Player Matchup

Chaac
Chaac
GrandpaBadTouch
Chaac
Level 48
God Stats
0W - 1L
1,640 SR
Queue Stats
4W - 3L
1,389 Elo+
Party 2
Cerberus
Cerberus
J-DUBS_805
Cerberus
Level 142
God Stats
4W - 7L
1,453 SR
Queue Stats
97W - 123L
1,382 Elo+
Solo
Arachne
Arachne
KawaiiCocaine
Arachne
Level 57
God Stats
0W - 1L
1,687 SR
Queue Stats
7W - 4L
1,495 Elo+
Party 2
Neith
Neith
Phøènîx
Neith
Level 82
God Stats
4W - 9L
1,271 SR
Queue Stats
23W - 35L
1,332 Elo+
Solo
Ra
Ra
WolasKaas
Ra
Level 86
God Stats
18W - 19L
1,368 SR
Queue Stats
245W - 248L
1,460 Elo+
Solo
Team Averages
Level 83
1,484 SR
1,411 Elo+

VS

Team Averages
Level 84
1,540 SR
1,409 Elo+
Chaac
Chaac
Markpoo101
Chaac
Level 66
God Stats
13W - 18L
1,367 SR
Queue Stats
99W - 137L
1,352 Elo+
Solo
Apollo
Apollo
MrRageQuit_x
Apollo
Level 128
God Stats
7W - 1L
1,860 SR
Queue Stats
420W - 438L
1,455 Elo+
Party 1
Ares
Ares
TenderNut
Ares
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 94L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
TheGooseTuck
Zhong Kui
Level 64
God Stats
1W - 0L
1,214 SR
Queue Stats
24W - 22L
1,188 Elo+
Party 1
Arachne
Arachne
qwbfnkjqb
Arachne
Level 107
God Stats
14W - 3L
1,757 SR
Queue Stats
60W - 40L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,356
383
4,253
8,297
3,958
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
J-DUBS_805
Cerberus
14
5 / 0 / 0
8,091
578
6,571
8,955
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
10
0 / 1 / 1
6,188
442
4,268
9,551
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
11
1 / 0 / 0
6,121
437
5,777
4,268
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 0
7,009
501
2,972
8,576
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 3 / 0
7,310
522
2,737
10,074
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
12
0 / 0 / 2
6,930
495
2,876
8,092
2,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
12
1 / 0 / 1
6,591
471
2,750
9,360
6,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TheGooseTuck
Zhong Kui
13
1 / 1 / 2
7,525
538
6,022
7,328
5,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
qwbfnkjqb
Arachne
13
3 / 3 / 2
7,501
536
6,339
12,768
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
7
Kills
5
5
Deaths
7
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cerberus
J-DUBS_805
Cerberus
5
0
0
5
L
Arachne
0
1
1
0.5
W
Chaac
0
3
0
0
W
Apollo
0
0
2
1
L
Neith
1
0
0
1
W
Ares
1
0
1
1.5
W
Zhong Kui
TheGooseTuck
Zhong Kui
1
1
2
2
L
1
3
0
0.33
W
Arachne
qwbfnkjqb
Arachne
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,841
Damage
20,724
39,647
Taken
47,622
18,533
Mitigated
24,142
8,269
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,253
620
0
1,290
8,297
3,958
0
2,528
5,769
0
25,628
L
Cerberus
J-DUBS_805
Cerberus
6,571
46
0
1,438
8,955
5,689
396
81
8,874
55,373
0
L
Arachne
4,268
3,375
0
1,471
9,551
3,564
0
1,736
7,815
0
40,867
W
Chaac
2,737
598
0
4,208
10,074
4,542
0
4,163
5,548
0
45,769
W
Apollo
2,876
1,205
0
1,602
8,092
2,988
384
0
8,092
0
61,818
L
Neith
5,777
1,939
0
1,314
4,268
1,825
0
1,456
2,812
0
42,295
W
Ares
2,750
298
210
2,475
9,360
6,376
90
0
9,360
31,125
0
W
Zhong Kui
TheGooseTuck
Zhong Kui
6,022
370
0
4,239
7,328
5,678
404
1,164
6,164
61,793
0
L
2,972
448
230
2,526
8,576
3,497
0
2,971
5,605
57,965
0
W
Arachne
qwbfnkjqb
Arachne
6,339
3,923
0
3,578
12,768
4,558
766
3,743
8,915
0
55,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
35,857
395
Minions Killed
438
0
Camps Cleared
0
1,401,190
Distance Traveled
1,402,617
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,356
383
47
3
0
272,275
1
L
Cerberus
8,091
578
95
7
0
290,455
0
L
Arachne
6,188
442
84
6
0
289,233
1
W
Chaac
7,310
522
90
6
0
271,163
2
W
Apollo
6,930
495
121
9
0
282,173
0
L
Neith
6,121
437
67
5
0
261,101
0
W
Ares
6,591
471
29
2
0
298,242
1
W
Zhong Kui
7,525
538
115
8
0
263,116
2
L
Ra
7,009
501
102
7
0
288,126
4
W
Arachne
7,501
536
83
6
0
287,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role