Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Gamayouky90
Ravana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 89L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
SoraGaming70
Baron Samedi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 176L
1,339 Elo+
Party 2
Ullr
Ullr
Zez1ck
Ullr
Level 69
God Stats
6W - 8L
1,724 SR
Queue Stats
317W - 269L
1,393 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,412 Elo+

VS

Team Averages
Level 99
1,453 SR
1,399 Elo+
Morgan Le Fay
Morgan Le Fay
Barigard
Morgan Le Fay
Level 100
God Stats
6W - 1L
1,483 SR
Queue Stats
231W - 227L
1,403 Elo+
Solo
Merlin
Merlin
BloodoathViking
Merlin
Level 103
God Stats
7W - 5L
1,569 SR
Queue Stats
137W - 147L
1,411 Elo+
Party 1
Anubis
Anubis
C0SM0N0TE-AMG
Anubis
Level 101
God Stats
2W - 2L
1,162 SR
Queue Stats
68W - 83L
1,394 Elo+
Party 3
Khepri
Khepri
Melet-General
Khepri
Level 84
God Stats
2W - 2L
1,238 SR
Queue Stats
128W - 144L
1,371 Elo+
Party 3
Olorun
Olorun
icusan92
Olorun
Level 106
God Stats
5W - 2L
1,816 SR
Queue Stats
147W - 157L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 4 / 3
10,437
652
13,652
15,255
17,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
 
Danzaburou
16
1 / 8 / 5
9,892
618
17,167
22,133
8,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
16
2 / 5 / 4
9,375
586
2,559
17,191
7,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SoraGaming70
Baron Samedi
18
1 / 3 / 7
10,075
630
22,173
32,341
15,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Zez1ck
Ullr
17
0 / 1 / 6
9,273
580
7,518
12,031
4,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Barigard
Morgan Le Fay
18
6 / 2 / 13
11,292
706
27,027
13,072
8,014
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 13
11,800
738
20,449
11,838
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 11
11,700
731
14,582
13,518
8,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 1 / 15
12,380
774
8,380
23,792
31,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
icusan92
Olorun
18
0 / 1 / 15
11,004
688
11,370
15,052
9,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
9
Kills
21
21
Deaths
9
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
4
3
1.63
L
Danzaburou
 
Danzaburou
1
8
5
0.44
W
Morgan Le Fay
Barigard
Morgan Le Fay
6
2
13
6.25
W
6
1
13
12.5
W
5
4
11
2.63
L
Ravana
2
5
4
0.8
W
4
1
15
11.5
L
Baron Samedi
SoraGaming70
Baron Samedi
1
3
7
1.5
L
Ullr
Zez1ck
Ullr
0
1
6
3
W
Olorun
icusan92
Olorun
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,069
Damage
81,808
98,951
Taken
77,272
53,347
Mitigated
65,039
43,519
Healing
27,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,652
212
970
734
15,255
17,241
0
9,632
5,340
31,469
0
L
Danzaburou
 
Danzaburou
17,167
6,434
1,358
6,251
22,133
8,622
289
18,645
3,088
0
35,202
W
Morgan Le Fay
Barigard
Morgan Le Fay
27,027
5,582
1,871
1,346
13,072
8,014
1,210
7,729
5,343
39,962
0
W
20,449
1,601
1,001
1,588
11,838
7,113
1,966
4,625
7,213
43,148
0
W
14,582
920
956
3,202
13,518
8,472
656
7,147
6,371
25,845
0
L
Ravana
2,559
324
1,786
3,200
17,191
7,617
0
14,854
1,847
0
11,298
W
8,380
283
1,637
6,889
23,792
31,543
48
7,658
16,134
16,177
0
L
Baron Samedi
SoraGaming70
Baron Samedi
22,173
676
5,960
17,393
32,341
15,126
0
24,690
7,092
36,718
0
L
Ullr
Zez1ck
Ullr
7,518
3,203
1,844
4,023
12,031
4,741
17
10,913
756
0
26,630
W
Olorun
icusan92
Olorun
11,370
3,740
4,115
4,930
15,052
9,897
3,880
8,666
6,386
37,909
2,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,052
Gold Earned
58,176
164
Minions Killed
197
0
Camps Cleared
0
1,426,806
Distance Traveled
1,517,760
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,437
652
33
2
0
305,933
5
L
Danzaburou
9,892
618
49
3
0
230,356
2
W
Morgan Le Fay
11,292
706
21
1
0
326,964
0
W
Merlin
11,800
738
49
3
0
276,412
0
W
Anubis
11,700
731
26
2
0
287,486
0
L
Ravana
9,375
586
19
1
0
283,474
2
W
Khepri
12,380
774
14
1
0
342,151
0
L
Baron Samedi
10,075
630
28
2
0
309,676
1
L
Ullr
9,273
580
35
2
0
297,367
3
W
Olorun
11,004
688
87
5
0
284,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role