Player Matchup

Bellona
Bellona
HouseOfGrim
Bellona
Level 157
God Stats
2W - 4L
1,703 SR
Queue Stats
218W - 202L
1,571 Elo+
Party 1
Poseidon
Poseidon
Kornrad
Poseidon
Level 145
God Stats
6W - 1L
1,552 SR
Queue Stats
104W - 97L
1,534 Elo+
Party 1
Neith
Neith
Muks274
Neith
Level 23
God Stats
4W - 1L
1,297 SR
Queue Stats
52W - 37L
1,658 Elo+
Party 1
Ah Puch
Ah Puch
Z0D9
Ah Puch
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
237W - 237L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kakashiHat
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,557 SR
Queue Stats
78W - 58L
1,594 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,569 Elo+

VS

Team Averages
Level 91
1,716 SR
1,539 Elo+
Kukulkan
Kukulkan
Alaxorr
Kukulkan
Level 80
God Stats
3W - 2L
1,696 SR
Queue Stats
44W - 26L
1,568 Elo+
Party 2
Mercury
Mercury
Ardenalis
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,559 Elo+
Solo
Charybdis
Charybdis
Blaxorr
Charybdis
Level 126
God Stats
1W - 1L
1,675 SR
Queue Stats
51W - 28L
1,589 Elo+
Party 2
Poseidon
Poseidon
FreFire
Poseidon
Level 99
God Stats
1W - 1L
1,977 SR
Queue Stats
24W - 15L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
barutsert
Cthulhu
Level 27
God Stats
3W - 1L
1,732 SR
Queue Stats
18W - 11L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HouseOfGrim
Bellona
19
2 / 3 / 13
12,225
719
8,537
17,114
23,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
Kornrad
Poseidon
18
3 / 3 / 9
11,256
662
7,067
9,348
4,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Muks274
Neith
17
4 / 3 / 9
11,631
684
7,153
10,640
5,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Z0D9
Ah Puch
20
5 / 4 / 5
12,261
721
14,720
13,808
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
kakashiHat
Ah Muzen Cab
20
8 / 2 / 9
12,766
751
19,795
11,575
6,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alaxorr
Kukulkan
20
7 / 6 / 2
12,509
736
11,805
11,987
6,199
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ardenalis
Mercury
15
0 / 5 / 8
9,347
550
4,886
11,913
5,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Blaxorr
Charybdis
16
0 / 4 / 8
9,527
560
7,858
11,027
4,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
FreFire
Poseidon
18
1 / 4 / 9
11,195
659
11,181
9,590
4,118
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
barutsert
Cthulhu
18
4 / 5 / 8
11,019
648
13,709
17,875
17,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
22
Kills
12
15
Deaths
24
45
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alaxorr
Kukulkan
7
6
2
1.33
L
Mercury
Ardenalis
Mercury
0
5
8
0.8
L
Charybdis
Blaxorr
Charybdis
0
4
8
1
L
Poseidon
FreFire
Poseidon
1
4
9
1.38
W
Bellona
HouseOfGrim
Bellona
2
3
13
2.83
W
Poseidon
Kornrad
Poseidon
3
3
9
2.5
W
Neith
Muks274
Neith
4
3
9
2.83
W
Ah Puch
Z0D9
Ah Puch
5
4
5
1.88
L
Cthulhu
barutsert
Cthulhu
4
5
8
1.6
W
Ah Muzen Cab
kakashiHat
Ah Muzen Cab
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,272
Damage
49,439
62,485
Taken
62,392
48,974
Mitigated
38,397
23,013
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alaxorr
Kukulkan
11,805
849
0
0
11,987
6,199
0
3,748
8,239
48,205
0
L
Mercury
Ardenalis
Mercury
4,886
1,317
1,176
2,442
11,913
5,409
618
3,958
7,955
0
13,983
L
Charybdis
Blaxorr
Charybdis
7,858
2,732
802
1,661
11,027
4,944
0
4,742
6,285
0
14,395
L
Poseidon
FreFire
Poseidon
11,181
1,077
425
545
9,590
4,118
160
2,362
7,228
35,961
0
W
Bellona
HouseOfGrim
Bellona
8,537
600
2,665
3,578
17,114
23,801
223
6,165
10,866
0
15,125
W
Poseidon
Kornrad
Poseidon
7,067
454
1,953
1,518
9,348
4,833
1,890
4,197
5,151
24,610
0
W
Neith
Muks274
Neith
7,153
1,291
1,540
2,550
10,640
5,344
2,297
8,340
2,257
0
24,961
W
Ah Puch
Z0D9
Ah Puch
14,720
949
0
2,745
13,808
8,172
296
9,629
3,972
45,153
0
L
Cthulhu
barutsert
Cthulhu
13,709
292
1,487
1,781
17,875
17,727
0
6,977
10,898
18,399
0
W
Ah Muzen Cab
kakashiHat
Ah Muzen Cab
19,795
6,928
1,339
5,125
11,575
6,824
3,406
8,016
3,544
0
43,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,139
Gold Earned
53,597
195
Minions Killed
260
0
Camps Cleared
0
1,685,557
Distance Traveled
1,475,340
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,509
736
95
6
0
275,186
0
L
Mercury
9,347
550
28
2
0
377,074
1
L
Charybdis
9,527
560
45
3
0
255,322
1
L
Poseidon
11,195
659
78
5
0
266,439
0
W
Bellona
12,225
719
11
1
0
353,939
1
W
Poseidon
11,256
662
38
2
0
331,251
0
W
Neith
11,631
684
40
2
0
318,537
0
W
Ah Puch
12,261
721
56
3
0
315,484
1
L
Cthulhu
11,019
648
14
1
0
301,319
1
W
Ah Muzen Cab
12,766
751
50
3
0
366,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role