Player Matchup

Thanatos
Thanatos
Bayzul
Thanatos
Level 135
God Stats
1W - 3L
1,460 SR
Queue Stats
109W - 95L
1,531 Elo+
Solo
Tiamat
Tiamat
Give Up Nerds
Tiamat
Level 160
God Stats
2W - 8L
1,450 SR
Queue Stats
258W - 252L
1,570 Elo+
Party 2
Hachiman
Hachiman
PrinnyBren
Hachiman
Level 147
God Stats
2W - 2L
1,565 SR
Queue Stats
170W - 147L
1,519 Elo+
Solo
Zeus
Zeus
Shhiku
Zeus
Level 158
God Stats
2W - 3L
1,487 SR
Queue Stats
51W - 67L
1,541 Elo+
Party 2
Erlang Shen
Erlang Shen
qpOoGAToOqp
Erlang Shen
Level 147
God Stats
0W - 4L
1,208 SR
Queue Stats
295W - 287L
1,539 Elo+
Party 2
Team Averages
Level 149
1,434 SR
1,540 Elo+

VS

Team Averages
Level 121
1,560 SR
1,493 Elo+
Vulcan
Vulcan
CDiggity25
Vulcan
Level 124
God Stats
1W - 1L
1,267 SR
Queue Stats
182W - 176L
1,472 Elo+
Solo
Nox
Nox
RealmofMundas
Nox
Level 92
God Stats
2W - 0L
1,695 SR
Queue Stats
34W - 35L
1,473 Elo+
Party 3
Chronos
Chronos
Resecutor
Chronos
Level 160
God Stats
5W - 3L
1,665 SR
Queue Stats
176W - 167L
1,511 Elo+
Party 1
Medusa
Medusa
Roller7602
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 3
Jormungandr
Jormungandr
humble_pride19
Jormungandr
Level 107
God Stats
11W - 7L
1,672 SR
Queue Stats
145W - 144L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bayzul
Thanatos
14
2 / 5 / 5
7,939
722
6,071
8,657
4,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 5 / 7
7,921
720
11,526
12,105
10,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
PrinnyBren
Hachiman
14
3 / 5 / 3
8,090
735
8,889
11,536
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Shhiku
Zeus
16
3 / 3 / 4
8,874
807
15,341
7,528
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
qpOoGAToOqp
Erlang Shen
14
3 / 3 / 5
8,139
740
3,926
12,844
12,808
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CDiggity25
Vulcan
16
3 / 2 / 12
9,235
840
12,861
8,939
5,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 12
9,826
893
5,443
6,869
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Resecutor
Chronos
16
5 / 5 / 10
9,405
855
9,652
16,026
7,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Roller7602
Medusa
17
7 / 2 / 10
10,093
918
9,940
8,578
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
humble_pride19
Jormungandr
16
3 / 3 / 16
9,845
895
9,250
14,624
18,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
12
Kills
21
21
Deaths
13
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bayzul
Thanatos
2
5
5
0.9
W
Vulcan
CDiggity25
Vulcan
3
2
12
4.5
L
1
5
7
0.9
L
Hachiman
PrinnyBren
Hachiman
3
5
3
0.9
W
3
1
12
9
W
Chronos
Resecutor
Chronos
5
5
10
2
W
Medusa
Roller7602
Medusa
7
2
10
6
L
Zeus
Shhiku
Zeus
3
3
4
1.67
W
Jormungandr
humble_pride19
Jormungandr
3
3
16
3.67
L
Erlang Shen
qpOoGAToOqp
Erlang Shen
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,753
Damage
47,146
52,670
Taken
55,036
35,840
Mitigated
38,995
17,872
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bayzul
Thanatos
6,071
558
33
3,139
8,657
4,049
0
6,096
2,481
0
11,191
W
Vulcan
CDiggity25
Vulcan
12,861
2,146
1,184
1,229
8,939
5,538
717
5,405
3,534
24,475
0
L
11,526
1,118
557
3,144
12,105
10,592
0
9,087
2,841
22,729
0
L
Hachiman
PrinnyBren
Hachiman
8,889
5,388
542
1,990
11,536
5,061
124
7,882
3,548
0
22,538
W
5,443
395
1,146
593
6,869
3,437
636
5,139
1,730
14,074
0
W
Chronos
Resecutor
Chronos
9,652
3,711
1,034
2,650
16,026
7,123
1,514
8,062
7,964
19,940
0
W
Medusa
Roller7602
Medusa
9,940
5,335
1,258
2,086
8,578
4,421
1,665
2,981
5,597
0
18,392
L
Zeus
Shhiku
Zeus
15,341
991
727
1,210
7,528
3,330
0
5,818
1,656
33,190
0
W
Jormungandr
humble_pride19
Jormungandr
9,250
1,223
2,522
2,522
14,624
18,476
182
5,280
9,344
22,340
0
L
Erlang Shen
qpOoGAToOqp
Erlang Shen
3,926
1,317
1,852
4,678
12,844
12,808
0
7,735
4,938
0
9,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
48,404
137
Minions Killed
140
0
Camps Cleared
0
1,007,861
Distance Traveled
1,071,369
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,939
722
6
1
0
228,268
2
W
Vulcan
9,235
840
35
3
0
240,785
2
L
Tiamat
7,921
720
36
3
0
199,259
1
L
Hachiman
8,090
735
41
4
0
176,578
3
W
Nox
9,826
893
31
3
0
229,399
1
W
Chronos
9,405
855
28
3
0
199,826
0
W
Medusa
10,093
918
27
2
0
189,383
1
L
Zeus
8,874
807
44
4
0
196,552
0
W
Jormungandr
9,845
895
19
2
0
211,976
0
L
Erlang Shen
8,139
740
10
1
0
207,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role