Player Matchup

Artio
Artio
CarantMtz
Artio
Level 25
God Stats
1W - 1L
1,276 SR
Queue Stats
46W - 57L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
CircusBee
Nu Wa
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo
Ah Puch
Ah Puch
HentaiDemonLord
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 72L
1,384 Elo+
Solo
Sol
Sol
LorDannyX MX
Sol
Level 53
God Stats
4W - 1L
1,633 SR
Queue Stats
172W - 172L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
quellcrist23
Kukulkan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 21L
1,397 Elo+
Solo
Team Averages
Level 31
1,441 SR
1,354 Elo+

VS

Team Averages
Level 38
1,500 SR
1,385 Elo+
Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
DigitalDarsh
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,283 Elo+
Solo
Jormungandr
Jormungandr
ThonyG64
Jormungandr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 257L
1,365 Elo+
Solo
Nox
Nox
deezXnutss84
Nox
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 186L
1,429 Elo+
Solo
Ravana
Ravana
deisledawg23
Ravana
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 262L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CarantMtz
Artio
18
5 / 3 / 20
11,061
790
6,059
18,415
22,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
CircusBee
Nu Wa
17
5 / 5 / 23
11,337
810
14,988
10,922
4,325
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
10 / 3 / 17
11,929
852
18,776
12,653
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 3 / 13
12,845
918
19,295
16,474
8,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
quellcrist23
Kukulkan
17
2 / 3 / 18
10,399
743
11,460
8,640
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
3 / 8 / 5
10,053
718
9,962
14,779
5,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
18
5 / 9 / 5
10,540
753
10,050
16,448
10,369
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ThonyG64
Jormungandr
18
6 / 9 / 4
11,442
817
11,461
23,266
41,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 5
8,307
593
7,514
8,570
3,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
16
0 / 7 / 6
8,626
616
4,446
15,458
7,939
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
37
Kills
15
17
Deaths
37
91
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
8
5
0.69
W
Artio
CarantMtz
Artio
5
3
20
5
W
Nu Wa
CircusBee
Nu Wa
5
5
23
3.3
L
Serqet
5
9
5
0.83
W
10
3
17
6.17
W
15
3
13
7.17
L
Jormungandr
ThonyG64
Jormungandr
6
9
4
0.89
L
1
4
5
0.88
L
Ravana
0
7
6
0.43
W
Kukulkan
quellcrist23
Kukulkan
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,578
Damage
43,433
67,104
Taken
78,521
44,336
Mitigated
69,799
27,804
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,962
2,932
224
789
14,779
5,908
0
14,047
564
0
31,199
W
Artio
CarantMtz
Artio
6,059
825
4,771
5,327
18,415
22,078
282
4,235
12,796
15,214
0
W
Nu Wa
CircusBee
Nu Wa
14,988
3,479
744
1,398
10,922
4,325
2,287
4,375
6,226
30,042
0
L
Serqet
10,050
1,565
343
1,344
16,448
10,369
0
13,616
2,740
0
16,436
W
18,776
2,711
1,491
2,850
12,653
5,458
1,508
2,749
7,889
35,574
0
W
19,295
8,901
892
8,383
16,474
8,386
4,368
4,917
11,362
38,653
0
L
Jormungandr
ThonyG64
Jormungandr
11,461
3,299
1,057
877
23,266
41,843
0
19,955
3,109
28,908
0
L
7,514
678
879
872
8,570
3,740
0
8,106
366
13,363
0
L
Ravana
4,446
587
271
1,690
15,458
7,939
0
14,161
1,164
0
18,032
W
Kukulkan
quellcrist23
Kukulkan
11,460
0
1,057
891
8,640
4,089
394
2,699
5,617
31,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,571
Gold Earned
48,968
153
Minions Killed
153
0
Camps Cleared
0
1,242,594
Distance Traveled
902,171
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,053
718
52
4
0
184,977
0
W
Artio
11,061
790
11
1
0
275,050
0
W
Nu Wa
11,337
810
23
2
0
245,071
1
L
Serqet
10,540
753
19
1
0
204,475
0
W
Ah Puch
11,929
852
36
3
0
237,800
0
W
Sol
12,845
918
51
4
0
223,404
0
L
Jormungandr
11,442
817
31
2
0
157,069
0
L
Nox
8,307
593
25
2
0
136,370
1
L
Ravana
8,626
616
26
2
0
219,280
1
W
Kukulkan
10,399
743
32
2
0
261,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role