Player Matchup

King Arthur
King Arthur
DEAD DEAD FRED
King Arthur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,248 Elo+
Party 2
Tyr
Tyr
HG x Nemesis
Tyr
Level 69
God Stats
4W - 0L
1,843 SR
Queue Stats
212W - 224L
1,332 Elo+
Solo
Fafnir
Fafnir
Jenessa
Fafnir
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 171L
1,352 Elo+
Solo
Ra
Ra
Weetos4129
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,248 Elo+
Party 2
Bacchus
Bacchus
xSandyCheeks10x
Bacchus
Level 66
God Stats
5W - 7L
1,394 SR
Queue Stats
226W - 262L
1,376 Elo+
Solo
Team Averages
Level 84
1,547 SR
1,311 Elo+

VS

Team Averages
Level 76
1,461 SR
1,368 Elo+
Thor
Thor
 
Thor
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GORBTheAllmighty
Ao Kuang
Level 68
God Stats
0W - 1L
1,496 SR
Queue Stats
11W - 16L
1,275 Elo+
Party 1
Amaterasu
Amaterasu
Montezuma___
Amaterasu
Level 29
God Stats
0W - 1L
1,200 SR
Queue Stats
13W - 23L
1,284 Elo+
Party 1
Merlin
Merlin
NAGELAX
Merlin
Level 83
God Stats
3W - 4L
1,360 SR
Queue Stats
154W - 142L
1,392 Elo+
Solo
Sylvanus
Sylvanus
g_jungleman
Sylvanus
Level 159
God Stats
9W - 4L
1,748 SR
Queue Stats
361W - 363L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEAD DEAD FRED
King Arthur
14
2 / 3 / 11
8,458
705
10,819
24,196
14,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 6
9,302
775
11,130
18,798
15,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Jenessa
Fafnir
15
0 / 0 / 11
8,366
697
3,415
6,866
6,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 10
8,450
704
10,308
7,118
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 8
9,957
830
14,655
15,731
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 2 / 2
7,500
625
8,680
10,374
5,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 5 / 2
7,714
643
10,631
13,111
6,280
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Montezuma___
Amaterasu
15
0 / 3 / 3
7,554
630
6,488
13,115
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
NAGELAX
Merlin
14
1 / 3 / 4
7,731
644
19,832
10,007
4,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
g_jungleman
Sylvanus
16
1 / 1 / 1
7,790
649
8,798
10,714
6,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
14
Kills
5
5
Deaths
14
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
W
King Arthur
DEAD DEAD FRED
King Arthur
2
3
11
2.5
L
2
5
2
0.6
W
6
1
6
9
W
Fafnir
Jenessa
Fafnir
0
0
11
5.5
L
Amaterasu
Montezuma___
Amaterasu
0
3
3
0.5
L
Merlin
NAGELAX
Merlin
1
3
4
1
W
1
1
10
6
L
Sylvanus
g_jungleman
Sylvanus
1
1
1
1.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,327
Damage
54,429
72,709
Taken
57,321
56,477
Mitigated
31,218
31,619
Healing
27,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,680
967
2,039
1,080
10,374
5,321
0
4,573
5,801
0
20,939
W
King Arthur
DEAD DEAD FRED
King Arthur
10,819
1,624
652
7,738
24,196
14,896
199
12,837
11,359
0
17,351
L
10,631
2,521
234
3,445
13,111
6,280
0
5,728
7,383
16,857
0
W
11,130
1,766
803
8,165
18,798
15,593
704
10,469
8,329
0
16,854
W
Fafnir
Jenessa
Fafnir
3,415
965
1,445
675
6,866
6,672
273
4,805
2,061
10,183
0
L
Amaterasu
Montezuma___
Amaterasu
6,488
1,099
1,766
2,368
13,115
8,634
0
6,653
6,462
0
13,323
L
Merlin
NAGELAX
Merlin
19,832
3,407
1,791
1,550
10,007
4,875
0
5,316
4,691
32,521
0
W
10,308
1,038
4,267
1,190
7,118
2,826
586
4,531
2,587
30,332
0
L
Sylvanus
g_jungleman
Sylvanus
8,798
2,940
9,030
4,628
10,714
6,108
0
6,108
4,606
17,167
0
W
14,655
533
2,271
4,413
15,731
16,490
116
6,619
9,112
26,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
38,289
128
Minions Killed
109
0
Camps Cleared
0
1,201,034
Distance Traveled
1,008,347
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,500
625
30
3
0
235,184
2
W
King Arthur
8,458
705
16
1
0
241,624
0
L
Ao Kuang
7,714
643
4
0
0
193,672
0
W
Tyr
9,302
775
15
1
0
249,744
0
W
Fafnir
8,366
697
19
2
0
216,199
0
L
Amaterasu
7,554
630
17
1
0
246,501
0
L
Merlin
7,731
644
37
3
0
176,407
0
W
Ra
8,450
704
46
4
0
210,789
0
L
Sylvanus
7,790
649
21
2
0
156,583
5
W
Bacchus
9,957
830
32
3
0
282,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role