Player Matchup

Bakasura
Bakasura
BlakeHanley8525
Bakasura
Level 41
God Stats
5W - 13L
1,186 SR
Queue Stats
12W - 28L
1,278 Elo+
Party 1
Jing Wei
Jing Wei
Saskiabean
Jing Wei
Level 28
God Stats
0W - 7L
1,058 SR
Queue Stats
7W - 18L
1,261 Elo+
Party 1
Baron Samedi
Baron Samedi
erik battle cat
Baron Samedi
Level 67
God Stats
11W - 8L
1,500 SR
Queue Stats
45W - 61L
1,500 Elo+
Solo
Team Averages
Level 45
1,248 SR
1,346 Elo+

VS

Team Averages
Level 63
1,549 SR
1,321 Elo+
Neith
Neith
DHallett1395
Neith
Level 46
God Stats
27W - 35L
1,334 SR
Queue Stats
198W - 245L
1,285 Elo+
Party 2
Yu Huang
Yu Huang
InstinctAgua
Yu Huang
Level 75
God Stats
2W - 2L
1,560 SR
Queue Stats
198W - 256L
1,348 Elo+
Solo
Ymir
Ymir
MilkshakeSnake
Ymir
Level 67
God Stats
7W - 4L
1,752 SR
Queue Stats
25W - 48L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
0 / 4 / 1
8,848
590
6,598
14,963
7,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Saskiabean
Jing Wei
12
0 / 7 / 1
8,450
563
2,876
15,989
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
erik battle cat
Baron Samedi
14
1 / 6 / 0
9,298
620
10,049
14,581
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 5
12,035
802
18,220
5,323
2,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Yu Huang
InstinctAgua
Yu Huang
16
4 / 1 / 12
11,160
744
14,117
8,894
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 0 / 14
11,191
746
5,914
10,319
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
4
1
0.13
W
12
0
5
14.5
W
Yu Huang
InstinctAgua
Yu Huang
4
1
12
10
W
1
0
14
8
L
Jing Wei
Saskiabean
Jing Wei
0
7
1
0.07
L
Baron Samedi
erik battle cat
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
38,251
45,533
Taken
24,536
21,420
Mitigated
19,347
9,163
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,598
4,884
0
3,432
14,963
7,550
0
6,669
8,294
0
19,160
W
18,220
8,118
0
2,579
5,323
2,566
1,953
2,191
3,102
0
49,017
W
Yu Huang
InstinctAgua
Yu Huang
14,117
1,386
0
543
8,894
4,011
0
2,305
5,725
57,081
0
W
5,914
1,109
0
3,128
10,319
12,770
290
5,806
4,217
18,758
0
L
Jing Wei
Saskiabean
Jing Wei
2,876
2,472
0
632
15,989
6,080
0
6,173
9,816
0
18,526
L
Baron Samedi
erik battle cat
Baron Samedi
10,049
824
1,848
3,251
14,581
7,790
0
8,204
6,377
32,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
34,386
149
Minions Killed
172
6
Camps Cleared
7
740,544
Distance Traveled
783,452
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,848
590
63
4
5
280,590
6
W
Neith
12,035
802
59
4
3
229,593
0
W
Yu Huang
11,160
744
89
6
1
268,787
3
W
Ymir
11,191
746
24
2
3
285,072
3
L
Jing Wei
8,450
563
40
3
0
229,091
2
L
Baron Samedi
9,298
620
46
3
1
230,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role