Player Matchup

Hera
Hera
FireNejiFire
Hera
Level 123
God Stats
4W - 2L
1,738 SR
Queue Stats
153W - 157L
1,560 Elo+
Solo
Neith
Neith
KĂŘŇÅ
Neith
Level 124
God Stats
11W - 17L
1,568 SR
Queue Stats
162W - 160L
1,479 Elo+
Solo
Cerberus
Cerberus
MexJesus1
Cerberus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,443 Elo+
Solo
Da Ji
Da Ji
Youn6LokzZ
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 276L
1,443 Elo+
Solo
Odin
Odin
alejoivanp11
Odin
Level 108
God Stats
3W - 4L
1,400 SR
Queue Stats
49W - 39L
1,460 Elo+
Solo
Team Averages
Level 99
1,541 SR
1,477 Elo+

VS

Team Averages
Level 111
1,613 SR
1,450 Elo+
Bastet
Bastet
Adammortician
Bastet
Level 138
God Stats
8W - 2L
1,960 SR
Queue Stats
255W - 248L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrunchBerres19
Morgan Le Fay
Level 123
God Stats
4W - 3L
1,619 SR
Queue Stats
88W - 95L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Deathborr
Sun Wukong
Level 61
God Stats
7W - 11L
1,468 SR
Queue Stats
80W - 94L
1,462 Elo+
Solo
Neith
Neith
SoL_Diego27
Neith
Level 126
God Stats
34W - 33L
1,436 SR
Queue Stats
221W - 250L
1,413 Elo+
Solo
Fafnir
Fafnir
chrisscross117
Fafnir
Level 106
God Stats
23W - 15L
1,585 SR
Queue Stats
422W - 416L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,819
464
12,804
11,683
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
KĂŘŇÅ
Neith
16
2 / 2 / 2
9,998
526
10,380
13,923
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
MexJesus1
Cerberus
10
1 / 3 / 2
7,390
389
7,392
23,686
22,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
12
2 / 8 / 2
8,072
425
7,168
19,314
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 3
8,152
429
7,991
23,103
12,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
10,480
552
15,541
18,835
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
CrunchBerres19
Morgan Le Fay
13
3 / 2 / 4
8,842
465
7,393
11,320
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Deathborr
Sun Wukong
16
11 / 1 / 9
11,297
595
18,398
21,087
19,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 10
10,775
567
16,196
12,082
4,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 9
10,089
531
6,867
19,566
23,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
29
29
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
W
Morgan Le Fay
CrunchBerres19
Morgan Le Fay
3
2
4
2.5
W
Sun Wukong
Deathborr
Sun Wukong
11
1
9
15.5
L
2
7
2
0.43
L
Neith
KĂŘŇÅ
Neith
2
2
2
1.5
L
Cerberus
MexJesus1
Cerberus
1
3
2
0.67
W
4
1
10
9
L
Da Ji
2
8
2
0.38
L
1
9
3
0.28
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
64,395
91,709
Taken
82,890
53,618
Mitigated
60,077
20,942
Healing
33,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,541
4,997
0
10,907
18,835
7,311
45
4,060
14,775
0
78,143
W
Morgan Le Fay
CrunchBerres19
Morgan Le Fay
7,393
792
0
589
11,320
4,771
710
4,740
6,580
62,053
0
W
Sun Wukong
Deathborr
Sun Wukong
18,398
6,390
0
10,987
21,087
19,133
271
2,907
18,180
0
74,722
L
12,804
3,283
0
798
11,683
4,452
0
3,218
8,384
77,247
0
L
Neith
KĂŘŇÅ
Neith
10,380
3,356
0
7,492
13,923
6,139
1,290
1,496
12,383
0
109,365
L
Cerberus
MexJesus1
Cerberus
7,392
1,044
179
5,575
23,686
22,636
0
4,829
18,737
29,830
0
W
16,196
7,590
0
5,260
12,082
4,931
1,136
3,688
8,394
0
107,959
L
Da Ji
7,168
1,381
0
4,180
19,314
8,091
0
2,649
16,408
0
49,382
L
7,991
920
0
2,718
23,103
12,300
0
2,068
20,281
0
49,295
W
6,867
3,139
460
5,538
19,566
23,931
377
5,452
14,114
33,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,431
Gold Earned
51,483
522
Minions Killed
531
0
Camps Cleared
0
1,606,610
Distance Traveled
1,857,041
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,480
552
102
5
0
403,372
6
W
Morgan Le Fay
8,842
465
100
5
0
349,540
6
W
Sun Wukong
11,297
595
111
6
0
351,535
1
L
Hera
8,819
464
121
6
0
306,273
7
L
Neith
9,998
526
191
10
0
355,057
8
L
Cerberus
7,390
389
47
2
0
332,764
7
W
Neith
10,775
567
172
9
0
399,244
7
L
Da Ji
8,072
425
74
4
0
310,762
4
L
Odin
8,152
429
89
5
0
301,754
3
W
Fafnir
10,089
531
46
2
0
353,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role