Player Matchup

Odin
Odin
ITzetta
Odin
Level 102
God Stats
23W - 28L
1,446 SR
Queue Stats
122W - 184L
1,287 Elo+
Solo
Loki
Loki
im_narrate
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
yayeet127
Zhong Kui
Level 122
God Stats
3W - 2L
1,681 SR
Queue Stats
55W - 64L
1,515 Elo+
Party 1
Team Averages
Level 80
1,542 SR
1,434 Elo+

VS

Team Averages
Level 128
1,466 SR
1,374 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Don Pekozo
Yu Huang
Level 159
God Stats
49W - 76L
1,458 SR
Queue Stats
384W - 541L
1,403 Elo+
Solo
Artio
Artio
LAVENDERWINDSONG
Artio
Level 127
God Stats
2W - 2L
1,440 SR
Queue Stats
107W - 205L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ITzetta
Odin
13
6 / 1 / 6
8,902
809
8,949
8,889
4,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 8
7,282
662
3,051
7,907
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
yayeet127
Zhong Kui
14
8 / 1 / 7
9,411
856
16,732
12,385
8,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
7 / 5 / 0
8,318
756
7,717
10,832
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Don Pekozo
Yu Huang
10
0 / 3 / 3
6,562
597
4,739
7,850
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 7
7,028
639
3,434
14,883
11,210
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
5
0
1.4
L
Yu Huang
Don Pekozo
Yu Huang
0
3
3
0.5
W
Odin
ITzetta
Odin
6
1
6
9
L
0
7
7
0.5
W
1
5
8
1
W
Zhong Kui
yayeet127
Zhong Kui
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
15,890
29,181
Taken
33,565
16,091
Mitigated
18,907
4,984
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,717
2,701
0
319
10,832
4,809
175
5,186
5,361
0
25,155
L
Yu Huang
Don Pekozo
Yu Huang
4,739
1,275
111
290
7,850
2,888
0
4,407
3,236
22,838
0
W
Odin
ITzetta
Odin
8,949
1,591
0
0
8,889
4,176
0
2,628
6,261
0
26,117
L
3,434
223
624
3,400
14,883
11,210
0
6,754
7,751
8,443
0
W
3,051
867
0
174
7,907
2,994
24
1,805
6,102
0
8,422
W
Zhong Kui
yayeet127
Zhong Kui
16,732
1,842
0
4,810
12,385
8,921
664
4,005
8,380
37,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
21,908
110
Minions Killed
98
6
Camps Cleared
3
579,262
Distance Traveled
511,420
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,318
756
45
4
1
182,968
1
L
Yu Huang
6,562
597
38
3
1
146,584
0
W
Odin
8,902
809
46
4
2
210,982
0
L
Artio
7,028
639
15
1
1
181,868
3
W
Loki
7,282
662
13
1
0
172,060
0
W
Zhong Kui
9,411
856
51
5
4
196,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role