Player Matchup

Chaac
Chaac
SnazzyPigeon544
Chaac
Level 28
God Stats
1W - 4L
1,296 SR
Queue Stats
7W - 19L
1,259 Elo+
Party 1
Eset
Eset
sneckiey owl
Eset
Level 38
God Stats
0W - 1L
1,304 SR
Queue Stats
17W - 40L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
straggly-soot4
Kukulkan
Level 87
God Stats
5W - 8L
1,405 SR
Queue Stats
114W - 175L
1,367 Elo+
Solo
Team Averages
Level 51
1,335 SR
1,306 Elo+

VS

Team Averages
Level 67
1,531 SR
1,473 Elo+
Achilles
Achilles
AdamBrownout42
Achilles
Level 122
God Stats
12W - 2L
1,703 SR
Queue Stats
262W - 180L
1,553 Elo+
Party 2
Olorun
Olorun
DementedClub081
Olorun
Level 27
God Stats
5W - 6L
1,265 SR
Queue Stats
46W - 37L
1,333 Elo+
Party 2
Ne Zha
Ne Zha
gingerlambourne
Ne Zha
Level 53
God Stats
10W - 7L
1,624 SR
Queue Stats
317W - 229L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
9,566
683
11,949
21,172
16,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 9 / 2
9,055
647
7,070
12,228
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
12
1 / 9 / 0
8,621
616
6,922
15,095
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
15 / 1 / 8
12,400
886
19,985
15,077
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 17
10,175
727
9,185
9,452
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 8
10,965
783
14,518
9,484
4,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
24
24
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
15
1
8
19
W
1
2
17
4.75
L
3
6
2
0.67
W
8
2
8
6
L
1
9
2
0.22
L
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
43,688
48,495
Taken
34,013
26,804
Mitigated
23,574
5,592
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
19,985
6,134
18
3,529
15,077
15,050
102
5,204
9,428
2,212
47,286
W
9,185
4,544
245
4,557
9,452
4,291
1,438
5,317
3,968
29,097
0
L
11,949
2,748
160
3,208
21,172
16,962
0
4,565
16,236
0
23,553
W
14,518
4,894
213
2,020
9,484
4,233
539
4,046
5,176
0
42,714
L
7,070
586
927
0
12,228
3,278
0
2,269
9,564
19,800
0
L
Kukulkan
6,922
560
0
1,297
15,095
6,564
0
3,648
11,118
30,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
33,540
108
Minions Killed
159
1
Camps Cleared
11
656,001
Distance Traveled
807,842
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,400
886
58
4
6
271,676
1
W
Olorun
10,175
727
60
4
1
257,610
2
L
Chaac
9,566
683
25
2
0
235,653
1
W
Ne Zha
10,965
783
41
3
4
278,556
3
L
Eset
9,055
647
32
2
0
200,290
1
L
Kukulkan
8,621
616
51
4
1
220,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role