Player Matchup

Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DLuffy105
Loki
Level 13
God Stats
2W - 3L
1,522 SR
Queue Stats
3W - 4L
1,557 Elo+
Party 2
Ah Puch
Ah Puch
juanpepe
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,758 Elo+
Party 2
Team Averages
Level 88
1,507 SR
1,605 Elo+

VS

Team Averages
Level 97
1,534 SR
1,472 Elo+
Skadi
Skadi
Burberry Fox
Skadi
Level 154
God Stats
0W - 2L
1,584 SR
Queue Stats
75W - 99L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Quantavias
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,438 Elo+
Party 1
Horus
Horus
Second__Symphony
Horus
Level 131
God Stats
0W - 1L
1,519 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 4
9,038
646
9,305
11,432
13,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
13
2 / 3 / 7
8,978
641
7,340
9,747
3,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
juanpepe
Ah Puch
16
6 / 3 / 4
10,419
744
20,785
9,568
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,692
692
7,423
13,052
5,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Quantavias
Baron Samedi
13
3 / 6 / 3
9,295
664
7,211
13,758
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 6
9,706
693
5,595
16,592
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
8
8
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
4
2.5
L
4
3
3
1.83
W
Loki
2
3
7
1.83
L
Baron Samedi
Quantavias
Baron Samedi
3
6
3
0.75
L
1
2
6
2
W
Ah Puch
juanpepe
Ah Puch
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
20,229
30,747
Taken
43,402
21,317
Mitigated
31,350
3,215
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,305
835
0
1,918
11,432
13,958
0
2,851
8,581
0
29,505
L
7,423
1,664
0
790
13,052
5,938
729
7,758
5,128
0
45,543
W
Loki
7,340
1,147
0
0
9,747
3,684
79
2,483
7,264
0
23,716
L
Baron Samedi
Quantavias
Baron Samedi
7,211
322
1,346
2,430
13,758
6,603
423
6,076
7,575
17,591
0
L
5,595
1,790
2,170
5,881
16,592
18,809
120
7,173
8,960
0
11,604
W
Ah Puch
juanpepe
Ah Puch
20,785
1,237
0
1,297
9,568
3,675
131
2,331
7,237
49,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
28,693
151
Minions Killed
133
7
Camps Cleared
5
755,928
Distance Traveled
674,411
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,038
646
56
4
3
248,056
2
L
Skadi
9,692
692
91
7
4
213,300
6
W
Loki
8,978
641
25
2
2
264,277
7
L
Baron Samedi
9,295
664
27
2
0
211,926
0
L
Horus
9,706
693
15
1
1
249,185
2
W
Ah Puch
10,419
744
70
5
2
243,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role