Player Matchup

Athena
Athena
Bawbagistan
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 88L
1,698 Elo+
Party 1
Chang'e
Chang'e
HitmanBadman
Chang'e
Level 148
God Stats
8W - 6L
1,745 SR
Queue Stats
541W - 369L
1,709 Elo+
Party 1
Hou Yi
Hou Yi
Scufrie
Hou Yi
Level 155
God Stats
10W - 3L
1,761 SR
Queue Stats
147W - 84L
1,714 Elo+
Party 1
Team Averages
Level 137
1,669 SR
1,707 Elo+

VS

Team Averages
Level 68
1,531 SR
1,468 Elo+
Sol
Sol
MasterBenjai
Sol
Level 84
God Stats
67W - 81L
1,472 SR
Queue Stats
172W - 222L
1,415 Elo+
Solo
Hercules
Hercules
Sacler
Hercules
Level 88
God Stats
1W - 2L
1,504 SR
Queue Stats
26W - 23L
1,486 Elo+
Party 2
Izanami
Izanami
Tlm94
Izanami
Level 31
God Stats
2W - 2L
1,616 SR
Queue Stats
27W - 23L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 3 / 13
12,027
802
6,158
20,323
27,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
HitmanBadman
Chang'e
16
5 / 4 / 10
11,555
770
15,844
13,789
6,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Scufrie
Hou Yi
17
10 / 4 / 9
12,177
812
24,196
16,561
8,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 6
9,009
601
10,781
15,729
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Sacler
Hercules
16
5 / 3 / 4
10,580
705
7,644
20,594
19,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Tlm94
Izanami
17
5 / 7 / 5
11,369
758
11,476
15,370
6,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
11
11
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
4
3
13
3.5
W
Chang'e
HitmanBadman
Chang'e
5
4
10
2.5
L
1
9
6
0.44
L
Hercules
Sacler
Hercules
5
3
4
2.33
W
Hou Yi
Scufrie
Hou Yi
10
4
9
3.63
L
Izanami
Tlm94
Izanami
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,198
Damage
29,901
50,673
Taken
51,693
42,553
Mitigated
30,885
17,818
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,158
2,050
1,085
4,741
20,323
27,205
158
3,682
16,641
15,545
0
W
Chang'e
HitmanBadman
Chang'e
15,844
2,391
3,108
4,243
13,789
6,813
1,351
3,951
9,838
45,159
0
L
10,781
2,679
0
3,085
15,729
5,347
0
7,186
8,179
32,320
0
L
Hercules
Sacler
Hercules
7,644
3,209
0
3,711
20,594
19,055
0
5,821
14,471
0
15,936
W
Hou Yi
Scufrie
Hou Yi
24,196
11,956
0
4,641
16,561
8,535
1,232
3,383
12,429
0
70,968
L
Izanami
Tlm94
Izanami
11,476
8,623
0
3,536
15,370
6,483
0
8,656
6,442
0
52,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,759
Gold Earned
30,958
165
Minions Killed
154
7
Camps Cleared
7
817,573
Distance Traveled
723,586
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,027
802
10
1
0
307,664
4
W
Chang'e
11,555
770
79
5
4
260,823
5
L
Sol
9,009
601
39
3
4
220,799
3
L
Hercules
10,580
705
16
1
0
267,116
3
W
Hou Yi
12,177
812
76
5
3
249,086
4
L
Izanami
11,369
758
99
7
3
235,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role