Player Matchup

Ymir
Ymir
Silver I
Frost Slays
Ymir
Silver I
Level 63
God Stats
2W - 0L
1,754 SR
Queue Stats
9W - 5L
1,601 MMR
Solo
Discordia
Discordia
Gold III
Kingxerxes0711
Discordia
Gold III
Level 144
God Stats
5W - 3L
1,511 SR
Queue Stats
147W - 140L
1,601 MMR
Solo
Amaterasu
Amaterasu
Gold V
SEABEEVET06
Amaterasu
Gold V
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,596 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
Viperiusshoot
Jing Wei
Platinum III
Level 160
God Stats
4W - 2L
1,433 SR
Queue Stats
426W - 406L
1,659 MMR
Solo
Bakasura
Bakasura
Gold IV
jxyp
Bakasura
Gold IV
Level 149
God Stats
2W - 1L
1,309 SR
Queue Stats
17W - 10L
1,646 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,501 SR
1,621 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,556 SR
1,595 MMR
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
BlackHawk1143
Fenrir
Gold I
Level 122
God Stats
10W - 11L
1,562 SR
Queue Stats
164W - 169L
1,599 MMR
Solo
Mulan
Mulan
Platinum IV
LocknessT2G
Mulan
Platinum IV
Level 155
God Stats
32W - 34L
1,496 SR
Queue Stats
213W - 207L
1,608 MMR
Solo
Xbalanque
Xbalanque
Gold II
OwenCarti
Xbalanque
Gold II
Level 156
God Stats
2W - 4L
1,565 SR
Queue Stats
224W - 218L
1,659 MMR
Solo
Eset
Eset
Gold II
StelarDude
Eset
Gold II
Level 87
God Stats
5W - 6L
1,658 SR
Queue Stats
55W - 60L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 16
12,280
558
11,053
26,055
36,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Kingxerxes0711
Discordia
18
1 / 1 / 11
11,877
540
14,396
12,618
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SEABEEVET06
Amaterasu
20
8 / 3 / 9
13,597
618
11,761
31,021
32,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Viperiusshoot
Jing Wei
19
7 / 1 / 9
13,341
606
19,091
17,553
8,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
jxyp
Bakasura
20
11 / 3 / 3
14,675
667
20,733
24,406
14,166
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliArtemisBastetLoki

VS

Bans
Baron SamediCliodhnaAh Muzen CabChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
0 / 6 / 3
10,019
455
7,752
17,824
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 6 / 2
10,922
496
7,295
22,480
10,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 3
12,652
575
25,624
27,810
32,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
OwenCarti
Xbalanque
16
2 / 6 / 3
10,585
481
12,021
16,361
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 3
9,577
435
6,580
19,017
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
29
Kills
11
11
Deaths
29
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
3
0.25
L
3
6
2
0.67
W
2
3
16
3.33
W
Discordia
Kingxerxes0711
Discordia
1
1
11
6.5
L
6
4
3
1.88
L
Xbalanque
OwenCarti
Xbalanque
2
6
3
0.58
W
Amaterasu
SEABEEVET06
Amaterasu
8
3
9
4.17
L
0
7
3
0.21
W
Jing Wei
Viperiusshoot
Jing Wei
7
1
9
11.5
W
Bakasura
jxyp
Bakasura
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,034
Damage
59,272
111,653
Taken
103,492
97,645
Mitigated
69,902
42,302
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,752
1,134
0
2,409
17,824
7,947
387
9,572
7,674
79,534
0
L
7,295
1,662
0
6,828
22,480
10,754
0
4,924
16,270
0
73,473
W
11,053
3,266
0
7,044
26,055
36,110
317
6,670
19,385
58,565
0
W
Discordia
Kingxerxes0711
Discordia
14,396
135
0
4,394
12,618
5,975
2,523
3,692
8,926
91,448
0
L
25,624
4,821
0
14,112
27,810
32,014
216
2,663
22,301
0
95,776
L
Xbalanque
OwenCarti
Xbalanque
12,021
3,652
0
125
16,361
6,837
5,033
2,752
13,415
0
83,075
W
Amaterasu
SEABEEVET06
Amaterasu
11,761
3,861
0
14,556
31,021
32,652
2,803
3,227
27,794
473
78,196
L
6,580
605
1,374
3,240
19,017
12,350
0
6,594
11,952
43,104
0
W
Jing Wei
Viperiusshoot
Jing Wei
19,091
13,118
0
7,982
17,553
8,742
7,135
2,026
15,527
0
130,900
W
Bakasura
jxyp
Bakasura
20,733
12,783
0
8,326
24,406
14,166
702
3,134
21,272
0
165,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,770
Gold Earned
53,755
679
Minions Killed
603
0
Camps Cleared
0
2,229,883
Distance Traveled
1,931,452
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,019
455
130
6
0
380,963
0
L
Fenrir
10,922
496
125
6
0
393,984
1
W
Ymir
12,280
558
54
2
0
417,287
2
W
Discordia
11,877
540
145
7
0
424,829
6
L
Mulan
12,652
575
145
7
0
391,760
3
L
Xbalanque
10,585
481
141
6
0
390,776
10
W
Amaterasu
13,597
618
107
5
0
460,808
0
L
Eset
9,577
435
62
3
0
373,969
7
W
Jing Wei
13,341
606
167
8
0
410,802
8
W
Bakasura
14,675
667
206
9
0
516,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role