Player Matchup

Eset
Eset
Anzarti
Eset
Level 88
God Stats
1W - 2L
1,627 SR
Queue Stats
108W - 85L
1,577 Elo+
Party 3
Atlas
Atlas
N3xoArmy62
Atlas
Level 127
God Stats
14W - 11L
1,628 SR
Queue Stats
376W - 343L
1,493 Elo+
Party 2
Rama
Rama
VireZz
Rama
Level 29
God Stats
2W - 1L
1,526 SR
Queue Stats
221W - 167L
1,593 Elo+
Party 3
Artemis
Artemis
j0sSeLiN
Artemis
Level 129
God Stats
2W - 1L
1,566 SR
Queue Stats
321W - 292L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
kataclysm1810
Baron Samedi
Level 79
God Stats
15W - 8L
1,716 SR
Queue Stats
643W - 470L
1,516 Elo+
Party 2
Team Averages
Level 90
1,612 SR
1,548 Elo+

VS

Team Averages
Level 77
1,400 SR
1,520 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Gngsh1
Rama
Level 109
God Stats
6W - 10L
1,270 SR
Queue Stats
224W - 214L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
MooDy11
Cabrakan
Level 23
God Stats
2W - 7L
1,444 SR
Queue Stats
79W - 78L
1,462 Elo+
Party 1
King Arthur
King Arthur
You0ne3
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,599 Elo+
Party 4
Awilix
Awilix
raphdu17
Awilix
Level 81
God Stats
1W - 3L
1,285 SR
Queue Stats
146W - 144L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Anzarti
Eset
10
6 / 0 / 1
6,219
622
5,715
4,080
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
9
1 / 0 / 8
5,785
579
3,577
6,118
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
VireZz
Rama
10
0 / 1 / 2
5,199
520
4,551
5,436
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
j0sSeLiN
Artemis
10
5 / 0 / 5
6,134
613
5,671
6,172
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
kataclysm1810
Baron Samedi
11
1 / 1 / 1
6,116
612
4,252
5,395
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 3 / 0
4,615
462
4,603
5,409
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Gngsh1
Rama
10
1 / 2 / 0
5,595
560
3,867
7,388
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
MooDy11
Cabrakan
7
0 / 2 / 0
4,776
478
1,801
7,076
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
You0ne3
King Arthur
9
0 / 2 / 1
5,531
553
3,744
7,587
4,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
raphdu17
Awilix
8
1 / 4 / 1
4,918
492
1,271
9,650
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
W
Eset
Anzarti
Eset
6
0
1
6.5
L
Rama
Gngsh1
Rama
1
2
0
0.5
L
Cabrakan
MooDy11
Cabrakan
0
2
0
0
W
Atlas
1
0
8
5
W
Rama
VireZz
Rama
0
1
2
1
L
King Arthur
You0ne3
King Arthur
0
2
1
0.25
W
Artemis
j0sSeLiN
Artemis
5
0
5
7.5
W
Baron Samedi
kataclysm1810
Baron Samedi
1
1
1
1.5
L
Awilix
raphdu17
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
15,286
27,201
Taken
37,110
12,199
Mitigated
18,218
8,855
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,603
1,357
0
537
5,409
2,162
0
3,112
2,297
30,850
0
W
Eset
Anzarti
Eset
5,715
818
21
1,390
4,080
1,495
137
2,100
1,980
39,897
0
L
Rama
Gngsh1
Rama
3,867
3,315
0
2,739
7,388
2,629
633
1,190
6,198
0
44,290
L
Cabrakan
MooDy11
Cabrakan
1,801
248
0
805
7,076
5,342
0
3,170
3,906
9,716
0
W
Atlas
3,577
1,568
0
2,070
6,118
4,117
0
1,761
4,357
14,841
0
W
Rama
VireZz
Rama
4,551
3,776
0
1,256
5,436
1,566
0
345
5,091
0
37,999
L
King Arthur
You0ne3
King Arthur
3,744
590
0
1,775
7,587
4,875
0
3,241
4,346
0
35,060
W
Artemis
j0sSeLiN
Artemis
5,671
2,822
0
1,669
6,172
2,516
0
2,061
4,111
0
41,574
W
Baron Samedi
kataclysm1810
Baron Samedi
4,252
1,034
0
2,449
5,395
2,505
500
137
5,258
40,686
0
L
Awilix
raphdu17
Awilix
1,271
398
0
725
9,650
3,210
0
2,831
6,819
0
24,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
25,435
324
Minions Killed
245
0
Camps Cleared
0
928,040
Distance Traveled
1,010,571
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,615
462
40
4
0
202,215
3
W
Eset
6,219
622
76
8
0
200,502
4
L
Rama
5,595
560
81
8
0
174,044
0
L
Cabrakan
4,776
478
16
2
0
203,018
4
W
Atlas
5,785
579
20
2
0
200,317
3
W
Rama
5,199
520
69
7
0
173,925
4
L
King Arthur
5,531
553
63
6
0
209,929
1
W
Artemis
6,134
613
65
7
0
192,658
1
W
Baron Samedi
6,116
612
94
9
0
160,638
2
L
Awilix
4,918
492
45
5
0
221,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role