Player Matchup

Thor
Thor
Bruh9
Thor
Level 129
God Stats
0W - 1L
1,739 SR
Queue Stats
187W - 167L
1,577 Elo+
Party 2
Ullr
Ullr
D3athWatch
Ullr
Level 125
God Stats
65W - 44L
1,667 SR
Queue Stats
163W - 140L
1,569 Elo+
Party 2
Sobek
Sobek
EddySanchez616
Sobek
Level 40
God Stats
3W - 3L
1,762 SR
Queue Stats
138W - 127L
1,532 Elo+
Solo
Chang'e
Chang'e
YkCrin
Chang'e
Level 136
God Stats
54W - 24L
1,727 SR
Queue Stats
377W - 353L
1,568 Elo+
Party 1
Horus
Horus
ykfate
Horus
Level 128
God Stats
10W - 18L
1,500 SR
Queue Stats
290W - 293L
1,569 Elo+
Party 1
Team Averages
Level 112
1,679 SR
1,563 Elo+

VS

Team Averages
Level 105
1,605 SR
1,591 Elo+
Janus
Janus
Araelos
Janus
Level 148
God Stats
1W - 1L
1,256 SR
Queue Stats
105W - 106L
1,540 Elo+
Solo
Nemesis
Nemesis
CaptCurt420
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,301 Elo+
Solo
Sylvanus
Sylvanus
GetRektNerdsGG
Sylvanus
Level 23
God Stats
8W - 2L
1,896 SR
Queue Stats
17W - 6L
1,743 Elo+
Party 3
Gilgamesh
Gilgamesh
Rayman314
Gilgamesh
Level 158
God Stats
4W - 3L
1,701 SR
Queue Stats
107W - 95L
1,581 Elo+
Solo
Apollo
Apollo
noobender69
Apollo
Level 68
God Stats
3W - 1L
1,672 SR
Queue Stats
28W - 7L
1,792 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bruh9
Thor
11
0 / 2 / 1
6,389
491
3,363
11,118
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 3
6,894
530
6,686
9,790
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 1
7,037
541
5,056
8,824
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
YkCrin
Chang'e
11
0 / 4 / 0
6,401
492
4,197
10,641
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
ykfate
Horus
11
1 / 3 / 0
6,179
475
4,390
10,794
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Araelos
Janus
13
3 / 1 / 0
7,661
589
2,963
5,563
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
CaptCurt420
Nemesis
13
4 / 0 / 3
7,791
599
6,688
7,757
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
9
0 / 2 / 3
6,173
475
4,064
7,892
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Rayman314
Gilgamesh
14
3 / 1 / 0
8,368
644
9,825
10,421
7,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
3 / 2 / 2
7,948
611
9,793
11,308
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
13
13
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Araelos
Janus
3
1
0
3
L
Thor
Bruh9
Thor
0
2
1
0.25
W
Nemesis
CaptCurt420
Nemesis
4
0
3
5.5
L
1
3
3
0.83
L
4
1
1
4.5
W
Sylvanus
0
2
3
0.75
W
Gilgamesh
Rayman314
Gilgamesh
3
1
0
3
L
Chang'e
YkCrin
Chang'e
0
4
0
0
W
Apollo
3
2
2
2
L
Horus
ykfate
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
33,333
51,167
Taken
42,941
30,549
Mitigated
22,119
14,942
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Araelos
Janus
2,963
304
0
1,387
5,563
2,060
0
2,435
2,896
66,872
0
L
Thor
Bruh9
Thor
3,363
604
0
4,723
11,118
4,486
0
1,051
10,067
0
44,316
W
Nemesis
CaptCurt420
Nemesis
6,688
3,123
0
1,420
7,757
2,994
0
1,334
6,269
0
64,923
L
6,686
2,826
0
1,269
9,790
3,702
0
1,549
8,241
0
58,415
L
5,056
1,041
0
3,542
8,824
8,990
0
2,002
6,822
20,141
0
W
Sylvanus
4,064
1,347
825
2,616
7,892
5,772
0
2,283
5,569
14,486
0
W
Gilgamesh
Rayman314
Gilgamesh
9,825
2,984
0
2,192
10,421
7,270
0
273
10,148
0
69,085
L
Chang'e
YkCrin
Chang'e
4,197
68
42
3,782
10,641
3,813
0
2,425
8,216
56,901
0
W
Apollo
9,793
6,802
0
6,155
11,308
4,023
0
2,502
8,806
0
73,602
L
Horus
ykfate
Horus
4,390
1,914
148
1,436
10,794
9,558
0
0
10,794
0
39,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
37,941
408
Minions Killed
512
0
Camps Cleared
0
1,255,662
Distance Traveled
1,393,828
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,661
589
135
10
0
278,639
7
L
Thor
6,389
491
90
7
0
228,287
1
W
Nemesis
7,791
599
99
8
0
330,948
2
L
Ullr
6,894
530
123
9
0
255,155
2
L
Sobek
7,037
541
29
2
0
277,843
4
W
Sylvanus
6,173
475
23
2
0
250,070
1
W
Gilgamesh
8,368
644
134
10
0
273,144
3
L
Chang'e
6,401
492
104
8
0
252,554
4
W
Apollo
7,948
611
121
9
0
261,027
0
L
Horus
6,179
475
62
5
0
241,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role