Player Matchup

Thanatos
Thanatos
Hokori Uchiha
Thanatos
Level 149
God Stats
9W - 5L
1,374 SR
Queue Stats
83W - 66L
1,534 Elo+
Party 3
Bacchus
Bacchus
Pachecoca
Bacchus
Level 28
God Stats
4W - 1L
1,786 SR
Queue Stats
29W - 18L
1,616 Elo+
Party 2
Jing Wei
Jing Wei
SQ69BILLY
Jing Wei
Level 67
God Stats
3W - 0L
1,869 SR
Queue Stats
125W - 83L
1,648 Elo+
Party 2
Ra
Ra
born2jerk
Ra
Level 7
God Stats
3W - 1L
1,473 SR
Queue Stats
28W - 9L
1,583 Elo+
Party 3
King Arthur
King Arthur
pablosquid
King Arthur
Level 96
God Stats
7W - 1L
1,214 SR
Queue Stats
132W - 90L
1,613 Elo+
Party 2
Team Averages
Level 69
1,543 SR
1,599 Elo+

VS

Team Averages
Level 77
1,664 SR
1,554 Elo+
Medusa
Medusa
CollinAbell
Medusa
Level 121
God Stats
7W - 3L
1,724 SR
Queue Stats
142W - 106L
1,590 Elo+
Party 4
Bellona
Bellona
Dusty795
Bellona
Level 114
God Stats
2W - 1L
1,867 SR
Queue Stats
120W - 103L
1,571 Elo+
Party 4
Khepri
Khepri
TheNamesEvans02
Khepri
Level 47
God Stats
34W - 21L
1,662 SR
Queue Stats
102W - 67L
1,616 Elo+
Party 4
Set
Set
kofeyokq
Set
Level 99
God Stats
7W - 6L
1,568 SR
Queue Stats
1,311W - 1,207L
1,527 Elo+
Party 1
Ra
Ra
obsessiveidea
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hokori Uchiha
Thanatos
19
11 / 4 / 1
11,759
588
25,016
21,883
13,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Pachecoca
Bacchus
16
2 / 0 / 11
10,285
514
5,849
11,658
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
SQ69BILLY
Jing Wei
18
1 / 1 / 1
10,579
529
9,015
12,995
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 2
7,926
396
932
4,753
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
pablosquid
King Arthur
16
4 / 2 / 2
10,203
510
18,114
22,370
24,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 3 / 0
10,956
548
15,018
13,567
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Dusty795
Bellona
17
1 / 3 / 2
10,353
518
11,745
23,132
28,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 4
8,222
411
2,411
10,734
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 7 / 0
8,611
431
11,269
18,831
8,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 2
8,963
448
8,404
13,019
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
10
10
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
3
0
1
L
Bellona
Dusty795
Bellona
1
3
2
0.67
W
Thanatos
Hokori Uchiha
Thanatos
11
4
1
2.88
W
Bacchus
Pachecoca
Bacchus
2
0
11
7.5
W
Jing Wei
SQ69BILLY
Jing Wei
1
1
1
1.5
L
0
2
4
1
W
1
3
2
0.67
L
5
7
0
0.71
L
1
4
2
0.5
W
King Arthur
pablosquid
King Arthur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,926
Damage
48,847
73,659
Taken
79,283
58,798
Mitigated
61,102
34,081
Healing
24,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,018
8,762
0
5,853
13,567
6,197
0
1,626
11,941
0
100,117
L
Bellona
Dusty795
Bellona
11,745
7,599
0
7,844
23,132
28,477
19
277
22,855
0
84,412
W
Thanatos
Hokori Uchiha
Thanatos
25,016
11,685
0
21,836
21,883
13,657
964
4,375
17,508
0
117,176
W
Bacchus
Pachecoca
Bacchus
5,849
1,295
0
1,740
11,658
13,276
103
3,546
8,112
24,123
0
W
Jing Wei
SQ69BILLY
Jing Wei
9,015
6,706
0
5,013
12,995
5,740
1,531
996
11,999
0
104,805
L
2,411
411
0
1,844
10,734
11,896
0
1,409
9,325
22,375
0
W
932
163
159
775
4,753
1,771
344
883
3,870
48,172
0
L
11,269
5,956
0
5,017
18,831
8,902
0
1,267
17,564
0
58,534
L
8,404
784
497
3,701
13,019
5,630
168
2,202
10,817
75,330
0
W
King Arthur
pablosquid
King Arthur
18,114
3,829
0
4,558
22,370
24,354
423
1,015
21,355
0
78,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
47,105
573
Minions Killed
546
0
Camps Cleared
0
1,772,508
Distance Traveled
1,769,586
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,956
548
175
9
0
351,700
6
L
Bellona
10,353
518
151
8
0
394,869
1
W
Thanatos
11,759
588
170
9
0
411,782
3
W
Bacchus
10,285
514
26
1
0
426,040
3
W
Jing Wei
10,579
529
185
9
0
374,526
3
L
Khepri
8,222
411
20
1
0
400,940
5
W
Ra
7,926
396
66
3
0
163,783
5
L
Set
8,611
431
90
5
0
344,298
5
L
Ra
8,963
448
110
6
0
277,779
1
W
King Arthur
10,203
510
126
6
0
396,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role