Player Matchup

Nu Wa
Nu Wa
Diamond I
 
Nu Wa
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond II
 
Arachne
Diamond II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Diamond III
 
Neith
Diamond III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond I
 
Bakasura
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Diamond III
 
Atlas
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,500 SR
1,500 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 94
1,542 SR
1,847 MMR
Erlang Shen
Erlang Shen
Diamond III
 
Erlang Shen
Diamond III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond II
 
Hel
Diamond II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond II
BarkingForYou
Ne Zha
Diamond II
Level 65
God Stats
1W - 2L
1,712 SR
Queue Stats
182W - 152L
2,283 MMR
Solo
Thanatos
Thanatos
Diamond II
FatRonaldosTrim
Thanatos
Diamond II
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 78L
2,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 1
3,507
701
1,448
1,744
398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
 
Arachne
6
1 / 1 / 0
3,487
697
427
2,928
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
 
Neith
6
0 / 1 / 1
3,435
687
561
1,546
391
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
 
Bakasura
5
1 / 0 / 0
3,266
653
1,317
3,486
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
 
Atlas
5
0 / 1 / 1
3,205
641
1,105
3,548
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CliodhnaBaron SamediMercuryKali

VS

Bans
Sun WukongRamaBastetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
1 / 1 / 1
3,354
671
2,672
3,090
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
 
Ullr
5
1 / 0 / 0
3,073
615
2,516
2,087
560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
 
Hel
1
0 / 0 / 0
2,439
488
0
80
32
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,016
603
650
2,727
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
6
1 / 0 / 1
3,752
750
2,003
3,451
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
3
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Arachne
 
Arachne
1
1
0
1
W
Neith
 
Neith
0
1
1
0.5
W
Bakasura
 
Bakasura
1
0
0
1
W
Atlas
 
Atlas
0
1
1
0.5
L
Erlang Shen
 
Erlang Shen
1
1
1
1.5
L
Ullr
 
Ullr
1
0
0
1
L
Hel
 
Hel
0
0
0
0
L
0
1
0
0
L
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,858
Damage
7,841
13,252
Taken
11,435
3,534
Mitigated
3,859
5,565
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,448
832
0
1,080
1,744
398
28
0
1,744
16,645
0
W
Arachne
 
Arachne
427
353
0
776
2,928
749
0
0
2,928
0
12,541
W
Neith
 
Neith
561
168
0
303
1,546
391
0
0
1,546
0
17,701
W
Bakasura
 
Bakasura
1,317
956
0
2,346
3,486
724
0
0
3,486
0
9,233
W
Atlas
 
Atlas
1,105
669
0
1,060
3,548
1,272
0
0
3,548
7,161
0
L
Erlang Shen
 
Erlang Shen
2,672
1,462
0
860
3,090
1,155
0
469
2,496
0
11,977
L
Ullr
 
Ullr
2,516
1,950
0
850
2,087
560
0
714
1,223
0
11,629
L
Hel
 
Hel
0
0
0
0
80
32
0
80
0
0
0
L
650
47
0
1,325
2,727
1,008
0
1,035
1,692
0
10,351
L
Thanatos
2,003
880
0
3,431
3,451
1,104
0
255
3,196
0
19,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,900
Gold Earned
15,634
133
Minions Killed
100
0
Camps Cleared
0
509,554
Distance Traveled
417,247
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,507
701
24
5
0
83,029
1
W
Arachne
3,487
697
35
7
0
113,614
0
W
Neith
3,435
687
36
7
0
103,696
1
W
Bakasura
3,266
653
33
7
0
114,175
2
W
Atlas
3,205
641
5
1
0
95,040
1
L
Erlang Shen
3,354
671
26
5
0
109,130
1
L
Ullr
3,073
615
16
3
0
95,076
1
L
Hel
2,439
488
0
0
0
9,777
0
L
Ne Zha
3,016
603
17
3
0
86,421
0
L
Thanatos
3,752
750
41
8
0
116,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role