Player Matchup

Apollo
Apollo
AgentLeafGreen
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Khepri
Khepri
AgentLemonYellow
Khepri
Level 5
God Stats
0W - 3L
1,167 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Geb
Geb
AgentPinkPrinces
Geb
Level 3
God Stats
0W - 3L
1,167 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Aphrodite
Aphrodite
AgentWhiteTurnip
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Eset
Eset
Yggdrasil233
Eset
Level 122
God Stats
0W - 3L
1,703 SR
Queue Stats
99W - 107L
1,315 Elo+
Solo
Team Averages
Level 28
1,407 SR
1,238 Elo+

VS

Team Averages
Level 67
1,549 SR
1,400 Elo+
Baron Samedi
Baron Samedi
HectorSMI
Baron Samedi
Level 16
God Stats
7W - 21L
1,378 SR
Queue Stats
16W - 30L
1,329 Elo+
Solo
Osiris
Osiris
OsamasPornStache
Osiris
Level 124
God Stats
10W - 7L
1,599 SR
Queue Stats
124W - 112L
1,436 Elo+
Solo
Neith
Neith
arrowsmith23
Neith
Level 47
God Stats
2W - 5L
1,580 SR
Queue Stats
29W - 37L
1,318 Elo+
Solo
Cthulhu
Cthulhu
julinarroyo93
Cthulhu
Level 102
God Stats
1W - 1L
1,580 SR
Queue Stats
34W - 64L
1,340 Elo+
Solo
Agni
Agni
lNovacs
Agni
Level 47
God Stats
31W - 21L
1,609 SR
Queue Stats
76W - 64L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,489
898
2,144
4,175
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 1
4,325
865
790
4,305
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 0 / 0
4,094
819
947
838
531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
9
0 / 0 / 1
3,950
790
1,047
2,634
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 1
4,004
801
1,813
4,727
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HectorSMI
Baron Samedi
9
0 / 0 / 0
3,974
795
2,175
1,998
775
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
4,068
814
2,967
3,769
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 0
4,210
842
2,674
1,538
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
8
0 / 0 / 0
3,923
785
1,982
3,408
2,238
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
lNovacs
Agni
9
0 / 0 / 0
4,109
822
4,072
1,397
466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
1
Kills
0
0
Deaths
1
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
1
0.5
L
1
0
0
1
L
Aphrodite
0
0
1
0.5
W
Baron Samedi
HectorSMI
Baron Samedi
0
0
0
0
W
0
1
0
0
L
0
0
1
0.5
W
0
0
0
0
W
Cthulhu
0
0
0
0
W
Agni
lNovacs
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,741
Damage
13,870
16,679
Taken
12,110
8,231
Mitigated
6,256
8,382
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,144
1,229
0
1,359
4,175
2,113
130
2,572
1,576
0
17,457
L
790
113
727
1,061
4,305
2,463
0
3,152
1,153
2,480
0
L
947
65
0
267
838
531
0
392
446
1,379
0
L
Aphrodite
1,047
128
2,095
1,873
2,634
1,349
189
859
1,775
2,267
0
W
Baron Samedi
HectorSMI
Baron Samedi
2,175
316
145
1,081
1,998
775
0
466
1,532
9,764
0
W
2,967
496
0
1,480
3,769
2,120
0
1,299
2,470
0
8,282
L
1,813
370
0
1,000
4,727
1,775
196
1,227
3,500
12,855
0
W
2,674
960
0
439
1,538
657
266
800
738
0
15,438
W
Cthulhu
1,982
119
179
302
3,408
2,238
0
1,748
1,660
5,611
0
W
Agni
lNovacs
Agni
4,072
648
0
170
1,397
466
0
284
1,113
12,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,862
Gold Earned
20,284
77
Minions Killed
97
0
Camps Cleared
0
469,775
Distance Traveled
526,677
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,489
898
40
8
0
103,880
0
L
Khepri
4,325
865
6
1
0
112,553
0
L
Geb
4,094
819
1
0
0
46,949
0
L
Aphrodite
3,950
790
5
1
0
106,905
0
W
Baron Samedi
3,974
795
19
4
0
100,666
0
W
Osiris
4,068
814
8
2
0
115,093
0
L
Eset
4,004
801
25
5
0
99,488
0
W
Neith
4,210
842
35
7
0
108,923
0
W
Cthulhu
3,923
785
12
2
0
113,125
0
W
Agni
4,109
822
23
5
0
88,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role