1,217
5,629
5,293
7,895
5,329
2,149
1,266
6,619
60,610
0
W
Sun Wukong
Xendoss
Sun Wukong
14,749
2,951
0
5,331
18,137
20,803
608
3,602
14,482
0
33,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
58,632
230
Minions Killed
297
0
Camps Cleared
0
1,237,847
Distance Traveled
1,636,938
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,403
627
34
2
0
223,514
3
L
Hercules
10,040
669
30
2
0
268,279
0
W
Susano
11,448
763
50
3
0
349,825
4
L
Neith
10,136
676
89
6
0
238,248
1
W
Cthulhu
10,458
697
33
2
0
343,948
0
L
Baron Samedi
9,897
660
54
4
0
250,906
1
L
Osiris
9,598
640
23
2
0
256,900
1
W
Izanami
11,991
799
105
7
0
299,921
3
W
Baron Samedi
12,542
836
73
5
0
328,084
1
W
Sun Wukong
12,193
813
36
2
0
315,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role