Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Incogcheeto
Nemesis
Level 155
God Stats
3W - 6L
1,692 SR
Queue Stats
372W - 356L
1,548 Elo+
Solo
Bakasura
Bakasura
Jeffrob0
Bakasura
Level 126
God Stats
3W - 1L
1,448 SR
Queue Stats
98W - 77L
1,632 Elo+
Solo
Nu Wa
Nu Wa
MercenaryAtlas
Nu Wa
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 148L
1,569 Elo+
Solo
Apollo
Apollo
Sinisterserpant
Apollo
Level 119
God Stats
21W - 22L
1,544 SR
Queue Stats
517W - 532L
1,536 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,557 Elo+

VS

Team Averages
Level 128
1,595 SR
1,609 Elo+
Guan Yu
Guan Yu
ArdarkTroll
Guan Yu
Level 89
God Stats
1W - 1L
1,276 SR
Queue Stats
58W - 41L
1,579 Elo+
Solo
Vulcan
Vulcan
BFRY
Vulcan
Level 160
God Stats
7W - 5L
1,870 SR
Queue Stats
140W - 141L
1,598 Elo+
Party 1
Mercury
Mercury
Jayfeather777
Mercury
Level 157
God Stats
3W - 0L
1,539 SR
Queue Stats
40W - 30L
1,609 Elo+
Party 1
Jormungandr
Jormungandr
TMoIV
Jormungandr
Level 115
God Stats
13W - 11L
1,790 SR
Queue Stats
40W - 40L
1,605 Elo+
Party 1
Cernunnos
Cernunnos
zzPizza
Cernunnos
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 46L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 1
5,955
458
3,440
14,598
9,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Incogcheeto
Nemesis
12
1 / 5 / 0
6,679
514
5,786
12,511
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Jeffrob0
Bakasura
12
1 / 3 / 0
7,159
551
8,300
13,540
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
6,527
502
5,337
5,672
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
7,055
543
3,389
10,925
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArdarkTroll
Guan Yu
13
1 / 1 / 5
7,284
560
9,324
13,111
11,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
BFRY
Vulcan
13
2 / 0 / 6
7,782
599
7,190
5,215
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
14
9 / 0 / 5
8,634
664
11,820
9,565
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TMoIV
Jormungandr
12
4 / 0 / 8
7,722
594
4,261
8,599
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
zzPizza
Cernunnos
12
1 / 2 / 5
7,733
595
6,759
9,126
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
17
17
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
Guan Yu
ArdarkTroll
Guan Yu
1
1
5
3.5
W
Vulcan
BFRY
Vulcan
2
0
6
5
L
Nemesis
Incogcheeto
Nemesis
1
5
0
0.2
W
Mercury
9
0
5
11.5
L
Bakasura
Jeffrob0
Bakasura
1
3
0
0.33
L
0
2
0
0
L
1
3
1
0.5
W
Jormungandr
TMoIV
Jormungandr
4
0
8
8
W
Cernunnos
zzPizza
Cernunnos
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
39,354
57,246
Taken
45,616
27,139
Mitigated
28,445
17,171
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,440
839
2,382
3,631
14,598
9,837
0
3,803
10,795
22,514
0
W
Guan Yu
ArdarkTroll
Guan Yu
9,324
1,568
360
4,771
13,111
11,960
0
1,350
10,230
0
48,144
W
Vulcan
BFRY
Vulcan
7,190
1,646
0
1,521
5,215
2,022
0
1,835
3,380
66,616
0
L
Nemesis
Incogcheeto
Nemesis
5,786
2,685
0
904
12,511
5,178
0
2,314
10,197
0
61,507
W
Mercury
11,820
7,069
0
490
9,565
3,575
0
1,616
7,730
0
72,460
L
Bakasura
Jeffrob0
Bakasura
8,300
5,183
0
4,623
13,540
6,115
0
1,278
12,262
0
43,210
L
5,337
570
0
570
5,672
2,025
0
2,869
2,803
57,805
0
L
3,389
2,173
0
5,061
10,925
3,984
0
1,187
9,738
0
61,533
W
Jormungandr
TMoIV
Jormungandr
4,261
1,837
0
1,799
8,599
7,242
0
2,650
5,949
36,412
0
W
Cernunnos
zzPizza
Cernunnos
6,759
3,036
0
3,953
9,126
3,646
0
1,662
7,464
0
58,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
39,155
439
Minions Killed
462
0
Camps Cleared
0
1,321,104
Distance Traveled
1,456,515
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,955
458
27
2
0
256,152
1
W
Guan Yu
7,284
560
87
7
0
290,345
5
W
Vulcan
7,782
599
112
9
0
290,601
1
L
Nemesis
6,679
514
100
8
0
301,803
1
W
Mercury
8,634
664
109
8
0
372,382
7
L
Bakasura
7,159
551
97
7
0
294,192
5
L
Nu Wa
6,527
502
100
8
0
254,560
5
L
Apollo
7,055
543
115
9
0
214,397
3
W
Jormungandr
7,722
594
65
5
0
253,896
2
W
Cernunnos
7,733
595
89
7
0
249,291
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role