Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ArdRuinn
Mulan
Level 123
God Stats
4W - 3L
1,302 SR
Queue Stats
229W - 221L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Polarmag
Jormungandr
Level 73
God Stats
1W - 0L
1,340 SR
Queue Stats
75W - 61L
1,615 Elo+
Solo
Hades
Hades
Viiseryonn
Hades
Level 103
God Stats
116W - 96L
1,512 SR
Queue Stats
141W - 131L
1,497 Elo+
Solo
Thor
Thor
hesturno98
Thor
Level 57
God Stats
10W - 14L
1,378 SR
Queue Stats
99W - 101L
1,448 Elo+
Solo
Team Averages
Level 85
1,406 SR
1,518 Elo+

VS

Team Averages
Level 93
1,623 SR
1,472 Elo+
Cerberus
Cerberus
CloverXTX
Cerberus
Level 85
God Stats
0W - 1L
1,635 SR
Queue Stats
15W - 23L
1,499 Elo+
Solo
Hera
Hera
Elsa Jean7103
Hera
Level 102
God Stats
9W - 7L
1,521 SR
Queue Stats
272W - 287L
1,481 Elo+
Solo
Charybdis
Charybdis
MLGM8
Charybdis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 49L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
Spookinn
Gilgamesh
Level 109
God Stats
5W - 2L
1,769 SR
Queue Stats
82W - 87L
1,431 Elo+
Party 1
Bellona
Bellona
skebinn
Bellona
Level 60
God Stats
5W - 4L
1,690 SR
Queue Stats
11W - 22L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 4 / 9
8,972
427
7,987
20,961
25,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
ArdRuinn
Mulan
20
6 / 1 / 5
12,419
591
14,465
21,713
19,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Polarmag
Jormungandr
16
3 / 2 / 5
10,183
485
19,892
20,104
19,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
16
2 / 0 / 4
10,000
476
8,599
11,911
8,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 0 / 5
10,871
518
11,386
15,242
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CloverXTX
Cerberus
14
1 / 2 / 4
9,032
430
6,320
18,705
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 1
9,638
459
9,109
9,912
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
MLGM8
Charybdis
15
2 / 5 / 2
9,361
446
15,126
19,322
8,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Spookinn
Gilgamesh
14
2 / 5 / 3
9,217
439
12,603
20,945
12,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
skebinn
Bellona
13
0 / 4 / 1
8,563
408
7,313
17,331
17,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
7
7
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
9
1.88
W
Mulan
ArdRuinn
Mulan
6
1
5
8.5
L
Cerberus
CloverXTX
Cerberus
1
2
4
1.5
L
2
4
1
0.63
L
Charybdis
MLGM8
Charybdis
2
5
2
0.6
W
Jormungandr
Polarmag
Jormungandr
3
2
5
2.75
L
Gilgamesh
Spookinn
Gilgamesh
2
5
3
0.7
W
Hades
2
0
4
4
W
6
0
5
8.5
L
Bellona
skebinn
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,329
Damage
50,471
89,931
Taken
86,215
80,158
Mitigated
64,709
32,992
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,987
2,394
2,194
3,561
20,961
25,815
627
6,940
14,021
34,543
10,855
W
Mulan
ArdRuinn
Mulan
14,465
1,882
0
8,725
21,713
19,437
726
2,406
18,822
0
115,746
L
Cerberus
CloverXTX
Cerberus
6,320
470
0
5,035
18,705
21,556
0
8,297
10,408
48,890
0
L
9,109
3,369
0
1,849
9,912
4,659
85
3,436
6,476
83,546
0
L
Charybdis
MLGM8
Charybdis
15,126
8,392
0
4,476
19,322
8,549
82
12,436
6,886
0
72,004
W
Jormungandr
Polarmag
Jormungandr
19,892
7,390
303
2,542
20,104
19,354
193
2,278
17,754
101,371
0
L
Gilgamesh
Spookinn
Gilgamesh
12,603
4,518
0
2,148
20,945
12,010
0
8,507
12,438
0
76,059
W
Hades
8,599
1,039
1,027
5,578
11,911
8,393
0
1,410
10,461
79,955
0
W
11,386
1,966
0
9,062
15,242
7,159
47
2,395
12,790
0
103,498
L
Bellona
skebinn
Bellona
7,313
2,251
0
2,086
17,331
17,935
1,554
2,936
14,395
0
49,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,445
Gold Earned
45,811
690
Minions Killed
545
0
Camps Cleared
0
1,970,236
Distance Traveled
1,845,068
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,972
427
59
3
0
345,158
2
W
Mulan
12,419
591
206
10
0
428,451
2
L
Cerberus
9,032
430
84
4
0
376,451
8
L
Hera
9,638
459
157
7
0
329,758
4
L
Charybdis
9,361
446
110
5
0
369,354
5
W
Jormungandr
10,183
485
139
7
0
363,491
1
L
Gilgamesh
9,217
439
103
5
0
381,978
4
W
Hades
10,000
476
138
7
0
372,504
5
W
Thor
10,871
518
148
7
0
460,632
6
L
Bellona
8,563
408
91
4
0
387,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role