Player Matchup

Fenrir
Fenrir
Kidd_Saiki
Fenrir
Level 121
God Stats
2W - 1L
1,856 SR
Queue Stats
149W - 174L
1,479 Elo+
Solo
Chang'e
Chang'e
xX99victorXx
Chang'e
Level 31
God Stats
4W - 1L
1,704 SR
Queue Stats
17W - 13L
1,443 Elo+
Party 2
Neith
Neith
zl Stan lz
Neith
Level 146
God Stats
6W - 0L
1,529 SR
Queue Stats
94W - 69L
1,620 Elo+
Party 2
Team Averages
Level 99
1,696 SR
1,514 Elo+

VS

Team Averages
Level 83
1,468 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
BootsWitDaFer
Morgan Le Fay
Level 124
God Stats
15W - 8L
1,736 SR
Queue Stats
258W - 174L
1,560 Elo+
Party 1
Fenrir
Fenrir
JZolly13
Fenrir
Level 59
God Stats
0W - 2L
1,169 SR
Queue Stats
9W - 20L
1,270 Elo+
Solo
Cliodhna
Cliodhna
ThejfkExerience
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kidd_Saiki
Fenrir
12
4 / 3 / 5
8,002
727
7,051
10,509
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
xX99victorXx
Chang'e
14
5 / 1 / 7
8,877
807
11,301
10,334
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
4 / 3 / 5
8,166
742
9,415
7,038
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BootsWitDaFer
Morgan Le Fay
12
2 / 5 / 5
8,031
730
10,675
10,643
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JZolly13
Fenrir
10
3 / 5 / 3
7,900
718
5,827
11,521
4,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
11
2 / 3 / 1
7,144
649
5,596
12,371
4,295
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
7
7
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BootsWitDaFer
Morgan Le Fay
2
5
5
0.9
L
Fenrir
JZolly13
Fenrir
3
5
3
0.9
W
Fenrir
Kidd_Saiki
Fenrir
4
3
5
2.17
L
Cliodhna
2
3
1
0.83
W
Chang'e
xX99victorXx
Chang'e
5
1
7
8.5
W
Neith
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,767
Damage
22,098
27,881
Taken
34,535
13,583
Mitigated
13,075
6,969
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BootsWitDaFer
Morgan Le Fay
10,675
794
0
2,833
10,643
3,851
0
2,517
7,847
32,456
0
L
Fenrir
JZolly13
Fenrir
5,827
1,204
0
804
11,521
4,929
0
2,915
8,203
0
11,437
W
Fenrir
Kidd_Saiki
Fenrir
7,051
2,579
0
1,358
10,509
6,589
0
3,237
7,096
0
18,835
L
Cliodhna
5,596
601
0
360
12,371
4,295
0
5,401
6,478
0
20,228
W
Chang'e
xX99victorXx
Chang'e
11,301
838
1,294
3,390
10,334
3,911
465
4,253
5,973
31,178
0
W
Neith
9,415
2,666
0
927
7,038
3,083
732
3,687
3,294
0
30,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,045
Gold Earned
23,075
120
Minions Killed
103
7
Camps Cleared
3
609,650
Distance Traveled
549,448
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,031
730
55
5
2
194,705
4
L
Fenrir
7,900
718
18
2
0
157,710
0
W
Fenrir
8,002
727
19
2
4
198,504
3
L
Cliodhna
7,144
649
30
3
1
197,033
0
W
Chang'e
8,877
807
57
5
0
218,182
1
W
Neith
8,166
742
44
4
3
192,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role