Player Matchup

Loki
Loki
GhostRyder62
Loki
Level 109
God Stats
9W - 3L
1,722 SR
Queue Stats
274W - 237L
1,552 Elo+
Party 1
Hercules
Hercules
Harvheim
Hercules
Level 134
God Stats
1W - 2L
1,606 SR
Queue Stats
45W - 39L
1,607 Elo+
Solo
Chronos
Chronos
PuddingBread
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 117L
1,554 Elo+
Solo
The Morrigan
The Morrigan
randomdude722
The Morrigan
Level 84
God Stats
49W - 46L
1,575 SR
Queue Stats
201W - 207L
1,464 Elo+
Solo
Horus
Horus
threadus
Horus
Level 143
God Stats
4W - 4L
1,414 SR
Queue Stats
246W - 252L
1,512 Elo+
Party 1
Team Averages
Level 111
1,563 SR
1,538 Elo+

VS

Team Averages
Level 114
1,536 SR
1,549 Elo+
Neith
Neith
GaiaTheGoddess
Neith
Level 105
God Stats
5W - 7L
1,500 SR
Queue Stats
54W - 55L
1,417 Elo+
Solo
Merlin
Merlin
Poseid0n98
Merlin
Level 137
God Stats
2W - 5L
1,306 SR
Queue Stats
295W - 264L
1,543 Elo+
Party 2
Tyr
Tyr
SaltManWasTaken
Tyr
Level 102
God Stats
3W - 3L
1,528 SR
Queue Stats
349W - 303L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
Styx05
Ne Zha
Level 109
God Stats
1W - 0L
1,791 SR
Queue Stats
71W - 64L
1,581 Elo+
Solo
Ares
Ares
konteroz
Ares
Level 118
God Stats
4W - 0L
1,556 SR
Queue Stats
123W - 74L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,671
567
2,250
6,416
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Harvheim
Hercules
9
2 / 0 / 3
5,857
586
1,965
5,970
2,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
PuddingBread
Chronos
10
3 / 0 / 1
5,953
595
3,624
5,024
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
randomdude722
The Morrigan
8
0 / 1 / 0
4,851
485
701
3,347
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
threadus
Horus
10
1 / 1 / 1
6,048
605
6,256
8,281
7,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,922
492
3,235
6,430
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Poseid0n98
Merlin
10
0 / 0 / 1
5,608
561
2,506
1,647
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 2 / 0
5,965
597
5,076
10,948
9,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Styx05
Ne Zha
9
0 / 1 / 1
5,104
510
2,774
7,703
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
1 / 2 / 0
5,210
521
1,964
5,658
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
1
0
2
2
L
Hercules
Harvheim
Hercules
2
0
3
3.5
W
Merlin
Poseid0n98
Merlin
0
0
1
0.5
L
Chronos
PuddingBread
Chronos
3
0
1
3.5
W
1
2
0
0.5
W
Ne Zha
Styx05
Ne Zha
0
1
1
0.5
W
Ares
1
2
0
0.5
L
The Morrigan
randomdude722
The Morrigan
0
1
0
0
L
Horus
threadus
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,796
Damage
15,555
29,038
Taken
32,386
14,716
Mitigated
18,750
13,830
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,235
1,086
0
1,190
6,430
2,043
0
2,110
4,320
0
31,670
L
2,250
402
0
3,286
6,416
2,044
0
559
5,857
0
31,589
L
Hercules
Harvheim
Hercules
1,965
685
1,558
2,319
5,970
2,783
0
865
5,105
0
15,602
W
Merlin
Poseid0n98
Merlin
2,506
188
0
488
1,647
566
0
208
1,439
48,309
0
L
Chronos
PuddingBread
Chronos
3,624
1,690
0
3,330
5,024
1,504
0
951
4,073
43,412
0
W
5,076
644
0
5,274
10,948
9,931
0
0
10,948
0
44,319
W
Ne Zha
Styx05
Ne Zha
2,774
619
0
1,017
7,703
2,767
0
435
7,268
0
39,896
W
Ares
1,964
155
0
1,490
5,658
3,443
0
1,572
4,086
18,216
0
L
The Morrigan
randomdude722
The Morrigan
701
262
0
250
3,347
1,352
144
2,095
1,252
32,804
0
L
Horus
threadus
Horus
6,256
2,078
74
3,013
8,281
7,033
0
0
8,281
0
40,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
26,809
327
Minions Killed
338
0
Camps Cleared
0
979,950
Distance Traveled
947,288
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,922
492
68
7
0
178,022
1
L
Loki
5,671
567
82
8
0
215,189
4
L
Hercules
5,857
586
24
2
0
211,724
4
W
Merlin
5,608
561
102
10
0
191,807
2
L
Chronos
5,953
595
78
8
0
179,568
3
W
Tyr
5,965
597
89
9
0
182,729
4
W
Ne Zha
5,104
510
61
6
0
226,577
2
W
Ares
5,210
521
18
2
0
168,153
2
L
The Morrigan
4,851
485
65
7
0
169,366
1
L
Horus
6,048
605
78
8
0
204,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role