Player Matchup

Vamana
Vamana
ClimaxCasino
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,483 Elo+
Party 3
The Morrigan
The Morrigan
LawfulPuma588
The Morrigan
Level 128
God Stats
4W - 5L
1,147 SR
Queue Stats
380W - 397L
1,402 Elo+
Party 1
Olorun
Olorun
Skwadzilla
Olorun
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 200L
1,438 Elo+
Party 3
Mulan
Mulan
The UPS Panda
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 402L
1,418 Elo+
Party 1
Sol
Sol
exodummy298
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,555 Elo+
Solo
Team Averages
Level 101
1,429 SR
1,459 Elo+

VS

Team Averages
Level 100
1,477 SR
1,452 Elo+
Baron Samedi
Baron Samedi
BrUhxMaN1
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,538 Elo+
Party 2
Vamana
Vamana
Shellz386
Vamana
Level 120
God Stats
3W - 2L
1,715 SR
Queue Stats
301W - 341L
1,401 Elo+
Solo
Izanami
Izanami
SmooveNelson
Izanami
Level 129
God Stats
6W - 4L
1,396 SR
Queue Stats
87W - 102L
1,472 Elo+
Party 2
Awilix
Awilix
Susaki
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,425 Elo+
Solo
Cthulhu
Cthulhu
abadplayer91
Cthulhu
Level 108
God Stats
8W - 6L
1,274 SR
Queue Stats
388W - 419L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
6 / 3 / 6
11,164
797
13,967
23,770
24,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
LawfulPuma588
The Morrigan
14
2 / 8 / 9
9,034
645
12,444
10,903
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Skwadzilla
Olorun
17
4 / 3 / 10
10,303
736
13,781
18,214
10,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 7
10,254
732
12,673
25,120
36,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 6 / 14
9,296
664
19,710
18,648
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrUhxMaN1
Baron Samedi
18
4 / 2 / 15
10,709
765
22,434
14,514
9,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
Shellz386
Vamana
17
2 / 5 / 15
10,400
743
7,310
17,736
26,653
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SmooveNelson
Izanami
20
8 / 1 / 14
12,121
866
22,386
14,437
8,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
Susaki
Awilix
17
5 / 6 / 12
10,806
772
8,999
15,688
8,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
abadplayer91
Cthulhu
19
7 / 3 / 15
11,440
817
21,795
21,055
26,903
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
16
Kills
26
26
Deaths
17
46
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrUhxMaN1
Baron Samedi
4
2
15
5.75
L
Vamana
6
3
6
3
L
The Morrigan
LawfulPuma588
The Morrigan
2
8
9
0.81
W
Vamana
Shellz386
Vamana
2
5
15
1.9
L
Olorun
Skwadzilla
Olorun
4
3
10
3
W
Izanami
SmooveNelson
Izanami
8
1
14
15
W
Awilix
Susaki
Awilix
5
6
12
1.83
L
4
6
7
1.25
W
Cthulhu
abadplayer91
Cthulhu
7
3
15
4.83
L
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,575
Damage
82,924
96,655
Taken
83,430
85,605
Mitigated
80,948
34,267
Healing
41,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrUhxMaN1
Baron Samedi
22,434
2,679
12,738
6,777
14,514
9,944
1,043
8,751
5,603
39,749
0
L
Vamana
13,967
6,457
2,796
8,014
23,770
24,075
329
8,547
15,223
0
25,230
L
The Morrigan
LawfulPuma588
The Morrigan
12,444
1,964
2,477
367
10,903
5,195
0
6,230
4,509
21,619
0
W
Vamana
Shellz386
Vamana
7,310
2,522
1,816
4,053
17,736
26,653
612
10,208
7,255
0
15,978
L
Olorun
Skwadzilla
Olorun
13,781
9,947
3,910
5,676
18,214
10,280
974
10,019
8,195
27,342
0
W
Izanami
SmooveNelson
Izanami
22,386
11,700
4,179
4,877
14,437
8,780
4,005
8,735
5,550
0
57,928
W
Awilix
Susaki
Awilix
8,999
2,931
310
470
15,688
8,668
1,644
6,985
8,483
0
16,046
L
12,673
2,347
1,284
3,034
25,120
36,471
142
11,150
13,970
43
18,358
W
Cthulhu
abadplayer91
Cthulhu
21,795
1,182
2,642
4,131
21,055
26,903
430
9,365
11,349
41,210
0
L
19,710
6,423
1,629
5,080
18,648
9,584
1,407
8,165
10,483
37,009
2,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
55,476
136
Minions Killed
164
0
Camps Cleared
0
1,216,348
Distance Traveled
1,370,449
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,709
765
35
3
0
246,256
0
L
Vamana
11,164
797
25
2
0
287,810
0
L
The Morrigan
9,034
645
18
1
0
210,184
0
W
Vamana
10,400
743
12
1
0
292,314
5
L
Olorun
10,303
736
35
3
0
249,837
1
W
Izanami
12,121
866
75
5
0
278,575
3
W
Awilix
10,806
772
9
1
0
255,905
0
L
Mulan
10,254
732
11
1
0
227,755
0
W
Cthulhu
11,440
817
33
2
0
297,399
1
L
Sol
9,296
664
47
3
0
240,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role