Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Dystopic RageJr
Kali
Level 139
God Stats
6W - 1L
1,713 SR
Queue Stats
156W - 97L
1,630 Elo+
Party 1
Merlin
Merlin
JaycobGX
Merlin
Level 98
God Stats
7W - 2L
1,500 SR
Queue Stats
118W - 77L
1,473 Elo+
Party 1
Bastet
Bastet
alphagrub
Bastet
Level 17
God Stats
5W - 7L
1,588 SR
Queue Stats
15W - 16L
1,465 Elo+
Party 1
Ganesha
Ganesha
barzzzzzz
Ganesha
Level 41
God Stats
2W - 1L
1,814 SR
Queue Stats
24W - 19L
1,402 Elo+
Party 1
Team Averages
Level 75
1,623 SR
1,494 Elo+

VS

Team Averages
Level 100
1,639 SR
1,556 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
JustCaLLMeShini
Atlas
Level 18
God Stats
3W - 4L
1,762 SR
Queue Stats
39W - 46L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
RimReaper420
Nu Wa
Level 35
God Stats
18W - 15L
1,515 SR
Queue Stats
79W - 66L
1,586 Elo+
Party 2
Yu Huang
Yu Huang
Zallish
Yu Huang
Level 159
God Stats
40W - 36L
1,618 SR
Queue Stats
414W - 378L
1,587 Elo+
Party 2
Awilix
Awilix
alphagod707
Awilix
Level 129
God Stats
5W - 1L
1,798 SR
Queue Stats
149W - 129L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
1 / 4 / 0
4,018
402
4,004
5,724
1,687
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 0
5,762
576
3,177
7,910
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
JaycobGX
Merlin
7
0 / 6 / 0
4,354
435
2,128
7,043
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
alphagrub
Bastet
10
1 / 1 / 2
5,364
536
2,799
7,991
2,757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
barzzzzzz
Ganesha
8
0 / 4 / 2
4,936
494
2,858
9,133
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 2 / 6
6,270
627
4,299
5,707
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
6 / 1 / 4
6,565
657
6,941
8,247
5,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 2 / 1
5,976
598
3,597
5,099
2,192
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Zallish
Yu Huang
9
3 / 1 / 1
5,661
566
5,411
4,080
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
10
5 / 1 / 1
6,053
605
3,635
6,838
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
0
0.25
W
Jing Wei
 
Jing Wei
2
2
6
2.5
L
4
1
0
4
L
Merlin
JaycobGX
Merlin
0
6
0
0
W
6
1
4
8
W
0
2
1
0.25
W
Yu Huang
Zallish
Yu Huang
3
1
1
3.5
W
Awilix
5
1
1
5.5
L
Bastet
alphagrub
Bastet
1
1
2
2
L
Ganesha
barzzzzzz
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,966
Damage
23,883
37,801
Taken
29,971
15,022
Mitigated
13,355
8,901
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,004
2,194
0
1,109
5,724
1,687
0
2,132
3,592
0
15,223
W
Jing Wei
 
Jing Wei
4,299
3,297
0
2,317
5,707
1,792
0
730
4,977
0
42,101
L
3,177
1,269
0
2,442
7,910
3,461
0
1,883
6,027
0
28,186
L
Merlin
JaycobGX
Merlin
2,128
296
0
900
7,043
2,576
0
3,866
3,177
22,987
0
W
6,941
3,160
257
2,315
8,247
5,331
0
2,385
5,862
17,226
0
W
3,597
918
0
259
5,099
2,192
888
145
4,954
40,914
0
W
Yu Huang
Zallish
Yu Huang
5,411
494
0
250
4,080
1,550
495
1,314
2,766
36,679
0
W
Awilix
3,635
1,244
0
2,614
6,838
2,490
52
412
6,426
0
29,852
L
Bastet
alphagrub
Bastet
2,799
810
0
2,975
7,991
2,757
0
3,517
4,474
0
27,597
L
Ganesha
barzzzzzz
Ganesha
2,858
1,100
225
1,250
9,133
4,541
0
4,551
4,582
10,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
30,525
184
Minions Killed
291
0
Camps Cleared
0
868,924
Distance Traveled
965,680
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,018
402
32
3
0
120,167
1
W
Jing Wei
6,270
627
98
10
0
180,728
1
L
Kali
5,762
576
56
6
0
204,174
0
L
Merlin
4,354
435
39
4
0
152,513
0
W
Atlas
6,565
657
16
2
0
200,790
2
W
Nu Wa
5,976
598
77
8
0
171,031
3
W
Yu Huang
5,661
566
47
5
0
179,322
0
W
Awilix
6,053
605
53
5
0
233,809
2
L
Bastet
5,364
536
48
5
0
200,499
0
L
Ganesha
4,936
494
9
1
0
191,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role