Player Matchup

Nemesis
Nemesis
GodsentRose-
Nemesis
Level 103
God Stats
8W - 9L
1,622 SR
Queue Stats
323W - 365L
1,516 Elo+
Party 1
Ra
Ra
MaidenInGray
Ra
Level 89
God Stats
12W - 13L
1,538 SR
Queue Stats
653W - 677L
1,528 Elo+
Party 1
King Arthur
King Arthur
TTM-_-Wayne
King Arthur
Level 88
God Stats
2W - 1L
1,733 SR
Queue Stats
291W - 284L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
Xironne
Kuzenbo
Level 36
God Stats
9W - 8L
1,776 SR
Queue Stats
59W - 58L
1,516 Elo+
Party 2
Skadi
Skadi
ck_solid_13
Skadi
Level 128
God Stats
1W - 1L
1,430 SR
Queue Stats
69W - 55L
1,621 Elo+
Party 2
Team Averages
Level 89
1,620 SR
1,545 Elo+

VS

Team Averages
Level 81
1,549 SR
1,489 Elo+
Hel
Hel
Got No Daddy
Hel
Level 151
God Stats
0W - 2L
1,691 SR
Queue Stats
355W - 342L
1,460 Elo+
Solo
Hera
Hera
PIERRE1707
Hera
Level 45
God Stats
0W - 1L
1,303 SR
Queue Stats
18W - 21L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
PunishedVan
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,539 Elo+
Party 3
Bakasura
Bakasura
StreptoCoccus122
Bakasura
Level 43
God Stats
3W - 6L
1,457 SR
Queue Stats
10W - 23L
1,435 Elo+
Solo
Jing Wei
Jing Wei
TheycallmeDan
Jing Wei
Level 120
God Stats
4W - 2L
1,792 SR
Queue Stats
172W - 160L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GodsentRose-
Nemesis
11
7 / 0 / 1
7,119
647
6,448
7,893
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 0 / 6
7,356
669
6,873
5,896
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TTM-_-Wayne
King Arthur
9
0 / 4 / 2
5,212
474
1,879
9,555
3,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Xironne
Kuzenbo
8
0 / 0 / 3
5,480
498
2,903
4,254
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,106
555
9,974
6,129
1,693
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,438
585
6,208
7,932
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 7 / 0
5,069
461
4,199
7,457
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
PunishedVan
Kumbhakarna
8
0 / 1 / 0
5,278
480
1,541
9,287
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 0
5,519
502
2,154
10,051
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
TheycallmeDan
Jing Wei
8
0 / 2 / 0
4,983
453
3,510
9,824
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
4
4
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GodsentRose-
Nemesis
7
0
1
7.5
L
4
3
0
1.33
W
6
0
6
9
L
0
7
0
0
L
Kumbhakarna
PunishedVan
Kumbhakarna
0
1
0
0
L
0
4
0
0
W
King Arthur
TTM-_-Wayne
King Arthur
0
4
2
0.25
L
Jing Wei
TheycallmeDan
Jing Wei
0
2
0
0
W
Kuzenbo
Xironne
Kuzenbo
0
0
3
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
17,612
33,727
Taken
44,551
14,792
Mitigated
17,129
12,100
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GodsentRose-
Nemesis
6,448
2,794
0
2,847
7,893
3,848
0
2,473
5,067
0
37,663
L
6,208
786
10
3,136
7,932
2,869
0
1,345
6,587
38,755
0
W
6,873
833
1,121
3,533
5,896
2,623
0
3,014
2,801
57,239
0
L
4,199
1,086
0
950
7,457
2,675
0
3,434
4,023
37,153
0
L
Kumbhakarna
PunishedVan
Kumbhakarna
1,541
288
0
2,537
9,287
5,179
0
2,478
6,809
17,691
0
L
2,154
1,524
0
1,269
10,051
3,793
0
1,488
8,563
0
33,479
W
King Arthur
TTM-_-Wayne
King Arthur
1,879
132
0
1,734
9,555
3,966
0
4,725
4,399
0
28,470
L
Jing Wei
TheycallmeDan
Jing Wei
3,510
2,872
0
4,389
9,824
2,613
0
1,031
8,793
0
35,192
W
Kuzenbo
Xironne
Kuzenbo
2,903
1,467
0
842
4,254
2,662
29
389
3,865
15,226
0
W
9,974
5,538
0
2,023
6,129
1,693
853
832
5,297
0
48,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
27,287
322
Minions Killed
317
0
Camps Cleared
0
1,153,883
Distance Traveled
1,064,472
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,119
647
65
6
0
266,613
0
L
Hel
6,438
585
83
8
0
204,231
0
W
Ra
7,356
669
93
8
0
227,156
2
L
Hera
5,069
461
55
5
0
203,475
2
L
Kumbhakarna
5,278
480
28
3
0
191,232
1
L
Bakasura
5,519
502
78
7
0
268,094
0
W
King Arthur
5,212
474
52
5
0
205,941
1
L
Jing Wei
4,983
453
73
7
0
197,440
0
W
Kuzenbo
5,480
498
17
2
0
238,279
1
W
Skadi
6,106
555
95
9
0
215,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role