Player Matchup

Loki
Loki
BaggeBaloo
Loki
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
183W - 151L
1,528 Elo+
Party 2
He Bo
He Bo
Kilngo
He Bo
Level 65
God Stats
1W - 1L
1,757 SR
Queue Stats
169W - 161L
1,507 Elo+
Party 2
Medusa
Medusa
aarkine
Medusa
Level 118
God Stats
7W - 5L
1,771 SR
Queue Stats
108W - 86L
1,591 Elo+
Solo
Hercules
Hercules
snuld
Hercules
Level 89
God Stats
16W - 14L
1,651 SR
Queue Stats
219W - 214L
1,570 Elo+
Party 3
Olorun
Olorun
tcsilver
Olorun
Level 143
God Stats
12W - 13L
1,472 SR
Queue Stats
484W - 463L
1,567 Elo+
Party 3
Team Averages
Level 109
1,591 SR
1,552 Elo+

VS

Team Averages
Level 123
1,557 SR
1,536 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DemonicKess
Arachne
Level 129
God Stats
5W - 7L
1,726 SR
Queue Stats
287W - 264L
1,518 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NewThang
Kumbhakarna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 79L
1,657 Elo+
Solo
Hercules
Hercules
TheZenza
Hercules
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 53L
1,467 Elo+
Party 1
Chiron
Chiron
achiles13619
Chiron
Level 120
God Stats
5W - 7L
1,558 SR
Queue Stats
267W - 274L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,085
505
10,505
13,195
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
Kilngo
He Bo
12
1 / 6 / 3
7,569
473
7,956
13,899
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
aarkine
Medusa
15
3 / 4 / 1
9,280
580
12,383
12,756
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
snuld
Hercules
11
0 / 6 / 5
6,559
410
6,240
13,866
10,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
tcsilver
Olorun
13
0 / 5 / 2
7,852
491
6,315
13,066
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 4 / 7
9,700
606
14,985
15,477
8,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DemonicKess
Arachne
15
4 / 0 / 6
9,787
612
11,115
15,558
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
NewThang
Kumbhakarna
12
1 / 2 / 16
8,413
526
4,741
18,611
19,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
TheZenza
Hercules
16
2 / 0 / 4
9,798
612
4,959
13,362
12,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
16
11 / 2 / 8
10,110
632
14,781
12,624
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
25
25
Deaths
8
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
7
2.63
L
4
4
1
1.13
W
Arachne
DemonicKess
Arachne
4
0
6
7
L
He Bo
Kilngo
He Bo
1
6
3
0.42
W
Kumbhakarna
NewThang
Kumbhakarna
1
2
16
4.5
W
Hercules
TheZenza
Hercules
2
0
4
4
L
Medusa
aarkine
Medusa
3
4
1
0.88
W
Chiron
11
2
8
7.5
L
Hercules
snuld
Hercules
0
6
5
0.42
L
Olorun
tcsilver
Olorun
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,399
Damage
50,581
66,782
Taken
75,632
31,732
Mitigated
55,800
16,452
Healing
29,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,985
1,648
0
8,721
15,477
8,713
836
3,827
11,650
73,236
0
L
10,505
1,899
0
1,046
13,195
4,503
0
5,601
7,594
0
55,158
W
Arachne
DemonicKess
Arachne
11,115
5,618
0
6,962
15,558
8,347
206
3,663
11,895
0
85,538
L
He Bo
Kilngo
He Bo
7,956
592
0
4,825
13,899
4,409
0
5,988
7,911
60,191
0
W
Kumbhakarna
NewThang
Kumbhakarna
4,741
768
0
2,456
18,611
19,989
0
4,480
14,131
14,637
0
W
Hercules
TheZenza
Hercules
4,959
1,580
0
5,333
13,362
12,542
0
776
12,586
0
75,200
L
Medusa
aarkine
Medusa
12,383
5,392
0
3,919
12,756
5,732
588
1,291
11,465
0
72,348
W
Chiron
14,781
8,211
1,183
4,482
12,624
6,209
2,617
3,052
9,547
0
75,714
L
Hercules
snuld
Hercules
6,240
1,461
0
2,006
13,866
10,608
0
5,653
8,213
5,037
20,708
L
Olorun
tcsilver
Olorun
6,315
2,468
305
4,351
13,066
6,480
0
1,193
11,873
63,159
10,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
47,808
488
Minions Killed
500
0
Camps Cleared
0
1,503,582
Distance Traveled
1,572,445
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,700
606
99
6
0
256,134
4
L
Loki
8,085
505
89
6
0
327,249
0
W
Arachne
9,787
612
134
8
0
404,363
4
L
He Bo
7,569
473
105
7
0
303,669
3
W
Kumbhakarna
8,413
526
8
1
0
323,524
2
W
Hercules
9,798
612
142
9
0
303,219
2
L
Medusa
9,280
580
124
8
0
280,183
3
W
Chiron
10,110
632
117
7
0
285,205
1
L
Hercules
6,559
410
42
3
0
318,074
6
L
Olorun
7,852
491
128
8
0
274,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role