Player Matchup

Nu Wa
Nu Wa
EdAzteczcc
Nu Wa
Level 126
God Stats
6W - 7L
1,607 SR
Queue Stats
718W - 736L
1,536 Elo+
Solo
Xbalanque
Xbalanque
FranciscoJose23
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,576 Elo+
Solo
Charybdis
Charybdis
GuntherSmashtew
Charybdis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,672 Elo+
Party 1
Mulan
Mulan
Prest1gious
Mulan
Level 68
God Stats
6W - 5L
1,402 SR
Queue Stats
287W - 213L
1,623 Elo+
Party 1
Agni
Agni
iShoplifter
Agni
Level 145
God Stats
7W - 1L
1,685 SR
Queue Stats
407W - 314L
1,597 Elo+
Party 1
Team Averages
Level 88
1,539 SR
1,601 Elo+

VS

Team Averages
Level 119
1,553 SR
1,523 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Fesh132
He Bo
Level 122
God Stats
0W - 3L
1,290 SR
Queue Stats
149W - 105L
1,551 Elo+
Party 2
Hachiman
Hachiman
LordSexyWolf
Hachiman
Level 119
God Stats
1W - 1L
1,696 SR
Queue Stats
145W - 121L
1,507 Elo+
Party 2
Da Ji
Da Ji
TAN00K1E
Da Ji
Level 145
God Stats
2W - 3L
1,796 SR
Queue Stats
259W - 246L
1,549 Elo+
Solo
Eset
Eset
xISSA_DRAGONx
Eset
Level 61
God Stats
14W - 11L
1,481 SR
Queue Stats
314W - 310L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
1 / 6 / 16
11,375
711
16,349
12,326
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
FranciscoJose23
Xbalanque
20
9 / 5 / 10
12,943
809
20,146
18,372
9,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
GuntherSmashtew
Charybdis
16
3 / 6 / 13
10,596
662
7,743
15,477
7,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 5 / 12
11,474
717
9,432
21,317
23,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 5 / 10
12,138
759
26,162
18,564
9,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 6 / 18
10,659
666
13,520
22,683
20,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Fesh132
He Bo
18
6 / 4 / 15
11,293
706
14,208
13,525
6,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
LordSexyWolf
Hachiman
20
5 / 3 / 15
12,048
753
16,747
17,002
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
TAN00K1E
Da Ji
19
10 / 6 / 11
12,287
768
14,934
19,343
10,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 19
11,187
699
12,788
19,986
10,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
104
22
Kills
26
27
Deaths
23
61
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
18
2
W
Nu Wa
1
6
16
1.5
L
He Bo
Fesh132
He Bo
6
4
15
3.38
W
Xbalanque
FranciscoJose23
Xbalanque
9
5
10
2.8
W
Charybdis
GuntherSmashtew
Charybdis
3
6
13
1.58
L
Hachiman
LordSexyWolf
Hachiman
5
3
15
4.17
W
4
5
12
2
L
Da Ji
TAN00K1E
Da Ji
10
6
11
2.58
W
5
5
10
2
L
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,832
Damage
72,197
86,056
Taken
92,539
55,702
Mitigated
57,317
22,958
Healing
32,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,520
2,556
2,997
4,676
22,683
20,789
542
9,212
13,170
0
22,680
W
Nu Wa
16,349
4,289
1,773
1,123
12,326
5,989
2,423
1,544
10,782
36,271
0
L
He Bo
Fesh132
He Bo
14,208
113
4,130
1,849
13,525
6,380
1,453
7,428
6,018
33,201
0
W
Xbalanque
FranciscoJose23
Xbalanque
20,146
5,175
1,559
4,117
18,372
9,961
3,272
7,558
10,814
0
47,894
W
Charybdis
GuntherSmashtew
Charybdis
7,743
4,281
782
2,340
15,477
7,446
976
5,007
10,470
0
15,532
L
Hachiman
LordSexyWolf
Hachiman
16,747
5,221
3,377
4,720
17,002
9,291
2,575
6,616
10,252
0
45,607
W
9,432
936
1,015
4,036
21,317
23,002
603
8,417
12,900
0
17,771
L
Da Ji
TAN00K1E
Da Ji
14,934
5,210
210
1,798
19,343
10,558
2,491
8,206
11,064
0
19,009
W
26,162
939
1,083
5,130
18,564
9,304
569
4,470
14,094
51,260
0
L
12,788
1,032
3,676
5,486
19,986
10,299
1,972
11,049
8,855
38,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,526
Gold Earned
57,474
169
Minions Killed
183
0
Camps Cleared
0
1,380,390
Distance Traveled
1,482,690
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,659
666
12
1
0
293,693
2
W
Nu Wa
11,375
711
29
2
0
265,733
4
L
He Bo
11,293
706
49
3
0
306,486
3
W
Xbalanque
12,943
809
51
3
0
289,150
3
W
Charybdis
10,596
662
15
1
0
242,433
0
L
Hachiman
12,048
753
47
3
0
292,275
4
W
Mulan
11,474
717
22
1
0
299,591
2
L
Da Ji
12,287
768
10
1
0
274,036
4
W
Agni
12,138
759
52
3
0
283,483
3
L
Eset
11,187
699
65
4
0
316,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role