Player Matchup

Chiron
Chiron
DChyme
Chiron
Level 135
God Stats
3W - 0L
1,844 SR
Queue Stats
97W - 91L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
Gameralike
Xing Tian
Level 69
God Stats
3W - 1L
1,317 SR
Queue Stats
194W - 209L
1,383 Elo+
Party 1
Anubis
Anubis
GilbertDaPmp
Anubis
Level 159
God Stats
3W - 2L
1,438 SR
Queue Stats
109W - 109L
1,559 Elo+
Solo
Sol
Sol
Yangere
Sol
Level 54
God Stats
12W - 5L
1,789 SR
Queue Stats
225W - 279L
1,372 Elo+
Party 1
Serqet
Serqet
ballsout570
Serqet
Level 137
God Stats
2W - 1L
1,469 SR
Queue Stats
71W - 64L
1,452 Elo+
Solo
Team Averages
Level 111
1,572 SR
1,449 Elo+

VS

Team Averages
Level 96
1,404 SR
1,468 Elo+
Kukulkan
Kukulkan
KlytParks
Kukulkan
Level 128
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 2
Artio
Artio
MhM-DoHnUts_
Artio
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 46L
1,404 Elo+
Solo
Janus
Janus
RonDon911
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 139L
1,476 Elo+
Solo
Thanatos
Thanatos
Smasher1169
Thanatos
Level 105
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 2L
1,568 Elo+
Party 2
Xbalanque
Xbalanque
UwUplay
Xbalanque
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 177L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DChyme
Chiron
20
21 / 5 / 12
15,345
959
31,812
20,744
9,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Gameralike
Xing Tian
18
2 / 6 / 24
11,608
726
12,674
33,710
32,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
20
4 / 4 / 21
11,850
741
15,166
19,141
10,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
19
5 / 5 / 16
12,281
768
17,203
17,335
6,975
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
17
3 / 5 / 14
11,009
688
7,667
15,468
8,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KlytParks
Kukulkan
20
7 / 5 / 13
12,984
812
21,605
16,645
9,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 11
10,217
639
7,877
19,573
14,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
RonDon911
Janus
18
4 / 5 / 13
11,552
722
18,003
14,449
6,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Smasher1169
Thanatos
16
4 / 10 / 8
10,799
675
10,219
17,757
8,075
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
UwUplay
Xbalanque
18
7 / 7 / 13
11,563
723
23,413
18,981
8,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
83
35
Kills
25
25
Deaths
35
87
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chiron
DChyme
Chiron
21
5
12
5.4
W
Xing Tian
Gameralike
Xing Tian
2
6
24
2.33
W
Anubis
4
4
21
3.63
L
Kukulkan
KlytParks
Kukulkan
7
5
13
2.7
L
3
8
11
1.06
L
Janus
RonDon911
Janus
4
5
13
2.1
L
Thanatos
Smasher1169
Thanatos
4
10
8
0.8
L
Xbalanque
UwUplay
Xbalanque
7
7
13
1.93
W
Sol
5
5
16
2.6
W
Serqet
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,522
Damage
81,117
106,398
Taken
87,405
67,477
Mitigated
47,534
41,931
Healing
27,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DChyme
Chiron
31,812
14,969
2,881
7,623
20,744
9,216
2,783
9,231
11,513
0
57,068
W
Xing Tian
Gameralike
Xing Tian
12,674
456
1,485
8,693
33,710
32,776
337
12,360
21,350
25,244
0
W
Anubis
15,166
151
3,064
7,543
19,141
10,472
632
9,582
9,559
40,628
0
L
Kukulkan
KlytParks
Kukulkan
21,605
3,640
584
4,116
16,645
9,549
366
8,860
7,552
50,895
0
L
7,877
169
1,478
4,135
19,573
14,922
0
8,971
10,309
9,782
0
L
Janus
RonDon911
Janus
18,003
429
1,977
2,840
14,449
6,657
344
7,456
6,993
35,236
0
L
Thanatos
Smasher1169
Thanatos
10,219
1,694
1,094
4,708
17,757
8,075
211
7,929
9,480
0
17,253
L
Xbalanque
UwUplay
Xbalanque
23,413
7,115
925
5,557
18,981
8,331
738
11,827
7,154
0
37,747
W
Sol
17,203
5,619
1,837
5,287
17,335
6,975
4,954
9,240
8,095
34,876
0
W
Serqet
7,667
201
1,598
1,920
15,468
8,038
376
7,072
8,396
0
10,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,093
Gold Earned
57,115
165
Minions Killed
156
0
Camps Cleared
0
1,395,061
Distance Traveled
1,320,834
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,345
959
58
4
0
296,450
0
W
Xing Tian
11,608
726
19
1
0
286,620
0
W
Anubis
11,850
741
49
3
0
251,268
0
L
Kukulkan
12,984
812
72
5
0
280,015
3
L
Artio
10,217
639
2
0
0
208,780
3
L
Janus
11,552
722
35
2
0
301,792
0
L
Thanatos
10,799
675
16
1
0
268,815
0
L
Xbalanque
11,563
723
31
2
0
261,432
2
W
Sol
12,281
768
33
2
0
293,288
1
W
Serqet
11,009
688
6
0
0
267,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role