Player Matchup

Baron Samedi
Baron Samedi
Colbertin
Baron Samedi
Level 46
God Stats
2W - 1L
1,268 SR
Queue Stats
40W - 60L
1,380 Elo+
Party 1
Vamana
Vamana
RagingGummie
Vamana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 56L
1,394 Elo+
Party 1
Xbalanque
Xbalanque
iByShadow
Xbalanque
Level 146
God Stats
48W - 26L
1,709 SR
Queue Stats
424W - 354L
1,582 Elo+
Solo
Team Averages
Level 79
1,492 SR
1,452 Elo+

VS

Team Averages
Level 72
1,483 SR
1,517 Elo+
Medusa
Medusa
HeistoLa
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 2
Ymir
Ymir
TreeHarvester517
Ymir
Level 69
God Stats
1W - 1L
1,317 SR
Queue Stats
11W - 10L
1,476 Elo+
Party 2
Nemesis
Nemesis
nomar07
Nemesis
Level 102
God Stats
20W - 17L
1,632 SR
Queue Stats
108W - 98L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colbertin
Baron Samedi
16
6 / 5 / 7
12,400
729
14,248
13,180
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
17
4 / 2 / 12
12,677
746
13,564
19,865
20,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
iByShadow
Xbalanque
18
6 / 2 / 10
13,098
770
29,719
15,021
7,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HeistoLa
Medusa
15
3 / 5 / 3
10,674
628
15,669
17,798
8,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 7 / 8
11,073
651
6,895
26,803
40,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
nomar07
Nemesis
17
6 / 4 / 2
12,451
732
15,775
24,293
17,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
16
Kills
9
9
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Colbertin
Baron Samedi
6
5
7
1.9
L
Medusa
HeistoLa
Medusa
3
5
3
0.9
W
Vamana
4
2
12
5
L
0
7
8
0.57
W
Xbalanque
iByShadow
Xbalanque
6
2
10
5.5
L
Nemesis
nomar07
Nemesis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,531
Damage
38,339
48,066
Taken
68,894
33,824
Mitigated
67,480
17,642
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Colbertin
Baron Samedi
14,248
1,521
3,808
4,023
13,180
6,375
141
3,001
10,179
41,538
0
L
Medusa
HeistoLa
Medusa
15,669
7,336
0
950
17,798
8,719
0
3,500
14,298
0
44,735
W
Vamana
13,564
7,384
652
7,181
19,865
20,294
263
2,744
17,121
0
27,484
L
6,895
1,247
0
2,182
26,803
40,922
0
6,156
20,647
19,807
0
W
Xbalanque
iByShadow
Xbalanque
29,719
21,073
0
1,978
15,021
7,155
2,289
1,773
13,248
0
77,206
L
Nemesis
nomar07
Nemesis
15,775
5,930
0
3,399
24,293
17,839
0
4,905
19,388
0
47,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
34,198
178
Minions Killed
149
10
Camps Cleared
3
868,063
Distance Traveled
872,342
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,400
729
43
3
6
257,400
2
L
Medusa
10,674
628
65
4
1
283,068
3
W
Vamana
12,677
746
33
2
2
325,763
0
L
Ymir
11,073
651
15
1
0
285,720
6
W
Xbalanque
13,098
770
102
6
2
284,900
3
L
Nemesis
12,451
732
69
4
2
303,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role