Player Matchup

Skadi
Skadi
BlindColorEnt
Skadi
Level 92
God Stats
158W - 149L
1,584 SR
Queue Stats
201W - 215L
1,525 Elo+
Solo
King Arthur
King Arthur
Ccommando
King Arthur
Level 160
God Stats
1W - 1L
1,498 SR
Queue Stats
136W - 57L
1,799 Elo+
Party 1
Hel
Hel
ImAMo_FoTree
Hel
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
696W - 195L
1,921 Elo+
Party 1
Set
Set
PerryPlatapus25
Set
Level 118
God Stats
3W - 3L
1,787 SR
Queue Stats
169W - 168L
1,521 Elo+
Solo
Thor
Thor
SgtNappa_
Thor
Level 159
God Stats
22W - 4L
1,805 SR
Queue Stats
485W - 112L
1,857 Elo+
Party 1
Team Averages
Level 111
1,635 SR
1,725 Elo+

VS

Team Averages
Level 88
1,489 SR
1,469 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KaTaCliSM-
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 3
Cliodhna
Cliodhna
ShaneTillyyy
Cliodhna
Level 56
God Stats
4W - 13L
1,243 SR
Queue Stats
221W - 193L
1,512 Elo+
Party 2
Shiva
Shiva
Spacemoon x4266
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
thegrubmasta1
Olorun
Level 149
God Stats
7W - 9L
1,705 SR
Queue Stats
230W - 190L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,479
648
2,788
2,454
738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Ccommando
King Arthur
11
2 / 0 / 2
6,606
661
5,041
6,178
5,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 8
6,858
686
8,711
4,795
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 1 / 4
6,529
653
5,111
6,525
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
3 / 0 / 7
6,227
623
6,242
7,532
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 0
4,043
404
2,308
7,845
5,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ah Muzen Cab
KaTaCliSM-
Ah Muzen Cab
6
0 / 3 / 0
3,918
392
3,044
8,103
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ShaneTillyyy
Cliodhna
5
1 / 5 / 0
4,294
429
3,436
7,202
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 5 / 0
3,804
380
1,199
7,346
3,004
6
0 / 4 / 0
4,460
446
2,565
7,338
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
18
Kills
1
1
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
2
0
1
2.5
W
King Arthur
Ccommando
King Arthur
2
0
2
3
W
4
0
8
8
L
Ah Muzen Cab
KaTaCliSM-
Ah Muzen Cab
0
3
0
0
W
7
1
4
9
W
Thor
3
0
7
6.5
L
Cliodhna
ShaneTillyyy
Cliodhna
1
5
0
0.2
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
12,552
27,484
Taken
37,834
15,268
Mitigated
15,614
10,633
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,308
1,594
482
2,411
7,845
5,045
0
1,051
6,794
0
14,189
W
2,788
1,134
0
350
2,454
738
3,270
131
2,323
0
41,333
W
King Arthur
Ccommando
King Arthur
5,041
1,092
0
1,929
6,178
5,247
63
0
6,178
0
43,090
W
8,711
851
2,379
3,247
4,795
1,718
404
626
4,169
52,476
0
L
Ah Muzen Cab
KaTaCliSM-
Ah Muzen Cab
3,044
1,639
0
2,202
8,103
2,922
0
3,183
4,920
0
21,626
W
5,111
2,434
0
794
6,525
2,669
0
0
6,525
0
32,194
W
Thor
6,242
2,636
0
1,934
7,532
4,896
0
1,808
5,724
0
22,521
L
Cliodhna
ShaneTillyyy
Cliodhna
3,436
1,152
0
252
7,202
2,260
0
1,057
6,145
0
14,895
L
1,199
449
0
1,460
7,346
3,004
0
1,173
6,173
0
7,364
L
2,565
1,428
0
1,719
7,338
2,383
0
2,247
5,091
25,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
20,519
356
Minions Killed
121
0
Camps Cleared
0
935,034
Distance Traveled
790,891
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,043
404
20
2
0
159,531
2
W
Skadi
6,479
648
72
7
0
169,673
1
W
King Arthur
6,606
661
80
8
0
199,325
1
W
Hel
6,858
686
107
11
0
196,871
1
L
Ah Muzen Cab
3,918
392
16
2
0
162,055
1
W
Set
6,529
653
64
6
0
187,226
0
W
Thor
6,227
623
33
3
0
181,939
1
L
Cliodhna
4,294
429
31
3
0
151,242
1
L
Shiva
3,804
380
9
1
0
171,534
2
L
Olorun
4,460
446
45
5
0
146,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role